Tim Schaub
686847f491
Make forward and inverse pixel transforms during render
2018-11-17 16:28:27 +01:00
Tim Schaub
d6add33df0
Use map and new method
2018-11-16 14:58:02 +01:00
Tim Schaub
5ad73f8bbd
Implement getDataAtPixel for all layer renderers
2018-11-16 14:57:14 +01:00
Tim Schaub
32495388b9
Transform origin top left
2018-11-16 14:57:13 +01:00
Tim Schaub
bc347e3eb0
Provide a pixel transform to render events
2018-11-16 14:57:12 +01:00
ahocevar
65ceb9264e
Remove accidently committed changes
2018-11-16 14:57:12 +01:00
ahocevar
6c0b3f773b
New render event API (non functional yet)
2018-11-16 14:57:12 +01:00
Tim Schaub
f90efac131
Smaller canvas when rotating vector layers
2018-11-16 14:57:11 +01:00
Tim Schaub
8b077c66d8
Rotate images
2018-11-16 14:57:11 +01:00
Tim Schaub
f9ebb0c917
Return two canvases from the vector tile layer renderer
2018-11-16 14:56:50 +01:00
Tim Schaub
20e5841aed
Remove vector mode for vector tile rendering
2018-11-16 14:56:48 +01:00
Guillaume Beraudo
81d0bc21d5
Pass instructions to executor constructor
2018-11-16 12:36:50 +01:00
Guillaume Beraudo
ce44a9a3e4
Final renamings
2018-11-15 23:46:20 +01:00
Guillaume Beraudo
89fed65f07
Fix incorrect Executor/Builder types
2018-11-15 23:27:43 +01:00
ahocevar
94bf02176e
Rename ExecutorGroup and move getMaxExtent to Executor
2018-11-15 20:03:34 +01:00
Guillaume Beraudo
0f5ced8483
Reduce usage of "replay" term
2018-11-15 15:20:41 +01:00
Guillaume Beraudo
ba6a6fff7d
Module renaming
2018-11-15 15:20:41 +01:00
Guillaume Beraudo
e299863117
More renaming
2018-11-15 15:20:41 +01:00
Guillaume Beraudo
fcf470fc8d
Introduce Instruction executors
...
Executors are use to render instructions.
They do not contain cod for building instructions.
Signed-off-by: Guillaume Beraudo <guillaume.beraudo@camptocamp.com >
2018-11-15 15:20:41 +01:00
Guillaume Beraudo
ecf79a9ec2
First step in uncoupling replay creation and rendering
...
Signed-off-by: Guillaume Beraudo <guillaume.beraudo@camptocamp.com >
2018-11-15 15:20:41 +01:00
ahocevar
30909ddbcd
When rendering interim tiles, reuse existing replay groups
2018-11-13 16:08:49 +01:00
Tim Schaub
55a963e0a9
Move canvas creation to intermediate canvas renderer constructor
2018-11-12 20:57:07 +01:00
Tim Schaub
7374e32007
Canvas layer renderers are now dependencies of layers
2018-11-12 14:54:11 +01:00
Tim Schaub
2ec509fbca
Add an image vector layer for rendering vectors to an image
2018-11-12 14:54:11 +01:00
Tim Schaub
10b56a4543
Merge pull request #8877 from tschaub/unconditional-context
...
Create context in vector tile layer constructor
2018-11-05 10:04:54 -07:00
Frederic Junod
3cf4dbfcc6
Simplify import path in ol/renderer/
2018-11-05 16:26:45 +01:00
Tim Schaub
5dfa82c27e
Create context in vector tile layer constructor
2018-11-04 17:43:04 -07:00
Éric Lemoine
29b21da608
Remove unneeded code in VectorTile renderer
2018-10-23 07:55:34 +02:00
Frederic Junod
041836c645
Change getUid return type from number to string
2018-10-17 10:22:53 +02:00
Andreas Hocevar
cbd6aabea2
Merge pull request #8773 from schmidtk/ts-renderer-canvas
...
Fix type check errors in ol/renderer/canvas
2018-10-03 10:29:29 +02:00
Kevin Schmidt
b26d81fd7e
Fix type check errors in canvas tile renderers
2018-10-02 15:24:51 -06:00
Frederic Junod
ae87cad7ef
Use FeatureLike typedef
...
Use `import("./Feature.js").FeatureLike` typedef instead of `import("./Feature.js").default|import("./render/Feature.js").default`
2018-10-02 12:58:56 +02:00
Frederic Junod
ea616e7751
Don't import ourselves
2018-09-06 09:05:32 +02:00
Tim Schaub
ccfacc5ee6
Transformed types
...
Using the [ts.js codemod](https://gist.github.com/tschaub/1ea498c9d1e5268cf36d212b3949be4e ):
jscodeshift --transform ts.js src
2018-09-05 08:05:29 -06:00
ahocevar
b9aceb23ac
Let renderer decide whether to snapToPixel or not, also for text
2018-08-09 18:16:58 +02:00
ahocevar
2f92e48e93
Use super.method instead of prototype.method.call
2018-08-06 15:30:17 +02:00
Tim Schaub
affbf59b77
Use Object<Foo, Bar> instead of Object.<Foo, Bar>
2018-07-25 18:33:49 -07:00
Tim Schaub
d12ef20b12
Use Array<Foo> instead of Array.<Foo>
2018-07-25 18:32:43 -07:00
Jaap Koelewijn
2769953204
Fix JSDoc such that ng build --prod with angular/cli 6.0.8 succeeds again.
2018-07-23 01:05:26 +02:00
ahocevar
bbe0a66d07
Set api annotation on classdesc, not constructor
2018-07-21 17:25:22 +02:00
Tim Schaub
9ce36da349
Remove @extends and @constructor annotations
2018-07-18 00:36:29 -06:00
Tim Schaub
792e7e54f1
Clean up ol/renderer/canvas classes
2018-07-17 18:15:47 -06:00
Tim Schaub
7b4a73f3b9
Automated class transform
...
npx lebab --replace src --transform class
2018-07-16 16:18:16 -06:00
ahocevar
1ee1ea6a1a
Skip rendering when there is no replay group
2018-07-10 22:03:14 +02:00
ahocevar
130c0eb436
Do not render vectors in image mode
2018-06-22 13:40:53 +02:00
ahocevar
28409486a5
Make classes in ol/ available as named exports from ol
2018-06-21 18:08:17 +02:00
ahocevar
c24976155b
Prepare tiles for rendering earlier
...
By overriding getTile() and creating replay and image there, we can do
all preparations earlier and stop creating new tiles when we have maxed
out the frame time budget. It also allows us to get rid of the
drawTileImage override.
2018-05-24 15:56:26 +02:00
ahocevar
64ad81cffa
Use calculated extent
2018-05-23 16:23:37 +02:00
Frederic Junod
0d99fc1f98
Set format parameter to rbush function
...
To remove the following closure compiler warning:
```
Function module$node_modules$rbush$index.default: called with 1 argument(s). Function requires at least 2 argument(s) and at most 2.
```
2018-05-09 16:39:59 +02:00
Frederic Junod
af1f6836af
Shorter module paths for default exports
2018-05-09 11:24:43 +02:00