Tim Schaub
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7a95947dbb
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Dedicated module for render event type enum
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2016-12-27 10:17:17 -07:00 |
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Tim Schaub
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ef04f466cd
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Name modules more like their provide
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2016-12-18 11:24:01 -07:00 |
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Frederic Junod
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1478cadb18
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Consistent spacing between keys and values in object literal
Related to https://github.com/openlayers/eslint-config-openlayers/pull/9
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2016-12-14 12:10:47 +01:00 |
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simonseyock
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f10ae6c474
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Adressed review.
Reusing transform
Changing either size of the canvas or clearing it
adding unit of hitTolerance to jsdoc
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2016-12-08 10:14:36 +01:00 |
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simonseyock
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00a4f3b410
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buffering extent by resolution*hitTolerance
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2016-12-08 10:14:09 +01:00 |
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simonseyock
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f6ee11bb68
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Documentation and linting
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2016-12-08 10:14:09 +01:00 |
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simonseyock
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da020d77e9
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Added cache for circle arrays. Reusing context.
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2016-12-08 10:14:09 +01:00 |
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simonseyock
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80e392ea52
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Satisfying linter, jsdoc & compiler
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2016-12-08 10:14:09 +01:00 |
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simonseyock
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2493eb2c20
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Implemented midpoint circle algorithm
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2016-12-08 10:13:47 +01:00 |
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simonseyock
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5ce0d8aa2a
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changed signature of internal methods
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2016-12-08 10:13:47 +01:00 |
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simonseyock
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a6c768ae07
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Make forEachFeatureAtCoordinate work with variable hitContext size
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2016-12-08 10:12:42 +01:00 |
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Andreas Hocevar
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89ebf0a182
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Merge pull request #6091 from tchandelle/linedash
Apply pixelRatio to line dash
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2016-12-06 15:53:23 +01:00 |
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Andreas Hocevar
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ee7b894350
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Refactor VectorTile renderer and add lower resolution clipping
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2016-12-06 08:51:55 +01:00 |
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Thomas Chandelle
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7ee04ec200
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Compare current linedash and new linedash as arrays
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2016-12-05 09:24:13 +01:00 |
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Thomas Chandelle
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a0e310700c
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Apply pixelRatio to line dash
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2016-12-05 09:24:13 +01:00 |
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Frédéric Junod
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51f7bfb415
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Merge pull request #6178 from fredj/missing_require
Add missing goog.require
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2016-11-29 08:20:57 +01:00 |
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Frederic Junod
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1b6c239114
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Add missing goog.require
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2016-11-28 13:46:26 +01:00 |
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Thomas Chandelle
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9ffa103a79
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Image rotation in WebGL was anti-clockwise
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2016-11-25 09:02:20 +01:00 |
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GaborFarkas
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dba0934112
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Refactor LineString GLSL & clean up
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2016-11-23 10:14:20 +01:00 |
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GaborFarkas
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0f204641e3
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Clean up GLSLs somewhat
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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02461b3416
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Add no-op WebGL text replay
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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3b2ff5a2ee
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Revamp WebGL CircleReplay
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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efbc4ead8d
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Minor fixes according to review
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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dd905ffb5b
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Cleanup and fix DPR in WebGL CircleReplay
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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a7ddda7d81
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Force close polygon contours (WebGL)
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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ca1414b2d0
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Add depth test to PolygonReplay
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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0c45b52a7a
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Add functions to WebGL Immediate API
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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62fb8d8fd8
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Fix typos
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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36df9a9c09
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Add missing requires
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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763bbca549
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Fix skipping replay
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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697cbf16f0
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Fix some rendering issues with complex styling
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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58afee6706
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Clean up polygon replay GLSL
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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ac6408be3b
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Add circle replay to WebGL renderer
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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86c914f3df
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Fix glitched lines with rotated view
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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5fb0a84579
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Fix WebGL PolygonReplay#bridgeHole_
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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e124b34b24
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Correctly draw polygons with transparent border
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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004c0f7e27
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Fix WebGL PolygonReplay#getPointsInTriangle_
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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71d790ccfd
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Add zIndex support to WebGL renderer
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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5cf2e9c072
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Add shutdown methods to replays
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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360e77481d
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Restructure webgl replays
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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dc27f768d0
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Correctly triangulate simple polygons.
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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a0089b5126
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Correctly triangulate bad polygons.
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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657f2c7b6c
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Optimize processing flat coordinates
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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5d65028d26
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Initial ear clipping algorithm
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2016-11-23 09:51:33 +01:00 |
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GaborFarkas
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88f7e7a38d
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Utilities for polygon renderer
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2016-11-23 09:49:48 +01:00 |
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GaborFarkas
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18bc820f8b
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Prevent overdraw in PolygonReplay.
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2016-11-23 09:49:48 +01:00 |
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GaborFarkas
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4b2fb38954
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Fix preparation of multipolygons with holes.
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2016-11-23 09:49:48 +01:00 |
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GaborFarkas
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226bf5a9ea
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Allow empty fillStyle for polygons.
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2016-11-23 09:49:48 +01:00 |
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GaborFarkas
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16a50ee0c7
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Extend PolygonReplay with hit detection and skipping.
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2016-11-23 09:49:48 +01:00 |
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GaborFarkas
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ce3b286cd3
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RTE correct only once.
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2016-11-23 09:49:48 +01:00 |
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