Commit Graph

12 Commits

Author SHA1 Message Date
Tim Schaub
33457c48de Add transform method to geometries
In the typical sequence of parse-transform-render the most efficient place to transform coordinate values is deep within the parser immediately after values have been read (this would avoid a second pass over whatever structure is used to back geometries).  To accomplish this transform during parsing, we could add back parser read options to pass the transform function around.

Until then, a transform method on geometries is straightforward to implement.  This means we do a second pass through coordinate structures to transform, but this is typically done only once immediately after parsing.
2013-09-27 23:18:34 +01:00
Tim Schaub
2850c761cf Remove use of shared vertices in geom package 2013-09-27 23:18:17 +01:00
ahocevar
f05629b3c3 Work with clones rather than the original features 2013-08-29 16:50:51 +02:00
ahocevar
56ac30de91 Exposing ol.geom.GeometryType
This is necessary for using ol.filter.Geometry.
2013-05-31 15:04:55 -06:00
Tim Schaub
cae925ad1f Correct spelling (thanks @fredj) 2013-03-04 21:04:59 +01:00
Tim Schaub
b52d283641 Allow geometries to use a shared vertex array
The ol.geom.SharedVertices structure represents a flattened array of vertex coordinates.  This is intended to support optimal WebGL rendering.
2013-03-02 18:39:24 +01:00
Tim Schaub
0015e466dc Allow instanceof checks for geometries 2013-02-19 23:21:05 -07:00
Tim Schaub
89bc69ccc1 Types for rings and mixed collections 2013-01-21 17:56:12 -07:00
Tim Schaub
6ef2184c83 Geometry type enumeration 2013-01-21 17:46:41 -07:00
Tim Schaub
b4d44f815f Add getBounds to geometry 2013-01-21 12:59:04 -07:00
Tim Schaub
fd0a5f3622 Point, linestring, and linearring coordinates as Float32Array 2013-01-18 15:57:48 -07:00
Tim Schaub
997c7145ab Bare bones geom package 2013-01-07 01:34:33 -05:00