Commit Graph

332 Commits

Author SHA1 Message Date
Tom Payne
69370ce629 Use ol.structs.Buffer.getUsage 2013-03-22 17:33:19 +01:00
Tom Payne
705b71ae2a Track buffer dirty state by map 2013-03-22 17:33:19 +01:00
Tom Payne
35ee45cefc Use local variable for texCoordMatrix 2013-03-22 17:25:58 +01:00
Tom Payne
66efba8824 Promote projectionMatrix and texCoordMatrix into base class 2013-03-22 17:25:53 +01:00
Tom Payne
cc41d720fa Manage buffers in WebGL map renderer 2013-03-22 17:25:47 +01:00
Tom Payne
ecd5158012 Add ol.renderer.webgl.Layer.getWebGLMapRenderer
This improves the type checking.
2013-03-22 17:25:42 +01:00
Tom Payne
f770be297d Use ol.math.roundUpToPowerOfTwo 2013-03-22 17:25:36 +01:00
Tom Payne
6c32170a08 Promote texture and framebuffer management into base class 2013-03-22 17:25:27 +01:00
Éric Lemoine
a12d10e912 Merge pull request #409 from elemoine/tilequeue
Tile renderers needn't listen for tile change
2013-03-22 09:17:46 -07:00
Jeff Williams
97879a3572 remove descriptions from JSDoc type tags 2013-03-21 09:54:52 -07:00
Éric Lemoine
1d575309da Tile renderers needn't listen for tile change 2013-03-21 10:29:01 +01:00
Tim Schaub
825a6d65e8 Properly maintain dirty state during animation
The previous logic assumed that if there were any tiles to render, the dirty state should be false.  The correct logic is to say that if we don't render during animation, dirty is true.
2013-03-19 07:27:59 -06:00
Frederic Junod
bce9e9d0de Fix typecast
Fix JSC_MISPLACED_TYPE_ANNOTATION warnings with the plovr 2013 release
candidate (http://plovr.com/plovr-2013-rc.jar)
2013-03-14 15:59:21 +01:00
Bruno Binet
9b1c389c80 Remove unused goog.require directives 2013-03-14 11:39:43 +01:00
ahocevar
84154d7bb2 Merge branch 'master' of github.com:openlayers/ol3 into vector 2013-03-12 13:27:41 +01:00
Tom Payne
f75d3abf7d Merge pull request #297 from twpayne/fix-297
Canvas map is not immediately updated when layers are added or removed
2013-03-12 05:26:25 -07:00
Tom Payne
427c376fc6 Always render map when layers are added or removed 2013-03-12 12:57:22 +01:00
Marc Jansen
06f8d1356d Merge pull request #352 from marcjansen/unselectable-css-const
Use constant for CSS class 'ol-unselectable'.
2013-03-12 03:30:38 -07:00
Marc Jansen
5e5e4d110a Use constant for CSS class 'ol-unselectable'. 2013-03-12 10:34:49 +01:00
ahocevar
acd4f50f15 Making the linter happy 2013-03-12 10:23:38 +01:00
ahocevar
eeecd424bf Moving vector rendering to ol.renderer.canvas.VectorRenderer 2013-03-12 10:05:47 +01:00
ahocevar
fad036aa53 Merge branch 'master' of github.com:openlayers/ol3 into vector
Conflicts:
	src/objectliterals.exports
2013-03-12 08:39:16 +01:00
Tom Payne
8b5194da38 Merge pull request #338 from twpayne/snap-center-to-pixel2
Snap center to pixel
2013-03-11 08:41:28 -07:00
ahocevar
a66f26f839 Merge branch 'master' of github.com:openlayers/ol3 into vector 2013-03-11 15:21:01 +01:00
Tom Payne
58f1c929ac Merge pull request #324 from twpayne/fix-canvas-renderer-clear
Canvas renderer is not properly cleared
2013-03-11 05:08:54 -07:00
Tom Payne
505c607ccb Use snapCenterToPixel in DOM renderer 2013-03-10 16:14:15 +01:00
Tom Payne
bceb27f4bb Use snapCenterToPixel in WebGL renderer 2013-03-10 16:14:15 +01:00
Tom Payne
c01068642b Use snapCenterToPixel in Canvas renderer 2013-03-10 16:14:01 +01:00
Tom Payne
06463471e1 Add ol.renderer.Layer.snapCenterToPixel 2013-03-10 15:51:08 +01:00
Tom Payne
3910ec0dbb Fix typo in WebGL map renderer 2013-03-09 21:50:10 +01:00
Tom Payne
b729f969a7 Add EMPTY tile state instead of using null for empty tiles 2013-03-08 14:41:14 +01:00
Tim Schaub
4422e3e73b Merge branch 'master' of github.com:openlayers/ol3 into vector 2013-03-07 23:10:06 -07:00
Tim Schaub
faee18bae1 Use fillColor and strokeColor instead of fillStyle and strokeStyle
The color names are more intuitive.  And if we want to support pattern strokes or fills, we'll need additional proerties to represent other pattern properties.
2013-03-07 22:51:14 -07:00
Tim Schaub
f93bf2ad77 Avoid filling/stroking parts of multi-polygons twice 2013-03-07 21:39:34 -07:00
Tim Schaub
db4e62477d Nicer caps and joins
As mentioned in the TODOs, caps and joins should be user configurable on the symbolizers.
2013-03-07 10:37:48 -07:00
ahocevar
5af71a488a No need to continue rendering when we need to defer 2013-03-07 18:13:22 +01:00
ahocevar
f4a16e7f57 Collect features before rendering to the sketch canvas
This avoids features being rendered multiple times when they
cross tile borders. Currently this makes the style-rules.html
example extremely slow. Fix for that to come in my next commit.
2013-03-07 16:57:22 +01:00
ahocevar
f0039ee460 Additional index dimension for RTree; use RTree again
The RTree can easily maintain an additional index dimension,
by passing a type with each added item. Now instead of
maintaining an RTree for each geometry type, we have a single
RTree with a type filter. With this change, using the RTree
finally speeds up rendering as expected.
2013-03-07 14:36:09 +01:00
Éric Lemoine
d81d9d7411 Merge pull request #309 from elemoine/attributions
Fix js error when image source has no attributions
2013-03-07 04:28:22 -08:00
Éric Lemoine
251e9a09fa Fix js error when image source has no attributions 2013-03-07 12:41:15 +01:00
Éric Lemoine
f55423d575 Register change listeners for loading tiles only
With this commit we register a change listener at a time when we are guaranteed that the listener will be called. In this was we don't need to remove listeners when the tile is dropped from the tile queue. And to avoid busy-polling between IDLE and LOADING we rely on the map to call requestRenderFrame when new tiles change to LOADING from IDLE.
2013-03-07 11:03:20 +01:00
Tim Schaub
84527c4b56 Disable bbox filtering for now
The RTree doesn't appear to be performing properly
2013-03-06 19:07:26 -07:00
Tim Schaub
2e4dc430e9 Render multi-part geometries
As noted in the comment, filtering/rendering once per geometry type will be replaced by rendering once per symbolizer type.
2013-03-06 19:06:41 -07:00
Tim Schaub
00fa7ff3a9 Listen for layer changes and expire tiles
We need a more flexible event system.  We could have a VectorLayerEvent type and dispatch 'featuresadded' here.  But listeners want features typically and perhaps extent.  This won't be true for all vector layer events (suggesting a more specific VectorFeatureEvent type or something).
2013-03-06 19:05:35 -07:00
Tim Schaub
7c4c3c547c Draw multi-part geometries
Polygons still need holes.
2013-03-06 19:01:16 -07:00
ahocevar
100c8a1cf4 Adding gutter when requesting features for a tile
By doing so, we avoid features being cut off when the symbolizer
causes it to be rendered across tile borders.
2013-03-06 21:06:21 +01:00
ahocevar
345bb55f98 Respect width and height from symbolizer 2013-03-06 12:29:20 +01:00
ahocevar
6ee754abb6 Merge branch 'master' of github.com:openlayers/ol3 into vector 2013-03-06 11:20:40 +01:00
Tim Schaub
060edb2070 Merge branch 'vector' of github.com:openlayers/ol3 into vector
Conflicts:
	src/ol/style/shape.js
2013-03-06 02:28:33 +01:00
Tim Schaub
ac10bb6ca5 Enforce that either stroke or fill is provided 2013-03-06 02:20:11 +01:00