Commit Graph

1716 Commits

Author SHA1 Message Date
ahocevar
fd07de39ad Consider all tiles for hit detection when decluttering 2019-02-18 11:40:52 +01:00
Andreas Hocevar
a2a3bda5c9 Merge pull request #9221 from ahocevar/remove-unused-sortbyzindex
Remove unused sortByZIndex function
2019-02-15 09:45:26 +01:00
Frédéric Junod
f28b7c7bcf Merge pull request #9220 from fredj/rm_extra_canvas_resize
Don't resize/clear the vector renderer canvas
2019-02-15 09:34:57 +01:00
ahocevar
020f513ed5 Remove unused sortByZIndex function 2019-02-14 17:40:38 +01:00
Frederic Junod
30fb0b1ed1 Don't resize/clear the vector renderer canvas
Already done in the `renderFrame` function
2019-02-14 13:49:31 +01:00
Frederic Junod
40605d7c53 Don't use loadImage function to avoid infinite loading loop 2019-02-14 13:47:52 +01:00
ahocevar
3557a13147 Only consider child range with drawable tiles 2019-02-09 19:35:31 +01:00
Frederic Junod
6f8ffddace Remove opt_this param in manageTilePyramid function 2019-02-07 13:18:52 +01:00
Frederic Junod
41d231a4c7 Remove opt_this param in forEachTileCoordParentTileRange function
The function is only called by `ol/renderer/canvas/TileLayer` and `opt_this` was always `null`.
2019-02-07 11:43:52 +01:00
Andreas Hocevar
88c213078e Merge pull request #9179 from gberaudo/allow_image_declutter
Allow declutter with image render mode
2019-02-05 20:29:15 +01:00
Guillaume Beraudo
168edac4a6 Allow declutter with image render mode
Using declutter in image render mode is legitimate: each tile is
decluttered, avoiding symbol/text overlaps.
2019-02-05 17:25:00 +01:00
Frederic Junod
ba02320fcc Remove unused layerState param 2019-02-05 11:46:12 +01:00
Frederic Junod
427c73ddf9 Remove unnecessary type cast
`npx tsc` output is the same before and after the changes.
2019-02-05 11:46:12 +01:00
Frederic Junod
0b53a3229b Remove unneeded type cast 2019-02-04 09:58:49 +01:00
ahocevar
4f487c4df1 Update comment 2019-01-25 16:49:35 +01:00
ahocevar
6e58796f66 Do not keep potentially unused tiles in the render queue 2019-01-25 16:49:34 +01:00
ahocevar
09a1c1ef1b Avoid clipping when rendering to tiles that don't exceed the clip extent 2019-01-24 09:09:22 +01:00
ahocevar
592b6cf362 Keep track of used labels 2019-01-23 21:52:22 +01:00
Frederic Junod
8dbe8bc34e Parse the opacity from style as float 2019-01-22 12:48:14 +01:00
ahocevar
a5d93117ed Also consider lower resolution tiles as used tiles 2019-01-21 22:34:01 +01:00
ahocevar
cd6d195e3f Render whole image queue in hifi mode to avoid extra render cycles 2019-01-20 23:44:28 +01:00
ahocevar
90c8fc7888 Properly unregister prepareTile listeners 2019-01-13 23:09:24 +01:00
ahocevar
0f3c0d1af4 Rename VectorImageTile to VectorRenderTile 2019-01-09 13:45:01 +01:00
ahocevar
32696638d2 Simplify vector tile code 2019-01-09 13:45:01 +01:00
Frédéric Junod
cf6b1ca1cc Merge pull request #9072 from fredj/rm_layerStates
Remove 'layerStates' property from the FrameState
2019-01-07 10:11:52 +01:00
Olivier Guyot
62c7a49943 Webgl points / added a texture option & improved doc 2018-12-28 15:53:07 +01:00
Olivier Guyot
0acfd7ab59 WebGL points / Added a color attribute 2018-12-28 15:53:07 +01:00
Frederic Junod
a0f15e1eb6 Only schedule the unused layers renderer removal when it's needed 2018-12-21 10:37:03 +01:00
Frederic Junod
3193de0906 Only schedule the icon cache expire when it's needed 2018-12-19 14:34:22 +01:00
Frederic Junod
a4fe067aad Create a layer state map instead of an array of uids 2018-12-19 12:45:39 +01:00
Frederic Junod
016d738269 Move frameState test on top in removeUnusedLayerRenderers_ 2018-12-18 13:34:19 +01:00
Frederic Junod
5d1c27d05d Don't create an array of managed layers 2018-12-18 13:17:00 +01:00
Frederic Junod
1750ff43e0 Always schedule unused layers removal function 2018-12-18 09:49:47 +01:00
Frederic Junod
5195adea85 Remove 'layerStates' property from the FrameState 2018-12-18 09:49:38 +01:00
Andreas Hocevar
0cda18f58a Merge pull request #9008 from ahocevar/decouple-group-creation
Decouple render instruction creation from rendering
2018-12-07 14:33:54 +01:00
Olivier Guyot
27b0cf18e7 Update default shaders in documentation of webgl classes 2018-12-07 09:32:52 +01:00
Olivier Guyot
f177a2bcd5 Simple handling of layer opacity in webgl points layer
Now the layer opacity is simply handled by a CSS property on the layer DOM element. As such it does not have to be
taken into account in shaders.
2018-12-07 09:02:02 +01:00
Olivier Guyot
a6989af00a Webgl points layer / added callbacks for attributes
Now opacity, rotateWithView and tex coords can be set with callbacks per feature.
2018-12-07 08:57:12 +01:00
Andreas Hocevar
4ce5379a4b Merge pull request #9039 from OSHistory/tsFunctionReturnVoid
Add ': void' to non returning functions (error TS7014)
2018-12-07 07:58:40 +01:00
Andreas Hocevar
1c4cfc9559 Merge pull request #9024 from ahocevar/imagelayer-events
Add prerender and postrender events for Image layer
2018-12-07 07:46:39 +01:00
Niklas Alt
4bc9216e41 Add ': void' to non returning functions (error TS7014) 2018-12-06 19:57:45 +01:00
ahocevar
6202a0cf05 Bring back interim tiles, but don't block user interaction 2018-12-04 11:09:51 +01:00
Niklas Alt
3ef6e39c26 Use camel-cased inheritDoc for consistency 2018-12-03 20:42:03 +01:00
ahocevar
976863c376 Add prerender and postrender events for Image layer 2018-12-02 21:05:20 +01:00
jahow
8bb7d77f68 Update PointsLayer documentation 2018-12-01 00:11:27 +01:00
jahow
78028893e2 Added missing attributes in PointsLayer
Attributes were used in the shader but not bound to a buffer, which made the
rendering failed in some implementations.
2018-12-01 00:01:55 +01:00
ahocevar
1d243a7f37 Add comments and TODOs 2018-11-29 22:35:46 +01:00
ahocevar
fbf98a44ea Streamline tile preparation and remove unused code 2018-11-29 22:35:46 +01:00
ahocevar
2ce8fa6f10 Render only when we have time, and not during interaction/animation 2018-11-28 14:42:41 +01:00
ahocevar
82e2a84862 Remove interim tile handling for now 2018-11-28 14:42:41 +01:00