Previously, ol.geom.Polygon was a transitive dependency of ol.proj (since ol.proj requires ol.sphere.NORMAL, and all spheres were capable of generating circular polygons). Instead, ol.proj should be lower-level. Since it deals only with coordinate arrays, it shouldn't depend on all of the geometry code.
By adding a static `circular` function to `ol.geom.Polygon`, the dependency tree makes more sense. If you want to create a polygon that approximates a circle on a sphere, you require `ol.geom.Polygon` and `ol.Sphere` (or one of the constants).
This makes room for geometries to have a `transform` method that takes projection-like arguments (meaning that `ol.geom.Geometry` will require `ol.proj`).