Andreas Hocevar
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5161a99925
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Remove ol.ENABLE_WEBGL condition from webgl files
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2017-08-17 13:21:53 -04:00 |
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Marc Jansen
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feabb6440d
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Add reindented shader sources
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2017-06-20 11:45:48 +02:00 |
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Marc Jansen
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7d6929c710
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Manual adjustment of indentation
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2017-06-20 10:41:03 +02:00 |
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Marc Jansen
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d0ef05977b
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Autofix indentation issues (eslint --fix)
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2017-06-19 11:58:00 +02:00 |
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Tim Schaub
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479d98212b
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Disable no-missing-requires rule in generated shader code
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2017-05-02 15:04:20 -06:00 |
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Tim Schaub
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fcb9dafc33
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Use the ol.DEBUG_WEBGL flag to debug shader sources
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2017-01-16 16:57:37 -07:00 |
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Andreas Hocevar
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dcbf3a97e8
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Wrap WebGL shader code in define condition
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2017-01-02 22:01:58 +01:00 |
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Tim Schaub
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137cdc04c8
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Remove ol.DEBUG
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2017-01-01 20:37:52 -07:00 |
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GaborFarkas
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dba0934112
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Refactor LineString GLSL & clean up
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2016-11-23 10:14:20 +01:00 |
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GaborFarkas
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0f204641e3
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Clean up GLSLs somewhat
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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3b2ff5a2ee
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Revamp WebGL CircleReplay
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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dd905ffb5b
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Cleanup and fix DPR in WebGL CircleReplay
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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ac6408be3b
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Add circle replay to WebGL renderer
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2016-11-23 09:51:36 +01:00 |
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