Tim Schaub
38b2a46b59
Mark ol.RendererType enum as stable
2014-08-24 18:22:19 -06:00
Frédéric Junod
fa512f1ed0
Merge pull request #2545 from fredj/cleanup
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Miscellaneous coding style fixes
2014-08-21 07:44:07 +02:00
Frederic Junod
1439ceafa1
Simplify goog.object.forEach call
2014-08-19 11:58:50 +02:00
Frederic Junod
35e4134047
Don't create unnecessary closure
2014-08-19 11:39:44 +02:00
Tim Schaub
4cf5ab4620
Use @api annotation instead of @todo api
2014-07-05 15:41:14 -04:00
Tim Schaub
b9f444a008
Rename olx.View2DState to olx.ViewState and use viewState property
2014-06-27 09:58:25 -04:00
Éric Lemoine
18d117dff6
Hit detection for features drawn at pre/postcompose
2014-06-25 18:32:02 +02:00
Hadrien Tulipe
7aab28afcc
Provide ol.RendererType structure through ol.renderer.Map
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It was previously in ol.Map, but it could not be provided because
of circular dependencies.
2014-05-27 22:47:02 +02:00
Hadrien Tulipe
1d6f9ca80b
Expose the map renderer type to the public API
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In the case where the map decides itself which renderer to use. It can
be convenient for the developer to have knowledge of the choice made.
2014-05-27 22:47:02 +02:00
Éric Lemoine
8cd5f6d642
Merge pull request #2109 from elemoine/visibleandinrange
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Hit detection respects min and maxResolution
2014-05-25 14:43:44 +02:00
Éric Lemoine
fd8a46dcae
Hit detection respects min and maxResolution
2014-05-25 14:35:07 +02:00
Andreas Hocevar
eb6a938062
Do not document object literals as interfaces
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Instead, object literals with properties that should not be
renamed can go in externs/olx.js.
2014-05-22 15:48:47 +02:00
Tim Schaub
7826036307
Make getLayerStatesArray return an array of layer states
2014-04-04 07:39:54 -06:00
Éric Lemoine
8b0ae9e4da
Hit detection skips layers in invisible groups
2014-04-03 16:54:39 +02:00
Tom Payne
022a7a03e0
Use oli.FrameState instead of ol.FrameState
2014-03-10 14:48:23 +01:00
Éric Lemoine
b43dd6db44
Add ol.renderer.Map#scheduleExpireIconCache
2014-02-06 12:59:39 +01:00
Éric Lemoine
e83ec2976f
Change forEachFeatureAtPixel arguments names
2014-01-17 11:38:06 +01:00
Éric Lemoine
f7be1c155e
Hit detection refactoring
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Get the frame state from the map instead of storing values in the layer renderers.
2014-01-14 12:26:49 +01:00
Éric Lemoine
88956c9f5c
Merge pull request #1372 from elemoine/vector-api-layer-group
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[vector-api] Fix forEachFeatureAtPixel bug
2013-12-15 02:09:44 -08:00
Tom Payne
b59eec7a83
Merge remote-tracking branch 'openlayers/master' into vector-api
2013-12-13 20:22:06 +01:00
Tom Payne
a11c64934c
Make ol.renderer.Map a @struct
2013-12-13 18:59:26 +01:00
Éric Lemoine
f79ab25617
Make forEachFeatureAtPixel work with layer groups
2013-12-13 11:58:23 +01:00
Tom Payne
9d57b53c0f
Add optional layerFunction to ol.Map#forEachFeatureAtPixel
2013-12-04 00:05:45 +01:00
Tom Payne
e9267e401c
Pass layer to forEachFeatureAtPixel callback
2013-12-04 00:05:45 +01:00
Tom Payne
d7591594ca
Allow forEachFeatureAtPixel callback to break out of loop
2013-12-04 00:05:44 +01:00
Éric Lemoine
6f423726a9
Add ol.renderer.Map#forEachFeatureAtPixel
2013-12-02 15:06:19 +01:00
Tom Payne
20bd020c13
Use ol.vec.Mat4.makeTransform2D in ol.renderer.Map
2013-12-02 09:57:01 +01:00
ahocevar
b8a9aeb14e
Avoid source check in map renderer
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By returning true or false from the layer renderer's
getFeatureInfoForPixel method, we know whether the source
supports GetFeatureInfo or not.
2013-11-20 16:05:00 +01:00
ahocevar
0238fa54de
The source determines who can do GetFeatureInfo
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Now that the ol.renderer.Layer base class has a
getFeatureInfoForPixel method, we have to check whether the
source supports GetFeatureInfo, not the layer renderer.
2013-11-20 13:05:06 +01:00
Frederic Junod
f4c5168cdf
Remove renderer.Map#getCanvas function
2013-11-20 11:45:24 +01:00
Tom Payne
bd82e1aa1a
Remove vector code from files
2013-11-20 11:41:04 +01:00
Tim Schaub
22da054774
Determine the callback count while iterating through all layers
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Previously, if a layer didn't have a `getFeature*ForPixel` type method, the loop count would be decremented. This means that all layers would not be considered. Instead, the callback count should be incremented before requests are made and decremented in the callback.
2013-11-13 07:36:54 -07:00
Frederic Junod
ca5960666d
Be more strict with {Element} types
2013-11-12 13:53:37 +01:00
ahocevar
5307e5ea3f
Until we know what we want to return, return undefined
2013-07-31 11:58:45 +02:00
Tom Payne
1208dab3e9
Fix various type errors related to features
2013-07-22 17:42:47 +02:00
ahocevar
77d22c4038
getFeatures method and featureInfo templates
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To avoid surprises for application developers, this change
creates a new getFeatures method. So it is clear now beforehand
whether features or feature info markup is returned. The result
is now also grouped by layer, so application developers always
have a link between a layer and the feature info it returns.
To make getFeatureInfo return markup for vector layers, this
change also adds a featureInfoFunction property to the vector
layer, which gives developers full control over how features are
rendered to feature info markup.
2013-06-07 15:34:13 +02:00
Frederic Junod
a1a7e21f92
Redefine ol.Size to be Array.<number>
2013-06-01 10:22:06 +02:00
Tom Payne
f64e35e8bb
Remove unused variables in renderers
2013-05-28 16:01:33 +02:00
ahocevar
7b256c3ec6
Asynchronous API for map#getFeatureInfo
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This change allows us to use feature info services on the
server. It will also be useful for the GetFeature control to
get results from a WFS.
2013-05-09 22:26:55 +02:00
ahocevar
58c8b07ab5
Get hit candidates from RTree, then refine result
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Now we get exact hits also for lines and polygons.
2013-04-30 13:34:12 +02:00
Tom Payne
945d2f6f5d
Merge pull request #631 from twpayne/dont-use-foreach-in-loops
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Don't use forEach in loops
2013-04-20 03:02:13 -07:00
Tom Payne
fe5c8a97d4
Add ol.renderer.Map#getLayerRendererByKey
2013-04-19 20:22:01 +02:00
Tom Payne
85a95a0036
Call render and requestRenderFrame directly instead of using changed events
2013-04-18 18:58:59 +02:00
Tom Payne
a07e70ea32
Handle obscure edge case where deferred post render function receives a null frame state
2013-04-16 23:40:48 +02:00
Tom Payne
bc10446b0e
Track changes to layers in the map
2013-04-16 18:31:59 +02:00
Tom Payne
07fe17924b
Remove layer renderers in post render function
2013-04-16 18:16:08 +02:00
Tom Payne
4e69b2bb8b
Create and remove layer renderers in renderFrame
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Previously, the map renderer would listen for layers being added and
removed from the layers collection, and would create and remove layer
renderers in response to these events.
With this change, layer renderers are only created or removed when
renderFrame is called, which leads to somewhat simpler code.
We still need to listen to changes to the layers collection, but now
these only trigger a new render.
This new approach also has an advantage when layers change order.
Swapping the order of two layers involves removing one and re-inserting
it elsewhere. With the old approach, this would cause the deletion and
re-creation of the layer renderer. With this new approach, the layer
renderer is preserved.
2013-04-12 17:50:38 +02:00
Tom Payne
d855a35446
Make renderer layer management private
2013-04-12 00:33:37 +02:00
Tom Payne
f0106f391a
Make ol.renderer.Map.map property private
2013-04-12 00:33:37 +02:00
Tom Payne
4be8c991f7
Add missing Closure Library requires
2013-04-06 14:28:12 +02:00