Tim Schaub
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479d98212b
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Disable no-missing-requires rule in generated shader code
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2017-05-02 15:04:20 -06:00 |
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Frederic Junod
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9d263629e6
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Add missing goog.require
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2017-02-03 12:47:13 +01:00 |
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Frederic Junod
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5763e1d145
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Remove unused goog.require
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2017-02-03 12:40:53 +01:00 |
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Guillaume Beraudo
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b54ea89395
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Handle concrete classes with non implemented abstract methods
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2017-01-30 17:16:01 +01:00 |
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Frederic Junod
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1cb2808f7f
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Remove abstract from ol.render.VectorContext functions
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2017-01-30 17:16:01 +01:00 |
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Frederic Junod
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d59224f5eb
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Add missing override and inheritDoc jsdoc tags
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2017-01-30 17:16:01 +01:00 |
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Frederic Junod
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546fc97cd4
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Add abstract tag at class level
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2017-01-30 17:16:01 +01:00 |
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Tim Schaub
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fcb9dafc33
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Use the ol.DEBUG_WEBGL flag to debug shader sources
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2017-01-16 16:57:37 -07:00 |
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Andreas Hocevar
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76cae0e63f
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Make sure moveTo is called after beginPath
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2017-01-13 19:32:26 +01:00 |
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Andreas Hocevar
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08ed00dfb0
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Merge pull request #6358 from ahocevar/canvas-moveto
Ensure polygons without stroke are fully filled
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2017-01-12 16:22:07 +01:00 |
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Andreas Hocevar
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7b232700d5
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When applying a pending fill, also apply a pending stroke
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2017-01-11 18:32:58 +01:00 |
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Andreas Hocevar
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a671687133
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Allow replaying with null transform
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2017-01-11 17:46:28 +01:00 |
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Andreas Hocevar
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2296ca3942
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Do not skip moveTo calls after fill
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2017-01-11 17:38:31 +01:00 |
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Thomas Chandelle
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7a4ae3a6ac
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Line Dash offset
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2017-01-04 11:19:47 +01:00 |
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Andreas Hocevar
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dcbf3a97e8
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Wrap WebGL shader code in define condition
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2017-01-02 22:01:58 +01:00 |
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Andreas Hocevar
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446807825e
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Wrap ol.render.webgl code in define condition
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2017-01-02 21:24:23 +01:00 |
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Tim Schaub
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137cdc04c8
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Remove ol.DEBUG
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2017-01-01 20:37:52 -07:00 |
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Tim Schaub
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00cef70a3a
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Private enum for WebGL linestring replay instruction
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2016-12-27 14:04:08 -07:00 |
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Tim Schaub
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7a95947dbb
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Dedicated module for render event type enum
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2016-12-27 10:17:17 -07:00 |
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Tim Schaub
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ef04f466cd
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Name modules more like their provide
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2016-12-18 11:24:01 -07:00 |
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Frederic Junod
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1478cadb18
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Consistent spacing between keys and values in object literal
Related to https://github.com/openlayers/eslint-config-openlayers/pull/9
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2016-12-14 12:10:47 +01:00 |
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simonseyock
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f10ae6c474
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Adressed review.
Reusing transform
Changing either size of the canvas or clearing it
adding unit of hitTolerance to jsdoc
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2016-12-08 10:14:36 +01:00 |
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simonseyock
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00a4f3b410
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buffering extent by resolution*hitTolerance
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2016-12-08 10:14:09 +01:00 |
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simonseyock
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f6ee11bb68
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Documentation and linting
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2016-12-08 10:14:09 +01:00 |
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simonseyock
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da020d77e9
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Added cache for circle arrays. Reusing context.
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2016-12-08 10:14:09 +01:00 |
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simonseyock
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80e392ea52
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Satisfying linter, jsdoc & compiler
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2016-12-08 10:14:09 +01:00 |
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simonseyock
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2493eb2c20
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Implemented midpoint circle algorithm
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2016-12-08 10:13:47 +01:00 |
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simonseyock
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5ce0d8aa2a
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changed signature of internal methods
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2016-12-08 10:13:47 +01:00 |
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simonseyock
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a6c768ae07
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Make forEachFeatureAtCoordinate work with variable hitContext size
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2016-12-08 10:12:42 +01:00 |
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Andreas Hocevar
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89ebf0a182
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Merge pull request #6091 from tchandelle/linedash
Apply pixelRatio to line dash
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2016-12-06 15:53:23 +01:00 |
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Andreas Hocevar
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ee7b894350
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Refactor VectorTile renderer and add lower resolution clipping
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2016-12-06 08:51:55 +01:00 |
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Thomas Chandelle
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7ee04ec200
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Compare current linedash and new linedash as arrays
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2016-12-05 09:24:13 +01:00 |
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Thomas Chandelle
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a0e310700c
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Apply pixelRatio to line dash
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2016-12-05 09:24:13 +01:00 |
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Frédéric Junod
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51f7bfb415
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Merge pull request #6178 from fredj/missing_require
Add missing goog.require
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2016-11-29 08:20:57 +01:00 |
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Frederic Junod
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1b6c239114
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Add missing goog.require
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2016-11-28 13:46:26 +01:00 |
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Thomas Chandelle
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9ffa103a79
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Image rotation in WebGL was anti-clockwise
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2016-11-25 09:02:20 +01:00 |
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GaborFarkas
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dba0934112
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Refactor LineString GLSL & clean up
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2016-11-23 10:14:20 +01:00 |
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GaborFarkas
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0f204641e3
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Clean up GLSLs somewhat
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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02461b3416
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Add no-op WebGL text replay
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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3b2ff5a2ee
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Revamp WebGL CircleReplay
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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efbc4ead8d
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Minor fixes according to review
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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dd905ffb5b
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Cleanup and fix DPR in WebGL CircleReplay
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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a7ddda7d81
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Force close polygon contours (WebGL)
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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ca1414b2d0
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Add depth test to PolygonReplay
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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0c45b52a7a
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Add functions to WebGL Immediate API
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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62fb8d8fd8
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Fix typos
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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36df9a9c09
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Add missing requires
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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763bbca549
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Fix skipping replay
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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697cbf16f0
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Fix some rendering issues with complex styling
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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58afee6706
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Clean up polygon replay GLSL
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2016-11-23 09:51:37 +01:00 |
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