Commit Graph

888 Commits

Author SHA1 Message Date
Éric Lemoine
857a8ca2bb Delete WebGL resources used at postcompose time 2014-11-21 16:35:05 +01:00
Éric Lemoine
57db47ac18 Rename ol.structs.Buffer to ol.webgl.Buffer
The Buffer class is WebGL specific, and it's not really a "data structure", in the pure sense of the term.
2014-11-21 15:48:31 +01:00
Guillaume Beraudo
fe74bd1b2c Add missing call to flush in webgl map renderer 2014-11-21 13:36:09 +01:00
Guillaume Beraudo
20ceae2655 Webgl immediate implementation for points
Internally uses a replay group to share code.

Modifies the dynamic data example to use PointGeometry
and Feature in addition to MultiPoint.
2014-11-20 13:53:00 +01:00
Éric Lemoine
23a24973eb Merge pull request #30 from elemoine/webgl-point-delete
[webgl-point] Add ol.renderer.webgl.VectorLayer#disposeInternal
2014-11-10 17:18:28 +01:00
Éric Lemoine
d9a4482393 Add ol.renderer.webgl.VectorLayer#disposeInternal
Implement disposeInternal to free WebGL resources (deleteBuffer and deleteTexture).
2014-11-10 16:52:32 +01:00
Éric Lemoine
501e7456c0 Merge remote-tracking branch 'upstream/master' into webgl-point-merge 2014-11-10 15:40:03 +01:00
Éric Lemoine
87865be9f4 Add "color" support to WebGL image replay
This adds support for layer brightness, contrast, hue, saturation.
2014-11-10 15:00:35 +01:00
Éric Lemoine
240f425c46 Add global opacity support to WebGL image replay
vectorLayer.setOpacity() now works as expected.
2014-11-10 14:58:57 +01:00
Éric Lemoine
c79f3aa101 Delete WebGL buffers 2014-11-10 09:54:04 +01:00
Guillaume Beraudo
6abe3047ec Add feature overlay support to webgl map renderer. 2014-11-07 14:17:31 +01:00
Guillaume Beraudo
f715e3186a Readability rearangement in canvasmaprenderer.js 2014-11-07 11:15:02 +01:00
Éric Lemoine
28e51740c6 Address precision/jitter problems
Address precision/jitter problems by using coordinates relative to the Replay max extent rather that the world.
2014-11-03 17:45:50 +01:00
Éric Lemoine
46b03e79a4 Merge remote-tracking branch 'upstream/master' into webgl-point 2014-11-03 15:02:22 +01:00
Éric Lemoine
14d7f2a797 Delete ImageReplay textures 2014-11-03 14:16:32 +01:00
Éric Lemoine
4534bb8861 Make shaders closer to WebGL image replay 2014-11-03 13:46:34 +01:00
Andreas Hocevar
87a06c0086 Rename #getImageElement to #getImage
This adds consistency between ol.Image and ol.ImageTile. Now both have
an exportable getImage method.
2014-10-30 08:42:09 +01:00
Éric Lemoine
bbea205a9c Use texture to draw points with WebGL 2014-10-27 09:18:19 +01:00
Éric Lemoine
c8225e49b1 Use triangles to draw points with WebGL 2014-10-27 09:18:19 +01:00
Éric Lemoine
33adcd3903 Add very basic webgl vector renderer 2014-10-27 09:18:19 +01:00
Tim Schaub
d712b2ba54 Allow source to be set after layer construction 2014-10-25 15:34:47 -06:00
Frédéric Junod
a6c3607897 Merge pull request #2855 from fredj/blur_preventDefault
Move touchstart preventDefault to ol.renderer.dom.Map
2014-10-23 17:38:44 +02:00
Andreas Hocevar
45967992fb Merge pull request #2690 from ahocevar/layer-vectoroverlay
Vector rendering with the DOM renderer
2014-10-23 10:19:20 +02:00
Frederic Junod
c83caa9686 Add ol.renderer.dom.Map#disposeInternal 2014-10-23 08:53:55 +02:00
Frederic Junod
f440de2446 Move touchstart preventDefault to ol.renderer.dom.Map
`preventDefault` is called to prevent the img context menu on mobile devices.
2014-10-23 08:48:22 +02:00
Tim Schaub
e1ee3474bf Unregister listener 2014-10-11 18:49:12 -06:00
Tim Schaub
7129a08e0b Clear the canvas on layer extent changes 2014-10-11 18:22:18 -06:00
Andreas Hocevar
dd337f3526 Add a canvas for FeatureOverlay and pre-/postcompose rendering 2014-10-10 16:17:19 +02:00
Andreas Hocevar
4702aa496a Add DOM vector layer renderer 2014-10-09 19:10:22 +02:00
Frederic Junod
d7ee71a811 Remove unnecessary type cast 2014-09-03 11:14:33 +02:00
Frederic Junod
009cd9f840 Remove unnecessary type cast 2014-09-03 11:14:33 +02:00
Frederic Junod
4a21ad566a Remove unnecessary type cast 2014-09-02 15:17:32 +02:00
Frederic Junod
25093b371d Improve ol.structs.LRUCache type annotation 2014-08-27 09:09:52 +02:00
Tim Schaub
b5a6ffc144 Merge pull request #2608 from tschaub/more-stable
Mark ol.RendererType enum as stable.
2014-08-25 07:39:38 -06:00
Éric Lemoine
cd4063b0d8 Merge pull request #2602 from elemoine/layer-extent
Fix Uncaught RangeError in canvas tile renderer
2014-08-25 09:13:01 +02:00
Tim Schaub
38b2a46b59 Mark ol.RendererType enum as stable 2014-08-24 18:22:19 -06:00
Éric Lemoine
73df93969a No composeFrame if layer and view don't intersect
ol.renderer.canvas.TileLayer#prepareFrame immediately returns false if the layer extent and the view extent do not intersect.
2014-08-24 14:55:13 +02:00
Éric Lemoine
def1af4492 No composeFrame if prepareFrame returns false 2014-08-24 14:55:13 +02:00
Peter Robins
18a1c1c0d7 Rename ol.dom.browserfeature back to BrowserFeature 2014-08-22 15:32:01 +00:00
Frédéric Junod
fa512f1ed0 Merge pull request #2545 from fredj/cleanup
Miscellaneous coding style fixes
2014-08-21 07:44:07 +02:00
Antoine Abt
b034e114d6 Restore opacity after drawing vector layers 2014-08-20 15:34:48 +02:00
Frederic Junod
1439ceafa1 Simplify goog.object.forEach call 2014-08-19 11:58:50 +02:00
Frederic Junod
35e4134047 Don't create unnecessary closure 2014-08-19 11:39:44 +02:00
Éric Lemoine
e53213d730 Merge pull request #2537 from probins/browserfeature
Rename BrowserFeature to browserfeature
2014-08-18 16:23:28 +02:00
Éric Lemoine
9072fb1f2f Merge pull request #2543 from elemoine/foreachfeature
Do not hit-detect the same feature multiple times
2014-08-18 10:38:38 +02:00
Éric Lemoine
c81dfdc69b Do not hit-detect the same feature multiple times
In other words forEachFeatureAtPixel should not call the user-provided callback more than once for a given feature.
2014-08-18 10:24:12 +02:00
Éric Lemoine
ba035abb1f Change ol.TileCoord to an Array 2014-08-18 09:33:24 +02:00
Peter Robins
e35531e7c6 Rename BrowserFeature to browserfeature 2014-08-15 13:53:20 +00:00
Frederic Junod
f2638ddfbf Reuse tileRange in ol.renderer.Layer#manageTilePyramid
This avoids a lot of garbage.
2014-08-12 14:37:46 +02:00
Frederic Junod
ae98ee8b4a Restore context opacity after drawing layers
Closes #2455
2014-08-05 16:05:23 +02:00