Commit Graph

594 Commits

Author SHA1 Message Date
jkonieczny
4c7f52c8a4 Offset for ImageStyle 2020-01-15 11:13:44 +01:00
jkonieczny
1506e13b60 use anchor for offsetting 2020-01-15 11:13:44 +01:00
jkonieczny
601bd7bae6 add offset option to RegularShape 2020-01-15 11:13:44 +01:00
Olivier Guyot
6c46eb1dd0 Webgl / add support for a rotation parameter in LiteralStyle
The ShaderBuilder can now take a rotation expression.
2019-12-20 17:39:40 +01:00
Olivier Guyot
6f000e3155 Add missing documentation in ol/style/expressions 2019-12-20 17:13:15 +01:00
Jan Suleiman
2581252f88 Fix documentation of Stroke.lineDash default value
Documentation states that default value of lineDash is `undefined`, but it is `null` actually.
2019-11-11 11:39:26 +01:00
Olivier Guyot
e5e03d46a0 Webgl points renderer / more optimizations
Simplify calls in the attributes callback, also less stress
on garbage collection.
2019-11-04 09:31:38 +01:00
Frédéric Junod
7d7228d45c Update src/ol/style/expressions.js
Co-Authored-By: Olivier Guyot <olivier.guyot@camptocamp.com>
2019-10-29 10:50:14 +01:00
Frederic Junod
b0ed775bc6 Documentation fixes 2019-10-29 08:42:11 +01:00
Olivier Guyot
b96e70e952 Expressions / renamed mod to % to be more in line with MB style spec 2019-10-28 15:55:15 +01:00
Olivier Guyot
501c90b0a2 Expressions / introduced the case operator
This operator is used for if/else control flow
2019-10-28 15:52:31 +01:00
Olivier Guyot
2f49876180 Expressions / add != operator & slightly better doc 2019-10-28 15:13:43 +01:00
Frederic Junod
daaf9695ff Add assertNumbers function in ol/style/expressions 2019-10-25 15:46:49 +02:00
Olivier Guyot
4462608991 Expressions / adds color and array conversion operators
Also fixes existing error throwingtests which were essentially doing nothing.
2019-10-25 14:55:44 +02:00
Olivier Guyot
ff3cc9b4d0 Expressions / renamed operator pow to ^
To be more in line with Mapbox style spec
2019-10-25 14:55:44 +02:00
Olivier Guyot
acf973751b Webgl / added time and resolution as default uniforms
Also added the `zoom` and `resolution` style operators
2019-10-25 14:55:44 +02:00
Olivier Guyot
e843b2cfc0 Expressions / adaptation and cleanup after stretch operator removal
The examples have been fixed as well.
2019-10-25 14:55:44 +02:00
Olivier Guyot
719495587c Expressions / rework the interpolate operator
This operator is now able to map numbers to output ranges as well as colors,
making the stretch operator unnecessary. Also allows giving multiple stops,
like in Mapbox style spec.
2019-10-25 14:55:44 +02:00
Olivier Guyot
9e010631c1 Expressions / refactor operators to avoid linting errors
Previously the utilities used the Operators dict before its definition.
2019-10-25 14:55:44 +02:00
Olivier Guyot
a39f751981 Shader Builder / adapt logic & test to the new expression types
Also fixes a sneaky bug where the two last texture coordinates were inverted.
2019-10-25 14:55:44 +02:00
Olivier Guyot
27c530ec64 Expressions / introduce the match operator
This operator allows mapping from input values to output values of different
kinds and handles variable arguments count.
2019-10-25 14:55:44 +02:00
Olivier Guyot
e3f7d29bb2 Expressions / add utilities for using strings in GLSL & more type checking
It is now possible to specify a type hint when parsing an expression, which
helps determine the output value type.

When no single output type can be inferred, an error is thrown.

For strings, every literal value will be replaced by a number and a map of
these associations will be kept in the parsing context, which is passed
recursively.
2019-10-25 14:55:44 +02:00
Olivier Guyot
bcf7649b9a Expressions / store the variables & attributes in the context 2019-10-25 14:55:44 +02:00
Olivier Guyot
7e4119d580 Expressions / restored the parsing logic with better type checking
Converting expressions to GLSL is now done in ol/style/expressions, with the
same logic as before in ol/webgl/ShaderBuilder.
2019-10-25 14:55:44 +02:00
Olivier Guyot
72903d6454 Expressions / added operator declarations & type checking logic 2019-10-25 14:55:44 +02:00
Olivier Guyot
35af80b433 Style / add an ol/style/expressions module
This module will contain the utilities and operator declarations
for literal style expressions, boh for type checking and parsing
2019-10-25 14:55:44 +02:00
Olivier Guyot
d837166a1b Literal Style / add new math operators 2019-10-22 23:17:00 +02:00
Olivier Guyot
485ade42b5 Literal Style / add support for color interpolation 2019-10-22 23:17:00 +02:00
Olivier Guyot
a0b271a812 Literal Style / add support for variables in the style
These variables are accessed using the `var` operator, and are meant
to be mutated directly in the style object. When doing so,
the new value will always be used for the render.

This is intended to be used for modifying the style through external
parameters such as an input field, a slider, mouse position etc.
2019-10-22 23:17:00 +02:00
Olivier Guyot
0c0c8c5d56 Literal Style / add support for a filter property 2019-10-22 23:17:00 +02:00
Frederic Junod
daaaff5ac7 Remove unnecessary typecast
Remove typecast where typescript is able to correctly deduce the type.
2019-10-02 10:44:06 +02:00
Frederic Junod
f67476dd8f Mark properties as nullable 2019-09-27 13:57:59 +02:00
Andreas Hocevar
3a10476c1c Merge pull request #10007 from mike-000/patch-1
Changes for #9395 CircleStyle inconsistency
2019-09-26 18:46:24 +02:00
Andreas Hocevar
86d99fa35c Merge pull request #10017 from KlausBenndorf/jsdoc-plugin-typescript
updated jsdoc-plugin-typescript
2019-09-26 17:55:48 +02:00
Simon Seyock
09cad9b5f9 fixed jsdoc problems 2019-09-26 17:00:46 +02:00
mike-000
e28fa56edd Changes for the CircleStyle inconsistency seen in #9395
Change hit detection test to reflect fix for #9395 CircleStyle inconsistency

Update ol/style/Circle and ol/style/RegularShapen tests
Revise test for no fill
Add test for transparent fill

Update Upgrade notes
Changes to hit detection with unfilled styles
2019-09-26 14:27:31 +01:00
Olivier Guyot
0732f17fd3 Webgl layer / remove @api tag & better doc
Also the webgl layer now only inherits from the Layer class,
not the VectorLayer one.
2019-09-26 14:42:04 +02:00
Olivier Guyot
4d7562fca2 Add a new WebGLPointsLayer type using the shader builder utilities
This required adding a `a_index` attribute in the points layer renderer
to be able to make the precomputed shaders to work.
2019-09-24 17:24:56 +02:00
Olivier Terral
7c9ebf8b1b Clone the text's padding 2019-09-06 12:16:04 +02:00
ahocevar
ebfb20440a Simplify events and store listeners only in one place 2019-09-04 16:48:43 +02:00
Frederic Junod
ad51c7c08f Use CanvasLineCap type instead of string 2019-07-05 11:11:35 +02:00
Frederic Junod
7a8a0c18ae Use CanvasLineJoin type instead of string 2019-07-05 11:07:10 +02:00
Frederic Junod
9aa11d2e11 Update the circle style after setRadius calls 2019-06-25 10:42:52 +02:00
Frederic Junod
0d6368d4ec Remove underscore from protected function, fix indentation, remove typecast 2019-06-25 10:40:11 +02:00
Frederic Junod
50343afa61 Remove unnecessary typecasts in constructors options 2019-06-03 09:08:41 +02:00
Frederic Junod
a0e6af425e Add tests for listenImage function, fix private variables initialization 2019-05-16 16:42:37 +02:00
Tim Schaub
ee9a0bcd05 Stop listening for image decoding 2019-05-16 08:06:12 -06:00
Frederic Junod
2e34dd0faf Use HTMLImageElement.decode if available 2019-05-16 08:53:29 +02:00
Frederic Junod
08dd5f58a2 Set the default values after the property name 2019-04-15 16:44:06 +02:00
ahocevar
b33ceaa400 More efficient default fill color 2019-03-19 13:57:10 +01:00