Commit Graph

133 Commits

Author SHA1 Message Date
Tom Payne
78e8e34fe6 Add missing instance variable declaration, thanks @elemoine 2013-01-14 11:13:34 +01:00
Tom Payne
3f6e6169af Hide canvas when map is not defined 2013-01-12 19:24:20 +01:00
Tom Payne
0443ebc3fa Remove stale FIXMEs 2013-01-12 19:23:54 +01:00
Tom Payne
97207e5723 Remove rarely-used logger 2013-01-12 19:01:09 +01:00
Tom Payne
be28fb4ccc Don't try to overload method return type 2013-01-12 18:58:36 +01:00
Tom Payne
655b6a1b00 Always free WebGL resources in post render 2013-01-12 18:57:50 +01:00
Tom Payne
a26deb62bf Remove unused variable 2013-01-12 18:54:09 +01:00
Tom Payne
513787147c Merge pull request #106 from twpayne/re-enable-jsdoc
Re-enable jsdoc
2013-01-12 03:28:19 -08:00
Tom Payne
92d3d001c0 Merge pull request #108 from twpayne/texture-uploads
Prioritize and throttle texture uploads
2013-01-12 03:27:37 -08:00
Tom Payne
c5a0205cf8 Merge pull request #103 from twpayne/tile-queue
Tile queue
2013-01-12 03:26:43 -08:00
Tom Payne
6d44736e2f Prioritize and throttle texture uploads 2013-01-12 02:32:53 +01:00
Tom Payne
82fc5c6c9d Clean up DOM renderer code for untested minor performance advantages 2013-01-12 01:12:27 +01:00
Tom Payne
48ee9e75a4 Add empty descriptions to work around jsdoc 2013-01-12 00:51:36 +01:00
Tom Payne
52df441cf8 Add tile queue 2013-01-11 16:18:07 +01:00
Tom Payne
f00e299039 Register post-render functions instead of using an event 2013-01-11 15:49:21 +01:00
Tom Payne
f3cace499c Implement frame state and animation architecture 2013-01-11 15:48:24 +01:00
Tom Payne
97d83666a6 Factor out ImageTile and ImageTileSource 2013-01-11 01:18:57 +01:00
Tom Payne
9194a4b4eb Round transformation values to six decimal places 2013-01-10 16:43:42 +01:00
Tom Payne
0d1e6ea766 Move forEachReadyVisibleLayer into WebGL renderer 2013-01-10 16:43:42 +01:00
Tom Payne
aba686d22d Refactor DOM renderer to use only CSS transforms 2013-01-10 16:43:42 +01:00
Éric Lemoine
927cffb2b7 Add view abstraction 2013-01-09 14:03:16 +01:00
Tom Payne
b40085ca41 Fix non-view-related typecasts in ol.renderer.webgl.TileLayer 2013-01-07 13:19:00 +01:00
Tom Payne
b12711fa9d Fix non-view-related typecasts in ol.renderer.Map 2013-01-07 13:19:00 +01:00
Tom Payne
ddee13d6eb Fix non-view-related typecasts in ol.renderer.dom.TileLayer 2013-01-07 13:19:00 +01:00
Tom Payne
e05591f6ab Fix typecast in ol.renderer.webgl.Layer 2013-01-07 13:18:59 +01:00
Tom Payne
cadeb209cd Fix typecast in ol.renderer.dom.Layer 2013-01-07 13:18:59 +01:00
Tom Payne
0e93217396 Correctly dispose of layer renderers when layers property changes 2013-01-07 13:18:59 +01:00
Tom Payne
cfaee15c9f Factor out color matrix generation, move color matrix into layer renderer 2013-01-05 12:30:18 +01:00
Tom Payne
8404142cec Avoid getting map twice 2013-01-05 12:18:42 +01:00
Tom Payne
d3a0f87438 Remove inadvertent double render 2013-01-05 12:18:35 +01:00
Tom Payne
118b233457 More strict matrix type 2013-01-05 12:17:37 +01:00
Tom Payne
7a36793776 Port DOM renderer to request render frame architecture 2013-01-03 14:51:15 +01:00
Éric Lemoine
51636ea0d1 Only appending tiles to the dom after load
A port of f46cdb4 and 4242ef40 from animation-frame branch.
2013-01-03 12:23:50 +01:00
Tom Payne
8c44dcf83a Add some WebGL renderer FIXMEs 2013-01-03 12:23:50 +01:00
Tom Payne
756792b8db Pass time to render functions and rename them to renderFrame_ 2013-01-03 12:23:50 +01:00
Tom Payne
783dfe0618 Port WebGL renderer to requestRenderFrame 2013-01-03 12:23:49 +01:00
Tom Payne
12099bab56 Implement @elemoine's requestRenderFrame architecture 2013-01-03 12:23:49 +01:00
Éric Lemoine
21f3f90ca6 Adjust hue, sat, and constrast in webgl renderer 2012-12-12 15:53:56 +01:00
Éric Lemoine
bccfccbf9d Merge pull request #84 from elemoine/84
DOM renderer tile artifacts on FF
2012-11-13 13:47:00 -08:00
Éric Lemoine
7b88f44a41 Keep track of tiles we're already listening on 2012-11-11 21:31:12 +01:00
Tom Payne
4dde0ac2b1 Remove tile change listeners when they have fired, thanks @fredj 2012-11-09 14:33:58 +01:00
Éric Lemoine
826505c6d4 Register a CHANGE listener even if tile is loading
This fixes an issue easily reproducible in the side-by-side example where the DOM renderer is not notified when tiles loaded by the WebGL renderer have been received.
2012-11-08 21:20:26 +01:00
Éric Lemoine
90e379782c Only appending tiles to the dom after load
A port of f46cdb4 to the current master. The tilelayer renderer can be simplified a bit by waiting to append tiles to the dom until they have loaded. Refs #84 and #33.
2012-11-08 20:03:07 +01:00
Tom Payne
7ee5c5777a Fix use of goog.nullFunction and goog.functions.NULL, thanks @elemoine (again) 2012-11-02 18:28:27 +01:00
Tom Payne
4d3726d183 Use goog.functions.NULL instead of goog.nullFunction, thanks @elemoine 2012-11-02 18:20:52 +01:00
Tom Payne
dfd495153d Make ol.renderer.Map behave like a null renderer, fixes #82
With this patch, creating a new ol.renderer.Map will return a map
renderer that does nothing.  Previously, it could cause assertion
failures.
2012-11-02 17:10:45 +01:00
Tom Payne
e5d39724c9 Give each source file a unique name 2012-10-26 11:25:26 +02:00
Tim Schaub
eef4eb0eea Merge pull request #61 from twpayne/z-sort-in-dom-renderer
Z sort in dom renderer
2012-10-17 21:24:40 -07:00
Tom Payne
8cb28a7217 Move WebGL support test into ol.webgl 2012-10-17 17:25:37 +02:00
Tom Payne
1d40b64db1 Move WebGL context creation into ol.webgl 2012-10-17 17:23:30 +02:00