Commit Graph

35 Commits

Author SHA1 Message Date
Tim Schaub adbbc05159 Avoid rendering outside WebGL layer and source extent 2022-02-05 21:02:22 -07:00
Tim Schaub f10ba5c1e3 Avoid duplicate imports 2022-02-05 11:46:26 -07:00
Andreas Hocevar 0004b2594d Support multiple sources for layers 2022-01-13 17:42:52 +01:00
Tim Schaub 647a0d8ece Support the wrapX option for WebGL rendered tile sources 2022-01-11 12:48:49 -07:00
Tim Schaub a963ab7d1d Avoid failure if existing target has no background color 2022-01-07 15:05:31 -07:00
Tim Schaub 275ecca473 Use background property for vector layers 2022-01-01 11:51:06 -07:00
Tim Schaub 8d8632bff7 Allow interpolation to be configured for data tile sources 2021-12-27 10:11:36 -07:00
Tim Schaub 2d510e71a9 Ensure that tile range covers all pixels 2021-12-23 17:50:49 -07:00
Tim Schaub 59186f2afd Support paletted rendering in WebGL 2021-12-22 11:14:46 -07:00
mike-000 bdb7b9740b new test 2021-12-21 23:21:41 +00:00
Tim Schaub 0cc3bae8fe Preserve the drawing buffer by default for WebGL layers 2021-12-18 12:25:03 -07:00
Tim Schaub 68ea485e69 Dispatch precompose and postcompose events for WebGL layers 2021-12-15 16:59:51 -07:00
Tim Schaub acea9dc822 Rendering test for setting layer style 2021-12-02 17:16:35 -07:00
Tim Schaub 04ac30009b Normalize based on GDAL stats metadata 2021-12-01 09:46:37 -07:00
Tim Schaub 3bf1aef8e2 Avoid loading tiles outside the grid extent 2021-11-30 16:30:51 -07:00
Tim Schaub eaea5b3bdc Update expectations 2021-11-29 08:10:09 -07:00
Tim Schaub f6f34f82e5 Allow data tile source loader to return a value or a promise 2021-11-20 13:55:33 -07:00
Tim Schaub 611d455708 Tests for and adjustments to unpack alignment handling 2021-11-19 21:11:32 -07:00
Tim Schaub a2f3c02ac5 Allow canvas reuse for WebGL layers 2021-11-14 12:34:14 -07:00
Andreas Hocevar 57eaf69c1a Add rendering test 2021-11-05 21:16:18 +01:00
Tim Schaub a5e236fe0c Update expectations for vector tile icon label rendering 2021-09-24 13:24:14 +00:00
Andreas Hocevar df493725c6 Fix sprite offset for pixel ratio !== 1 2021-08-30 22:05:34 +02:00
Andreas Hocevar 814d70b1cc Add more tests 2021-08-18 17:54:48 +02:00
Andreas Hocevar 27d915aefa Replace reference image to match that of the CI 2021-08-05 09:17:29 +02:00
Andreas Hocevar 36fc2c042a Update rendering test reference image 2021-08-01 11:03:47 +02:00
Andreas Hocevar 94537e331f Update renderring test reference images 2021-07-11 14:20:20 +02:00
Maximilian Krög 0bad083056 Test getVectorContext with pixelRatio 2 and TileLayer 2021-07-04 18:33:40 +02:00
Andreas Hocevar 6aeed0ff96 Merge pull request #12373 from mike-000/patch-1
Rework TileDebug to allow TMS coordinates and to fix reprojection
2021-06-29 14:28:09 +02:00
mike-000 db1fa9b659 New test 2021-06-29 10:53:45 +01:00
Andreas Hocevar 79f5f46d27 Remove lint 2021-06-28 18:10:51 +02:00
Maximilian Krög 74db0e7d21 Add render test for immediate render with pixel ratio 2 2021-06-17 23:21:30 +02:00
mike-000 269b3c49ee more precision expected 2021-06-09 15:13:27 +01:00
mike-000 82cc9fe0e6 more precision expected 2021-06-09 15:03:45 +01:00
mike-000 cb52f809af more precision expected 2021-06-09 15:00:38 +01:00
Tim Schaub 490cfabe91 Organize tests 2021-04-28 09:23:33 -07:00