Commit Graph

13 Commits

Author SHA1 Message Date
Tim Schaub
a70c6f916b Give ol.style.IconImageCache its own file 2016-08-12 10:53:48 -06:00
Frederic Junod
fbb585c5d8 Remove goog.addSingletonGetter function 2016-08-09 11:28:02 +02:00
Tim Schaub
b1593124ba Put the primary provide first 2016-08-07 10:49:13 -06:00
Tim Schaub
424f3e5577 Move renderer files so they are named like their provides 2016-08-07 10:49:11 -06:00
Tom Payne
e5d39724c9 Give each source file a unique name 2012-10-26 11:25:26 +02:00
Tom Payne
21ab556d2f Cope with layers being undefined 2012-10-04 11:38:21 +02:00
Tom Payne
71e42b2448 Refactor build system
This rather large commit refactors the build system to solve a number of
problems:
- Object literal types are now declared in just one place
- There are no more circular dependencies
- There is no need for concealed subclasses in build-standalone mode

When building in standalone mode, you need to include the source in
build/src/external.  This declares object literal types as externs so
that their properties are not renamed.

When building with the application, you need to include the source in
build/src/internal.  This declares object literal types as typedefs so
that their properties can be renamed and removed.

Note also that ol.MapOptions has been merged into ol.Map, with some
renaming.
2012-09-29 11:51:53 +02:00
Tom Payne
e3c3c13ac2 Use goog.vec.Mat4.rotateZ 2012-09-27 18:21:33 +02:00
ahocevar
4257f5c7c6 Removing unneeded preventDefault calls 2012-09-26 18:26:11 +02:00
ahocevar
b151304630 Prevent default on mousedown and touchstart for all renderers
By doing this on the map renderer, we do not need to duplicate code for the webgl and dom renderers.
2012-09-25 17:28:01 +02:00
Tom Payne
2d7a21eaa0 More gjslint fixes 2012-09-25 00:03:53 +02:00
Tim Schaub
1f9e2aa3c4 Move Layer into ol.layer namespace. 2012-09-24 17:08:36 +02:00
Tom Payne
f8c31ba45c s/ol3/ol/ 2012-09-24 14:21:41 +02:00