ahocevar
6202a0cf05
Bring back interim tiles, but don't block user interaction
2018-12-04 11:09:51 +01:00
Niklas Alt
3ef6e39c26
Use camel-cased inheritDoc for consistency
2018-12-03 20:42:03 +01:00
ahocevar
1d243a7f37
Add comments and TODOs
2018-11-29 22:35:46 +01:00
ahocevar
fbf98a44ea
Streamline tile preparation and remove unused code
2018-11-29 22:35:46 +01:00
ahocevar
2ce8fa6f10
Render only when we have time, and not during interaction/animation
2018-11-28 14:42:41 +01:00
ahocevar
82e2a84862
Remove interim tile handling for now
2018-11-28 14:42:41 +01:00
ahocevar
43759fd846
Decouple executor group creation from rendering
2018-11-28 14:42:40 +01:00
ahocevar
f4aec3fd01
Remove unused Builder/Executor functions and members
2018-11-25 20:06:37 +01:00
Frederic Junod
cb44775306
Remove leftover comments and code for 'vector' render mode
2018-11-21 16:58:27 +01:00
Tim Schaub
5d528dca3b
Target, source arg order for make* transform functions
2018-11-17 16:28:29 +01:00
Tim Schaub
06a0a7f33b
Use the inverse pixel transform when clipping and getting pixel data
2018-11-17 16:28:28 +01:00
Tim Schaub
686847f491
Make forward and inverse pixel transforms during render
2018-11-17 16:28:27 +01:00
Tim Schaub
d6add33df0
Use map and new method
2018-11-16 14:58:02 +01:00
Tim Schaub
5ad73f8bbd
Implement getDataAtPixel for all layer renderers
2018-11-16 14:57:14 +01:00
Tim Schaub
32495388b9
Transform origin top left
2018-11-16 14:57:13 +01:00
Tim Schaub
bc347e3eb0
Provide a pixel transform to render events
2018-11-16 14:57:12 +01:00
ahocevar
65ceb9264e
Remove accidently committed changes
2018-11-16 14:57:12 +01:00
ahocevar
6c0b3f773b
New render event API (non functional yet)
2018-11-16 14:57:12 +01:00
Tim Schaub
f90efac131
Smaller canvas when rotating vector layers
2018-11-16 14:57:11 +01:00
Tim Schaub
8b077c66d8
Rotate images
2018-11-16 14:57:11 +01:00
Tim Schaub
f9ebb0c917
Return two canvases from the vector tile layer renderer
2018-11-16 14:56:50 +01:00
Tim Schaub
20e5841aed
Remove vector mode for vector tile rendering
2018-11-16 14:56:48 +01:00
Guillaume Beraudo
81d0bc21d5
Pass instructions to executor constructor
2018-11-16 12:36:50 +01:00
Guillaume Beraudo
ce44a9a3e4
Final renamings
2018-11-15 23:46:20 +01:00
Guillaume Beraudo
89fed65f07
Fix incorrect Executor/Builder types
2018-11-15 23:27:43 +01:00
ahocevar
94bf02176e
Rename ExecutorGroup and move getMaxExtent to Executor
2018-11-15 20:03:34 +01:00
Guillaume Beraudo
0f5ced8483
Reduce usage of "replay" term
2018-11-15 15:20:41 +01:00
Guillaume Beraudo
ba6a6fff7d
Module renaming
2018-11-15 15:20:41 +01:00
Guillaume Beraudo
e299863117
More renaming
2018-11-15 15:20:41 +01:00
Guillaume Beraudo
fcf470fc8d
Introduce Instruction executors
...
Executors are use to render instructions.
They do not contain cod for building instructions.
Signed-off-by: Guillaume Beraudo <guillaume.beraudo@camptocamp.com >
2018-11-15 15:20:41 +01:00
Guillaume Beraudo
ecf79a9ec2
First step in uncoupling replay creation and rendering
...
Signed-off-by: Guillaume Beraudo <guillaume.beraudo@camptocamp.com >
2018-11-15 15:20:41 +01:00
ahocevar
30909ddbcd
When rendering interim tiles, reuse existing replay groups
2018-11-13 16:08:49 +01:00
Tim Schaub
55a963e0a9
Move canvas creation to intermediate canvas renderer constructor
2018-11-12 20:57:07 +01:00
Tim Schaub
7374e32007
Canvas layer renderers are now dependencies of layers
2018-11-12 14:54:11 +01:00
Tim Schaub
2ec509fbca
Add an image vector layer for rendering vectors to an image
2018-11-12 14:54:11 +01:00
Tim Schaub
10b56a4543
Merge pull request #8877 from tschaub/unconditional-context
...
Create context in vector tile layer constructor
2018-11-05 10:04:54 -07:00
Frederic Junod
3cf4dbfcc6
Simplify import path in ol/renderer/
2018-11-05 16:26:45 +01:00
Tim Schaub
5dfa82c27e
Create context in vector tile layer constructor
2018-11-04 17:43:04 -07:00
Éric Lemoine
29b21da608
Remove unneeded code in VectorTile renderer
2018-10-23 07:55:34 +02:00
Frederic Junod
041836c645
Change getUid return type from number to string
2018-10-17 10:22:53 +02:00
Andreas Hocevar
cbd6aabea2
Merge pull request #8773 from schmidtk/ts-renderer-canvas
...
Fix type check errors in ol/renderer/canvas
2018-10-03 10:29:29 +02:00
Kevin Schmidt
b26d81fd7e
Fix type check errors in canvas tile renderers
2018-10-02 15:24:51 -06:00
Frederic Junod
ae87cad7ef
Use FeatureLike typedef
...
Use `import("./Feature.js").FeatureLike` typedef instead of `import("./Feature.js").default|import("./render/Feature.js").default`
2018-10-02 12:58:56 +02:00
Frederic Junod
ea616e7751
Don't import ourselves
2018-09-06 09:05:32 +02:00
Tim Schaub
ccfacc5ee6
Transformed types
...
Using the [ts.js codemod](https://gist.github.com/tschaub/1ea498c9d1e5268cf36d212b3949be4e ):
jscodeshift --transform ts.js src
2018-09-05 08:05:29 -06:00
ahocevar
b9aceb23ac
Let renderer decide whether to snapToPixel or not, also for text
2018-08-09 18:16:58 +02:00
ahocevar
2f92e48e93
Use super.method instead of prototype.method.call
2018-08-06 15:30:17 +02:00
Tim Schaub
affbf59b77
Use Object<Foo, Bar> instead of Object.<Foo, Bar>
2018-07-25 18:33:49 -07:00
Tim Schaub
d12ef20b12
Use Array<Foo> instead of Array.<Foo>
2018-07-25 18:32:43 -07:00
Jaap Koelewijn
2769953204
Fix JSDoc such that ng build --prod with angular/cli 6.0.8 succeeds again.
2018-07-23 01:05:26 +02:00