geometries. Thanks crschmidt for the great help with this patch, and
thanks to camptocamp for the initial work on this and rcoup for creating
the first patches. r=crschmidt (closes#1895)
git-svn-id: http://svn.openlayers.org/trunk/openlayers@9262 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
layers when passed an array of layers instead of a single layer with
the constructor. This changeset also introduces a new layer type,
Layer.Vector.RootContainer, which will be set as the topmost layer by
the SelectFeature control and collect the svg/vml/canvas roots of
multiple vector layers. r=crschmidt (closes#1666)
git-svn-id: http://svn.openlayers.org/trunk/openlayers@9116 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
symbolizer property. Only supported in IE and FF. Patch by zspitzer,
modified by me (added some docs, moved code that sets the title tag so
it gets executed for externalGraphics. p=zspitzer, r=me (closes#1946)
git-svn-id: http://svn.openlayers.org/trunk/openlayers@9097 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
capabilties in OpenLayers Vector drawing, including:
* Vector support for iPhone, Safari 2.x series browsers
* Improved performance of dragging the map with a large number of
geometries.
The Vector layer default renderer order is now SVG, VML, Canvas, so browsers
with Canvas support and no SVG or VML will be able to draw vectors.
The Canvas layer has a number of limitations: getFeatureFromEvent is much
slower than the other types of layer, and any change to any feature requires a
redraw of the entire canvas. Because Canvas is typically a pretty fast
drawing implementation, the latter is less problematic than it might otherwise
be.
r=pagameba,fred, with glances from a couple other people.
(Closes#1512)
git-svn-id: http://svn.openlayers.org/trunk/openlayers@7862 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf