Commit Graph

18 Commits

Author SHA1 Message Date
Andreas Hocevar
04ffcbfd08 Fix source band calculation when configured with multiple sources 2022-06-13 14:35:16 +02:00
mike-000
bbfcf42daf Test tile pyramid getData() 2022-05-28 11:56:26 +01:00
Maximilian Krög
302a9d51e1 Fix WebGLTile browser tests
The loader has to return a TypedArray, not ImageData
2022-05-15 22:30:40 +02:00
Tim Schaub
38b48bd341 Explicit data tile size 2022-05-06 14:47:10 -06:00
mike-000
d2da88a3fd test gutter 2022-03-30 13:02:21 +01:00
Tim Schaub
bd86639351 Keep track of when a layer is unrendered 2022-02-08 10:23:55 -07:00
Tim Schaub
eb4d5e0784 Get pixel data 2022-02-07 18:35:47 -07:00
Maximilian Krög
700cdad1e2 Add missing dispose calls for webgl renderer tests 2022-02-07 00:17:32 +01:00
Tim Schaub
adbbc05159 Avoid rendering outside WebGL layer and source extent 2022-02-05 21:02:22 -07:00
Andreas Hocevar
11e12ef94e Re-assign variables on setStyle() 2022-01-28 07:48:21 +01:00
Andreas Hocevar
0004b2594d Support multiple sources for layers 2022-01-13 17:42:52 +01:00
Tim Schaub
34c84cf107 Allow WebGL tile layers to be constructed without a source 2021-12-19 09:58:40 -07:00
Tim Schaub
68ea485e69 Dispatch precompose and postcompose events for WebGL layers 2021-12-15 16:59:51 -07:00
Tim Schaub
f5803ad6ca Support expressions for band arguments 2021-12-05 17:04:50 -07:00
Tim Schaub
0dfbedb099 Lazily create the WebGL helper 2021-11-13 11:37:09 -07:00
Tim Schaub
0e19c9aa2b Example that demonstrates a color expression using variables 2021-10-29 11:48:41 -06:00
Tim Schaub
2adf74ece4 Include WebGL context in render events for WebGL layers 2021-10-29 08:39:47 -06:00
Tim Schaub
a332842540 More cleanup in the WebGL tile layer's dispose method 2021-09-23 12:00:00 +00:00