Commit Graph

5 Commits

Author SHA1 Message Date
Olivier Guyot
998dc82592 fixes after rebase 2022-07-15 22:53:48 +02:00
Olivier Guyot
9e35acaa0a Adapt the batch renderers to trigger a repaint after buffer rebuild 2022-07-15 22:33:52 +02:00
burleight
8769ea519e WebGL / render multiple worlds to wrap X in vector renderer
From https://github.com/jahow/openlayers/pull/1

Adds logic in WebGLVectorLayerRenderer to handle multiple worlds visible at once.

Co-authored-by: Tomas Burleigh <t.burleigh@gmail.com>
Co-authored-by: Olivier Guyot <olivier.guyot@camptocamp.com>
2022-07-15 22:33:52 +02:00
Olivier Guyot
7e9c620914 Fix linting and typechecking errors 2022-07-15 22:33:52 +02:00
Olivier Guyot
eb0db9e3df Introduce batch renderers for each type of geometry
Batch renderers are responsible for generating render instructions and
interacting with the worker to obtain the final webgl buffers
2022-07-15 22:33:52 +02:00