Commit Graph

22 Commits

Author SHA1 Message Date
Tom Payne
a5b0fb4908 Rename ol.Array to ol.Collection 2012-07-30 09:14:53 +02:00
Tom Payne
9f3c02757d Add rotation infrastructure 2012-07-29 17:09:33 +02:00
Tom Payne
f9aa8d2e6c Order variables alphabetically 2012-07-29 17:09:33 +02:00
Tom Payne
a8664df76b Make ol.Map.isDef stricter 2012-07-29 17:09:32 +02:00
Tom Payne
faa37490ea Use ol.Pixel to represent pixels 2012-07-29 17:09:32 +02:00
Tom Payne
b45a211cdc Use matricies for pixel/coordinate transforms 2012-07-29 17:09:32 +02:00
Tom Payne
2607399a48 Add rotation property 2012-07-29 11:13:50 +02:00
Tom Payne
90a4fe9625 Layer loads should be handled by LayerRenderers, not the Map 2012-07-28 16:25:57 +02:00
Tom Payne
83077d2754 Clean up whitespace 2012-07-28 15:40:46 +02:00
Tom Payne
6c4e91b9f6 Force render when layers load 2012-07-28 01:15:32 +02:00
Tom Payne
ade0d17541 Only iterate over ready, visible layers 2012-07-28 01:15:32 +02:00
Tom Payne
3ddb1137cc Use undefined, not null, found in parallel with @elemoine 2012-07-24 22:34:31 +02:00
Tom Payne
228547d0fe Add ol.Map.isDef 2012-07-24 20:47:34 +02:00
Tom Payne
b1012b5b86 Make extent a function rather than a property 2012-07-24 15:17:35 +02:00
Éric Lemoine
8a8a9a8c9a add map FIXMES 2012-07-23 23:27:03 +02:00
Éric Lemoine
6d28ad2740 use goog.fx.Dragger for map drag 2012-07-23 23:26:48 +02:00
Tom Payne
58bd2182a6 Remove some unnecessary parentheses 2012-07-22 22:37:43 +02:00
Tom Payne
269bd9387e Rename freeze/thaw to freezeRendering/unfreezeRendering 2012-07-22 22:37:43 +02:00
Tom Payne
463084ab3e Handle keyboard events 2012-07-22 14:54:17 +02:00
Tom Payne
5e2a5dfbc4 Add missing require 2012-07-22 14:54:17 +02:00
Tom Payne
cbafc0795d Add another FIXME 2012-07-22 11:40:48 +02:00
Tom Payne
65b7504c9f Clean up directory structure 2012-07-22 11:40:47 +02:00