Olivier Guyot
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9b3a9b5eca
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Shader builder / add logic for transforming a style into shader params
This was previously handled by the WebGLPointsLayer class, but is now
externalized and tested.
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2019-09-26 16:20:35 +02:00 |
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Olivier Guyot
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d5caabbbfc
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Shader builder / add basic expression parsing
Only a handful of expressions for now, very loosely based on the
mapbox style spec. Also only work on numerical values.
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2019-09-26 16:20:35 +02:00 |
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Olivier Guyot
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34572da17b
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Webgl shader builder / expanded functionality
Now takes in a custom object with attributes, uniforms etc.
The WebGLPointsLayer uses this to handle image icons.
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2019-09-25 17:22:36 +02:00 |
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Olivier Guyot
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a6b8d920b7
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Webgl / add a fixed fragment shader builder for symbols
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2019-09-24 15:49:07 +02:00 |
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Olivier Guyot
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4de0c0b082
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Webgl / add a very simple vertex shader builder utility
This only allows including hardcoded values in the shader,
and only for symbols.
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2019-09-24 15:43:26 +02:00 |
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