Commit Graph

20 Commits

Author SHA1 Message Date
Tom Payne
f64e35e8bb Remove unused variables in renderers 2013-05-28 16:01:33 +02:00
Tom Payne
e686eff886 Fix use of dispose in ol.renderer.webgl.ImageLayer tests 2013-04-22 17:16:44 +02:00
Tom Payne
305089d84f Port ol.renderer.webgl to new extents 2013-04-19 10:03:35 +02:00
Tom Payne
9f0004e17d Rename test files to match source files 2013-04-16 19:59:53 +02:00
Tom Payne
02196c94b5 Redefine ol.Coordinate to be Array.<number> 2013-04-05 12:30:37 +02:00
Tim Schaub
ff28c0b793 Fix global leak in WebGL image layer test 2013-03-23 04:38:12 -06:00
Tim Schaub
27ccd13e48 Create test specific markup in tests
Instead of relying on a shared dom structure, the tests should create (and destroy) elements as needed.
2013-03-18 22:53:04 -06:00
Bruno Binet
9b1c389c80 Remove unused goog.require directives 2013-03-14 11:39:43 +01:00
Tobias Bieniek
89ab68cde7 Replaced jasmine testing framework by mocha, expect.js and sinon
as discussed in #319
2013-03-13 04:32:43 +01:00
Tom Payne
2741daa977 Merge pull request #265 from twpayne/check-requires-in-specs
Check requires in specs
2013-03-04 11:31:37 -08:00
Tom Payne
df5f74b3c0 Add missing requires to specs 2013-03-04 20:02:55 +01:00
Tom Payne
08dbeed23f Rename WebGL variables to match CSS shaders specification
See https://dvcs.w3.org/hg/FXTF/raw-file/tip/filters/index.htm
2013-03-04 19:45:43 +01:00
Éric Lemoine
be6c1a1a27 Test the image layer renderer's transform matrix 2013-02-17 22:47:19 +01:00
Éric Lemoine
baeddfac12 remove the old tests 2012-09-24 18:12:51 +02:00
Tim Schaub
1dd2512765 Specs for getting tile coords. 2012-07-09 01:15:56 -06:00
Éric Lemoine
0eaaefdf1d make the TileLayerRenderer tests pass 2012-06-22 20:43:13 +02:00
Tim Schaub
2fffa0293d Test renderer type. 2012-06-22 17:48:44 +02:00
Tim Schaub
db3a6e9c4a Get closest resolution. 2012-06-22 16:14:33 +02:00
Petr Pridal
6ca9112af2 WebGL MapRenderer inicializaiton with a test (it may fail on computers without WebGL). 2012-06-21 15:51:00 +02:00
Tim Schaub
43c8b89460 Initial pass at tiled layer renderer. 2012-06-21 01:18:57 +02:00