GaborFarkas
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b0d11391b2
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Fix rounding problems
Fragment shader does not know about the projection matrix, thus it has to take the pixel ratio into account.
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2016-11-23 09:49:47 +01:00 |
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GaborFarkas
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c9c970303f
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Handling sharp angles in linestring GLSL
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2016-11-23 09:49:47 +01:00 |
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GaborFarkas
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eba006b796
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Falling back to bevel when exceeding miterLimit
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2016-11-23 09:49:47 +01:00 |
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GaborFarkas
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0f8e1a7e40
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Refactoring ol.render.webgl.LineStringReplay
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2016-11-23 09:49:46 +01:00 |
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GaborFarkas
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fb71860a03
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Adding linestring cap support
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2016-11-23 09:49:46 +01:00 |
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GaborFarkas
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0972988bdb
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Properly triangulate linestrings
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2016-11-23 09:49:46 +01:00 |
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GaborFarkas
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c7edd21cc3
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Extend linestring renderer with GLSL and indexed geometries.
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2016-11-23 09:49:46 +01:00 |
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