Commit Graph

3212 Commits

Author SHA1 Message Date
Tom Payne
7ff95adbb1 Add ol.geom.Geometry 2013-11-20 11:41:06 +01:00
Tom Payne
3368576505 Add more extent functions 2013-11-20 11:41:06 +01:00
Tom Payne
18aa1b8ae5 Fix order of arguments to ol.extent.createOrUpdate 2013-11-20 11:41:06 +01:00
Tom Payne
bd82e1aa1a Remove vector code from files 2013-11-20 11:41:04 +01:00
Tom Payne
4e65fefc00 Move vector code out of the way 2013-11-20 11:39:21 +01:00
Tom Payne
81349d382b Add ol.replay.CanvasBatch#getExtent 2013-11-20 11:39:20 +01:00
Tom Payne
59ab8f0155 Add ol.replay.Batch#getExtent 2013-11-20 11:39:20 +01:00
Tom Payne
530d8b67a3 Add ol.extent.extendXY 2013-11-20 11:39:20 +01:00
Tom Payne
6a93731fee Rename ol.replay base classes 2013-11-20 11:39:20 +01:00
Tom Payne
366bdd295d Add initial canvas implementation of replay API 2013-11-20 11:39:19 +01:00
Tom Payne
409b458d30 Add ol.replay.transformPath 2013-11-20 11:39:19 +01:00
Tom Payne
3e12f57cf5 Add initial canvas-like API 2013-11-20 11:39:19 +01:00
Tom Payne
3d072a1af8 Add ol.Color.parse 2013-11-20 11:39:19 +01:00
Tom Payne
a60a03149e Correct transform and remove unused variables 2013-11-20 11:39:19 +01:00
Tom Payne
ea74809256 Remove unused vector layer canvas 2013-11-20 11:39:19 +01:00
Tom Payne
bbd461f181 Remove stray call to composeFrame, thanks @elemoine 2013-11-20 11:39:19 +01:00
Tom Payne
d774d2007d Render features even while animating and interacting 2013-11-20 11:39:19 +01:00
Tom Payne
91fc1a7663 Render vector features directly to output canvas 2013-11-20 11:39:18 +01:00
Tom Payne
e0ef5fc7ee Pass context instead of canvas when creating ol.renderer.canvas.Vector 2013-11-20 11:39:18 +01:00
Éric Lemoine
0c9f7eb616 Use experimental canvas vector layer renderer 2013-11-20 11:39:16 +01:00
Éric Lemoine
4b9642f4b1 Experimental canvas vector layer renderer 2013-11-20 11:36:28 +01:00
Tom Payne
3a2133c130 Add and use ol.renderer.canvas.Layer#composeFrame 2013-11-20 11:36:26 +01:00
Tom Payne
b403c25646 Factor out layersToDraw 2013-11-20 11:34:52 +01:00
Tom Payne
d7591331ba Add and use ol.renderer.webgl.Layer#composeFrame 2013-11-20 11:34:50 +01:00
Tom Payne
2b2e7bf786 Rename ol.renderer.Layer#renderFrame to prepareFrame 2013-11-20 11:31:20 +01:00
Tom Payne
26fa8d9d53 Track current program in context, rather than renderers 2013-11-20 11:31:20 +01:00
Tom Payne
10c41cd064 Factor out ol.webgl.Context 2013-11-20 11:31:19 +01:00
Tom Payne
fb2878c200 Merge pull request #1296 from twpayne/improve-type-checking
Improve type checking
2013-11-20 02:27:42 -08:00
Tom Payne
a646753124 Improve type checking in ol.TileCache 2013-11-20 11:13:47 +01:00
Tom Payne
d91479df06 Improve type checking in ol.source.DebugTile 2013-11-20 11:13:47 +01:00
Tom Payne
64021b130a Improve type checking in ol.renderer.webgl.TileLayer 2013-11-20 11:13:47 +01:00
Tom Payne
06b1456499 Improve type checking in ol.renderer.webgl.Layer 2013-11-20 11:13:47 +01:00
Tom Payne
2ba33b8cad Improve type checking in ol.renderer.webgl.ImageLayer 2013-11-20 11:13:46 +01:00
Tom Payne
a613b19360 Improve type checking in ol.renderer.Layer 2013-11-20 11:13:46 +01:00
Tom Payne
0221f74e5c Improve type checking in ol.renderer.dom.TileLayer 2013-11-20 11:13:46 +01:00
Tom Payne
68bf12b5e1 Improve type checking in ol.renderer.dom.Map 2013-11-20 11:13:46 +01:00
Tom Payne
d3981e2891 Improve type checking in ol.renderer.canvas.Map 2013-11-20 11:13:46 +01:00
Tom Payne
e487e1b215 Improve type checking in ol.Collection 2013-11-20 10:57:45 +01:00
Tom Payne
78380feb30 Use ol.structs.PriorityQueue template in ol.TileQueue 2013-11-19 21:19:23 +01:00
Tom Payne
2d6354bb92 Use ol.structs.LRUCache template in ol.TileCache 2013-11-19 21:19:23 +01:00
Tom Payne
353555f740 Use templates in ol.structs.PriorityQueue 2013-11-19 21:19:22 +01:00
Tom Payne
9d92b9ee37 Use templates in ol.structs.LRUCache 2013-11-19 21:19:22 +01:00
Bart van den Eijnden
b9b7de97b3 Merge pull request #1257 from bartvde/getattr
feature.getAttributes() should ignore geometry (r=@tschaub)
2013-11-19 10:31:55 -08:00
Bart van den Eijnden
a6b2992a5d simplify the code 2013-11-19 19:08:07 +01:00
Frédéric Junod
cc1962917f Merge pull request #1292 from fredj/canvasSize
Don't use ol.size.equals function
2013-11-19 09:54:05 -08:00
Tim Schaub
15b73ca87e Merge pull request #1293 from tschaub/event-element
Correctly handle layer add/remove in modify interaction.
2013-11-19 09:53:25 -08:00
Tim Schaub
3fbbdb78d5 Call getElement to get layer 2013-11-19 09:52:27 -07:00
Frederic Junod
7052884913 Don't use ol.size.equals function
To avoid creating an array on each frame (60 times per second).
2013-11-19 17:43:46 +01:00
Frederic Junod
1816d8d160 Don't set the canvas size too early 2013-11-19 16:23:21 +01:00
Frederic Junod
00186413f8 Remove canvasSize_ property 2013-11-19 16:23:21 +01:00