Commit Graph

1940 Commits

Author SHA1 Message Date
Tim Schaub
07a56bfe3f Parsing GeoJSON FeatureCollection 2013-01-22 17:41:22 -07:00
Tim Schaub
35f6984e69 Unused var and some notes 2013-01-22 11:21:35 -07:00
Tom Payne
dda51ecec2 Replace ol.overlay.Overlay with ol.AnchoredElement
This commit adds several features:
- rename of class to better reflect its behaviour
- full ol.Object support
- integration with postrender event for integration with animations and
  render loop
- minimised DOM modifications
- more precise positioning
- element placed in DIV to avoid modifications to user-supplied element
- correctly handle changes to the positioning property
2013-01-22 15:12:25 +01:00
Tom Payne
4ab09d6df2 Merge pull request #140 from twpayne/array-clean-ups
Array clean ups
2013-01-22 06:00:04 -08:00
ahocevar
4e6b864e27 Making default symbolizers compiler safe 2013-01-22 14:09:04 +01:00
ahocevar
16865fc1fa Removing no longer needed Tiled Vector Source. 2013-01-22 13:24:37 +01:00
Tom Payne
f2164e5028 Export map.getLayers 2013-01-22 13:08:40 +01:00
Marc Jansen
577fc86684 Merge pull request #147 from marcjansen/goog.now
Use goog.now() instead of Date.now().
2013-01-22 03:13:15 -08:00
Marc Jansen
8d979127fc Use goog.now() instead of Date.now().
Date.now() is not supported in Internet Explorer up to IE 9. The goog.now()
method can be used as a replacement.
2013-01-22 12:01:44 +01:00
Tim Schaub
c50fcecf42 Vector rendering example
There is a ton of room for optimization here.  The vector layer renderer should only render dirty areas and could maintain a cache of rendered canvas tiles.  The vector source could have a simple spatial index for features (by tile coord).  Need to also discuss how to work with this animation framework (to avoid the excess work while waiting for tiles to load on every other layer).
2013-01-22 01:46:27 -07:00
Tim Schaub
1dd17fc88f Rendering vector layers 2013-01-22 01:36:32 -07:00
Tim Schaub
92c8c9c5df Shape extends point 2013-01-21 23:20:52 -07:00
Tim Schaub
e4132813af Shorter name 2013-01-21 18:06:14 -07:00
Tim Schaub
f80f4fab36 Symbolizer literals will be cached by the renderer 2013-01-21 18:03:25 -07:00
Tim Schaub
0f33561af2 Skeleton canvas renderer for vector layer 2013-01-21 18:02:28 -07:00
Tim Schaub
1a63bf078f Basic vector source and layer
The vector source maintains a cache of features.  These are indexed by geometry type in anticipation of the renderer's needs.
2013-01-21 17:59:09 -07:00
Tim Schaub
9543ce4d4a Initial filter package, geometry type filtering only for now 2013-01-21 17:57:12 -07:00
Tim Schaub
89bc69ccc1 Types for rings and mixed collections 2013-01-21 17:56:12 -07:00
Tim Schaub
6ef2184c83 Geometry type enumeration 2013-01-21 17:46:41 -07:00
Tim Schaub
0fad23970c Disallowing mixed geometry collections for now 2013-01-21 14:46:45 -07:00
Tim Schaub
7ef127cfac Shorter name for ol.Feature 2013-01-21 14:46:02 -07:00
Tim Schaub
b4d44f815f Add getBounds to geometry 2013-01-21 12:59:04 -07:00
Tim Schaub
216d30ddc1 Getting the nanometer precision we deserve with web mercator 2013-01-21 10:52:17 -07:00
Tim Schaub
3cf3ef629c Lint
Caught by `build.py precommit` not `build.py lint`.
2013-01-21 10:51:38 -07:00
Frédéric Junod
9969a64d81 Merge pull request #143 from fredj/get-renderer-canvas
Get renderer canvas
2013-01-21 07:09:18 -08:00
Tom Payne
c0ef84fd5d Remove stale dependencies 2013-01-21 16:07:06 +01:00
ahocevar
300c1048bd Cache and bucket fixes 2013-01-21 15:56:35 +01:00
Frederic Junod
2f2ea373ca Add ol.renderer.Map.getCanvas function. Only valid with the canvas and webgl renderers 2013-01-21 15:18:18 +01:00
Frederic Junod
c836c8d9c4 Add ol.Map.getRenderer function 2013-01-21 15:08:15 +01:00
Tom Payne
f1b11866fd Remove dependency on goog.array 2013-01-21 14:20:12 +01:00
Tom Payne
3967e17366 Use in-place filtering for pre-render functions 2013-01-21 14:20:12 +01:00
Tom Payne
d76db2005f Use for loop for iterating over layers 2013-01-21 14:20:12 +01:00
Tom Payne
7229428741 Use in-place filtering for post-render functions 2013-01-21 14:20:11 +01:00
Tom Payne
386bb636bb Add missing dependencies on goog.array 2013-01-21 14:20:11 +01:00
ahocevar
e060498fad Fixing compiler errors (mostly caused by typos) 2013-01-21 13:41:18 +01:00
Frédéric Junod
a51cd3b9bd Merge pull request #139 from fredj/easing
Add new ol.easing.elastic and ol.easing.bounce easing functions.
2013-01-21 04:36:45 -08:00
Éric Lemoine
2f539bf3be Merge pull request #126 from openlayers/tilequeue
Tile queue requires optimizing
2013-01-21 03:41:18 -08:00
ahocevar
d3e63bc98a Basic feature implementation 2013-01-21 12:16:04 +01:00
Frederic Junod
8825251c42 Add new ol.easing.elastic and ol.easing.bounce easing functions. 2013-01-21 09:48:56 +01:00
ahocevar
d0d397f98f Tiled vector source
This source has features and provides tiles with the feature
geometries rendered, using the feature symbolizers. Needs more
work because it is still very unefficient, because it renders
all feature geometries to all tiles, and uses a collection of
features, which we do not have yet.
2013-01-20 21:23:19 +01:00
Tom Payne
202df34e71 Merge pull request #137 from twpayne/alt-shift-rotate
Use Alt+Shift to rotate by default, fixes #21
2013-01-20 10:38:24 -08:00
Éric Lemoine
7f38c1683e Remove unused TileQueue clear method 2013-01-20 15:15:13 +01:00
Tim Schaub
4c2ad60619 Add geojson module in io package 2013-01-20 00:28:07 -07:00
Tim Schaub
497eac82c2 Polygon rendering (no holes yet) 2013-01-19 17:50:04 -07:00
Tom Payne
9ef5f0b060 Ensure dropped tiles are properly removed from tile queue 2013-01-19 21:58:01 +01:00
Tom Payne
3383c426b3 Use shifts rather than floor 2013-01-19 18:35:24 +01:00
Tom Payne
d43abba154 Use stricter types in private methods, operate on array directly 2013-01-19 15:52:55 +01:00
Tom Payne
6507e71dd7 Clear queued tile keys when queue is cleared 2013-01-19 15:44:01 +01:00
Tom Payne
2bdfd3765b Remove stale FIXME 2013-01-19 15:38:15 +01:00
Tom Payne
4b971b5f32 Optimize tile dropping in reprioritize 2013-01-19 15:24:50 +01:00