Commit Graph

6057 Commits

Author SHA1 Message Date
ahocevar
ba87c2e5ab Adding TODOs 2013-06-20 15:02:12 +02:00
ahocevar
f316b79bcd Proper handling of defaults 2013-06-20 14:57:01 +02:00
Éric Lemoine
be86b83b67 Add addControl and removeControl methods to ol.Map 2013-06-20 14:51:10 +02:00
Frederic Junod
9d63217778 Add 'units' property to ol.control.ScaleLine 2013-06-20 14:50:32 +02:00
Éric Lemoine
b85520f504 The map now has a collection of controls 2013-06-20 14:39:20 +02:00
ahocevar
9e3ca1c13c Changing renderLabels_ method name to renderText_ 2013-06-19 22:14:52 +02:00
ahocevar
cb9f4972df Use 'text' instead of 'name' for the label text 2013-06-19 22:10:44 +02:00
ahocevar
7353e05a90 Fixing merge errors from unmerging #404 2013-06-19 22:01:51 +02:00
ahocevar
c17424deec Basic support for text symbolizers
This adds basic label rendering for points and polygons to the
canvas renderer, and a text symbolizer to the style package.
2013-06-19 22:01:51 +02:00
Frederic Junod
cbf0402471 Make ol.control.Control extends ol.Object 2013-06-19 16:43:59 +02:00
Tom Payne
aa1a71ed96 Don't attempt to constrain values in setters 2013-06-19 13:38:57 +02:00
Frederic Junod
6adedacaf8 Only pan the map when the mouse action button is pressed 2013-06-18 16:53:03 +02:00
Tom Payne
bf9b0b4dd2 Merge pull request #779 from twpayne/ch-projection
Add native support for Swiss projections
2013-06-18 06:36:29 -07:00
Frédéric Junod
81a167ef01 Merge pull request #791 from fredj/mapbrowserevent
ol.MapBrowserEvent: call browserEvent.{preventDefault|stopPropagation}
2013-06-18 06:25:43 -07:00
Frédéric Junod
517b4b27d7 Merge pull request #688 from fredj/mouse-position
Add ol.control.MousePosition.setProjection
2013-06-18 06:04:08 -07:00
Frederic Junod
fd5f4f3dd8 API doc strings for preventDefault and stopPropagation
thanks @elemoine
2013-06-18 15:02:42 +02:00
Frederic Junod
bed44dd82c Add ol.MapBrowserEvent.stopOtherInteractions
When called, stops the interaction chain.
2013-06-18 13:02:17 +02:00
Frederic Junod
2bd87313cd ol.MapBrowserEvent: call browserEvent.{preventDefault|stopPropagation} 2013-06-18 11:31:44 +02:00
Frederic Junod
f99fd26386 Add ol.control.MousePosition.getProjection 2013-06-18 11:20:19 +02:00
Frederic Junod
916dde0045 Add ol.control.MousePosition.setProjection 2013-06-18 11:12:20 +02:00
ahocevar
4392feef1b Merge pull request #794 from ahocevar/simplify-ranges
Simplifying ranges structure by adding compiler hints. r=@tschaub,@twpayne,@elemoine
2013-06-18 01:27:24 -07:00
Frédéric Junod
153fea538a Merge pull request #788 from fredj/mapevent
Remove defaultPrevented attribut from ol.MapEvent
2013-06-17 09:24:12 -07:00
ahocevar
c54d81258a Merge pull request #793 from ahocevar/proj-no-extent
Making extent optional for projections. r=@twpayne
2013-06-17 08:40:22 -07:00
ahocevar
11cbbab901 Simplifying ranges structure by adding compiler hints
In JavaScript, keys of object literals are always strings, and
internal type conversions are performed. Now if we tell the
compiler that keys are numbers, we get inconsistent types when
iterating through keys. So instead we set the key type to string
and do a type cast to make the compiler happy. Note that we
could also do toString() instead of a type cast, but it would
add a performance penalty (see
http://jsperf.com/internal-type-conversion-vs-tostring-for-object-keys).
2013-06-17 17:37:48 +02:00
ahocevar
b71bf9607c Do not set center constraint
This change slipped in accidently. Thanks @twpayne for catching
this.
2013-06-17 16:46:47 +02:00
Tom Payne
7b9ac53ace Merge pull request #749 from openlayers/webgl-vector
Skeleton WebGL vector support
2013-06-17 07:08:33 -07:00
Bruno Binet
be0149e478 Merge pull request #763 from bbinet/cleanup-attribution-control
Cleanup attribution control
2013-06-17 07:01:00 -07:00
ahocevar
caefacac35 Serve WMS tiles for sources without specified extent
With this change, WMS sources do not need an extent configured.
The result is that the WMS will be queried for tiles for any
extent.
2013-06-17 15:26:23 +02:00
ahocevar
37b369e0d7 Making extent optional for projections
The projection validity extent is used to generate a sensible
set of default resolutions and a sensible default tile grid.
By making it optional, we can still generate defaults - with
zoom levels that are similar to the default web mercator zoom
levels (based on fitting the world on a single tile, even if the
projection is not available for the whole world).
2013-06-17 15:24:37 +02:00
Tom Payne
cbf88de606 Don't include Swiss projections in default build 2013-06-17 12:23:29 +02:00
Tom Payne
941432af75 Use rigorous Swiss grid / EPSG:4326 transforms 2013-06-17 12:23:29 +02:00
Tom Payne
826556775c Add ol.ellipsoid.BESSEL1841 2013-06-17 12:23:29 +02:00
Tom Payne
0968e2b00b Add ol.proj.EPSG2056 and factor out common code 2013-06-17 12:23:29 +02:00
Tom Payne
c02e2530f1 Add ol.proj.EPSG21781 2013-06-17 12:23:28 +02:00
Bruno Binet
6b904573a0 Hide attribution instead of DOM removal
The reasons are:

 - It minimizes DOM updates (most changes to the attribution are just toggling
   visibility, not the more expensive creation, insertion and removal of DOM
   elements)
 - The order of attributions remains stable as layer visibilities are toggled
   and the user interacts with the map
2013-06-14 00:23:01 +02:00
Bruno Binet
950b53f6dc Clean up attribution control
Do not use map.getLayers() anymore, but get layers from frameState.layersArray.
2013-06-14 00:22:47 +02:00
Bart van den Eijnden
d552d27a35 Merge pull request #783 from bartvde/apidoc2
Add more content for the API doc (r=@twpayne,@tschaub,@fredj)
2013-06-12 11:05:07 -07:00
Bart van den Eijnden
0237675711 address review comments 2013-06-12 20:03:57 +02:00
Frederic Junod
ba8684b585 Remove defaultPrevented attribut from ol.MapEvent
already defined in parent class: http://docs.closure-library.googlecode.com/git/class_goog_events_Event.html
2013-06-12 16:50:12 +02:00
Tom Payne
e0dd15567c Add ol.Ellipsoid#e and #eSquared 2013-06-12 16:05:00 +02:00
Tom Payne
1e9ccab806 Make ol.Ellipsoid properties constant 2013-06-12 16:05:00 +02:00
Tom Payne
9751bde8d1 Clean up whitespace 2013-06-12 16:05:00 +02:00
Frederic Junod
1de3ffe57e Relay contextmenu browser event 2013-06-12 14:14:25 +02:00
ahocevar
f7fd1cf2b0 Merge pull request #404 from ahocevar/canvas-transform
Vector features disappear completely as you zoom in (r=@tschaub)
2013-06-11 12:07:14 -07:00
ahocevar
ea02626c28 Reducing number of default zoom levels
To avoid issues with long segments, we accept scaled tiles for
now. Further workarounds and browser tickets reporting our
issues are needed.
2013-06-11 21:06:18 +02:00
Bart van den Eijnden
8dc97790bc Add more content for the API doc
Involves additions to (there will be subsequent pull requests for other
classes):
- ol.Attribution
- ol.Collection
- ol.Expression
- ol.Feature
- ol.Geolocation
- ol.Map
- ol.Object
- ol.Overlay
- ol.Projection
- ol.View2D
- ol.control.Attribution
- ol.control.Control
- ol.control.FullScreen
- ol.control.Logo
- ol.control.MousePosition
- ol.control.ScaleLine
- ol.control.Zoom
- ol.control.ZoomSlider
- ol.dom.Input
- ol.filter.Filter
- ol.filter.Geometry
- ol.filter.Logical
2013-06-11 20:56:04 +02:00
Frédéric Junod
55b3cbaf17 Merge pull request #552 from fredj/deviceorientation
Add ol.DeviceOrientation
2013-06-11 02:09:38 -07:00
ahocevar
e8ab4f9f0c Removing canvas renderer stub for VectorLayer2
Setting the renderer of the ten-thousand-points example to
WebGL should remove the need for this stub. This is basically
the same approach we took for all vector examples in master,
where we set the renderer to Canvas.
2013-06-10 11:22:32 +02:00
ahocevar
489459f313 Apply transform to coordinates rather than the canvas
Credit goes to @jystic for figuring out this approach.
2013-06-09 20:20:53 +02:00
Frederic Junod
4d4a654a8e Export ol.DeviceOrientation.SUPPORTED 2013-06-08 09:53:06 +02:00