Commit Graph

1011 Commits

Author SHA1 Message Date
ahocevar
fad036aa53 Merge branch 'master' of github.com:openlayers/ol3 into vector
Conflicts:
	src/objectliterals.exports
2013-03-12 08:39:16 +01:00
Tom Payne
8b5194da38 Merge pull request #338 from twpayne/snap-center-to-pixel2
Snap center to pixel
2013-03-11 08:41:28 -07:00
ahocevar
a66f26f839 Merge branch 'master' of github.com:openlayers/ol3 into vector 2013-03-11 15:21:01 +01:00
Tom Payne
58f1c929ac Merge pull request #324 from twpayne/fix-canvas-renderer-clear
Canvas renderer is not properly cleared
2013-03-11 05:08:54 -07:00
Tom Payne
505c607ccb Use snapCenterToPixel in DOM renderer 2013-03-10 16:14:15 +01:00
Tom Payne
bceb27f4bb Use snapCenterToPixel in WebGL renderer 2013-03-10 16:14:15 +01:00
Tom Payne
c01068642b Use snapCenterToPixel in Canvas renderer 2013-03-10 16:14:01 +01:00
Tom Payne
06463471e1 Add ol.renderer.Layer.snapCenterToPixel 2013-03-10 15:51:08 +01:00
Tom Payne
3910ec0dbb Fix typo in WebGL map renderer 2013-03-09 21:50:10 +01:00
Tom Payne
b729f969a7 Add EMPTY tile state instead of using null for empty tiles 2013-03-08 14:41:14 +01:00
Tim Schaub
4422e3e73b Merge branch 'master' of github.com:openlayers/ol3 into vector 2013-03-07 23:10:06 -07:00
Tim Schaub
faee18bae1 Use fillColor and strokeColor instead of fillStyle and strokeStyle
The color names are more intuitive.  And if we want to support pattern strokes or fills, we'll need additional proerties to represent other pattern properties.
2013-03-07 22:51:14 -07:00
Tim Schaub
f93bf2ad77 Avoid filling/stroking parts of multi-polygons twice 2013-03-07 21:39:34 -07:00
Tim Schaub
db4e62477d Nicer caps and joins
As mentioned in the TODOs, caps and joins should be user configurable on the symbolizers.
2013-03-07 10:37:48 -07:00
ahocevar
5af71a488a No need to continue rendering when we need to defer 2013-03-07 18:13:22 +01:00
ahocevar
f4a16e7f57 Collect features before rendering to the sketch canvas
This avoids features being rendered multiple times when they
cross tile borders. Currently this makes the style-rules.html
example extremely slow. Fix for that to come in my next commit.
2013-03-07 16:57:22 +01:00
ahocevar
f0039ee460 Additional index dimension for RTree; use RTree again
The RTree can easily maintain an additional index dimension,
by passing a type with each added item. Now instead of
maintaining an RTree for each geometry type, we have a single
RTree with a type filter. With this change, using the RTree
finally speeds up rendering as expected.
2013-03-07 14:36:09 +01:00
Éric Lemoine
d81d9d7411 Merge pull request #309 from elemoine/attributions
Fix js error when image source has no attributions
2013-03-07 04:28:22 -08:00
Éric Lemoine
251e9a09fa Fix js error when image source has no attributions 2013-03-07 12:41:15 +01:00
Éric Lemoine
f55423d575 Register change listeners for loading tiles only
With this commit we register a change listener at a time when we are guaranteed that the listener will be called. In this was we don't need to remove listeners when the tile is dropped from the tile queue. And to avoid busy-polling between IDLE and LOADING we rely on the map to call requestRenderFrame when new tiles change to LOADING from IDLE.
2013-03-07 11:03:20 +01:00
Tim Schaub
84527c4b56 Disable bbox filtering for now
The RTree doesn't appear to be performing properly
2013-03-06 19:07:26 -07:00
Tim Schaub
2e4dc430e9 Render multi-part geometries
As noted in the comment, filtering/rendering once per geometry type will be replaced by rendering once per symbolizer type.
2013-03-06 19:06:41 -07:00
Tim Schaub
00fa7ff3a9 Listen for layer changes and expire tiles
We need a more flexible event system.  We could have a VectorLayerEvent type and dispatch 'featuresadded' here.  But listeners want features typically and perhaps extent.  This won't be true for all vector layer events (suggesting a more specific VectorFeatureEvent type or something).
2013-03-06 19:05:35 -07:00
Tim Schaub
7c4c3c547c Draw multi-part geometries
Polygons still need holes.
2013-03-06 19:01:16 -07:00
ahocevar
100c8a1cf4 Adding gutter when requesting features for a tile
By doing so, we avoid features being cut off when the symbolizer
causes it to be rendered across tile borders.
2013-03-06 21:06:21 +01:00
ahocevar
345bb55f98 Respect width and height from symbolizer 2013-03-06 12:29:20 +01:00
ahocevar
6ee754abb6 Merge branch 'master' of github.com:openlayers/ol3 into vector 2013-03-06 11:20:40 +01:00
Tim Schaub
060edb2070 Merge branch 'vector' of github.com:openlayers/ol3 into vector
Conflicts:
	src/ol/style/shape.js
2013-03-06 02:28:33 +01:00
Tim Schaub
ac10bb6ca5 Enforce that either stroke or fill is provided 2013-03-06 02:20:11 +01:00
ahocevar
ab19d255c7 Rendering icons from external graphic urls 2013-03-06 01:57:08 +01:00
Éric Lemoine
59271ae2d8 Fix typo (thanks @bbinet) 2013-03-05 18:35:21 +01:00
Tim Schaub
9a0e7a96fe Moving the feature management to the layer
The source will be responsible for fetching vector data.
2013-03-05 18:25:07 +01:00
Éric Lemoine
4e758f87ae Do not register multiple listeners on same tile 2013-03-05 17:01:34 +01:00
Tim Schaub
12bee3178e Moving the feature management to the layer
The source will be responsible for fetching vector data.
2013-03-05 12:46:55 +01:00
Tim Schaub
54d8d45fc9 Merge branch 'master' of github.com:openlayers/ol3 into vector 2013-03-05 10:58:27 +01:00
ahocevar
66b790294d Merge branch 'master' of github.com:openlayers/ol3 into wms-improvements
Conflicts:
	src/ol/source/tiledwmssource.js
	test/spec/ol/tileurlfunction.test.js
2013-03-05 00:55:52 +01:00
ahocevar
586f393492 Support tile sources without configured projection
This change adds a lot of flexibility to working with tile
layers: Sources where the server projection or tile grid do not
matter can now be constructed without specifying a projection or
tile grid.

The tileUrlFunction/imageUrlFunction now also creates updated
URLs when the params of the layer change, so things like
mergeNewParams in ol2 will be possible.

A nice side effect of this whole change is that there is no more
duplicated code between tiled and single image WMS layers.

While I was at it, I also fixed a WMS 1.1.1 axis order issue
and incorrect STYLES params (STYLES=& instead of STYLES&).
2013-03-05 00:46:58 +01:00
Tom Payne
1bac674eca Merge pull request #263 from twpayne/canvas-renderer-optimizations
Canvas renderer optimizations
2013-03-04 15:21:38 -08:00
Tim Schaub
dc19948a85 Get tile size for zoom level (see #258) 2013-03-04 21:30:01 +01:00
Tom Payne
a937083d10 Don't redraw already rendered tiles 2013-03-04 21:07:17 +01:00
Tim Schaub
c29fabebef Merge branch 'master' of github.com:openlayers/ol3 into vector 2013-03-04 21:06:13 +01:00
Tom Payne
08dbeed23f Rename WebGL variables to match CSS shaders specification
See https://dvcs.w3.org/hg/FXTF/raw-file/tip/filters/index.htm
2013-03-04 19:45:43 +01:00
Frédéric Junod
cad215e0cc Merge pull request #230 from fredj/touch-navigation
Touch navigation issues
2013-03-04 00:42:59 -08:00
Bruno Binet
cedba8cd60 Merge pull request #258 from bbinet/tilegrid-tilesizes
Add support for multiple tileSizes in the tilegrid
2013-03-03 22:31:33 -08:00
Bruno Binet
07e0fc3a20 Fix tileSize in the canvastilelayerrenderer. 2013-03-04 07:30:33 +01:00
Bruno Binet
2816e3256c Add support for multiple tileSizes in the tilegrid.
This is needed by WMTS.
2013-03-03 20:43:46 +01:00
Bruno Binet
f7a895a823 Remove unused tileGrid.getTileSize() call. 2013-03-03 20:43:45 +01:00
Éric Lemoine
26cf882d68 Make createLayerRenderer always return a renderer 2013-03-03 19:46:09 +01:00
ahocevar
44ca6c9ff6 Merge branch 'master' of github.com:openlayers/ol3 into vector 2013-03-03 18:37:02 +01:00
Éric Lemoine
d0c0231d98 Add exports for the canvas export feature 2013-03-03 17:10:50 +01:00