Commit Graph

15 Commits

Author SHA1 Message Date
Andreas Hocevar 6b4ee42c90 Refactor to a more convenient internal API 2016-06-23 13:10:41 +02:00
Andreas Hocevar cf7ff841a7 Remove use of goog.vec.* 2016-06-23 13:10:41 +02:00
Tim Schaub ae4d8195c0 Remove use of goog.dispose() 2016-03-02 15:44:06 -07:00
Éric Lemoine 9ce3bc7f3d Fix WebGL image layer rendering on retina displays
This commit takes the device pixel ratio into account when calculating the matrix used to apply the image to the output canvas.
2015-04-07 12:13:16 +02:00
Frederic Junod 38bbe35e8d Remove ol.Map#getRenderer function 2013-11-20 11:45:24 +01:00
Tim Schaub b192335e56 Merge pull request #1027 from tschaub/closure-util
Use the closure-util package.  Documentation will come when this is a more complete solution.  See #1027 for basic usage instructions.
2013-09-15 15:36:13 -07:00
Éric Lemoine 009172951c WebGL image layer tests require the common proj 2013-09-15 10:37:22 -06:00
Tim Schaub e806f51b3d Changing extent structure back to single array: [minX, minY, maxX, maxY]
This means we'll have to have a new structure and new methods for 3D envelopes.
2013-09-15 00:31:32 -06:00
Tim Schaub e84e0e1233 WebGL renderer updates for new extent structure 2013-09-14 21:14:55 -06:00
Tom Payne 7d5a84ce8a Rename ol.layer.ImageLayer to ol.layer.Image 2013-09-09 14:36:40 +02:00
Tom Payne 5967f96047 Rename ol.source.ImageSource to ol.source.Image 2013-09-09 14:33:12 +02:00
Tom Payne f64e35e8bb Remove unused variables in renderers 2013-05-28 16:01:33 +02:00
Tom Payne e686eff886 Fix use of dispose in ol.renderer.webgl.ImageLayer tests 2013-04-22 17:16:44 +02:00
Tom Payne 305089d84f Port ol.renderer.webgl to new extents 2013-04-19 10:03:35 +02:00
Tom Payne 9f0004e17d Rename test files to match source files 2013-04-16 19:59:53 +02:00