Commit Graph

27 Commits

Author SHA1 Message Date
Tim Schaub 9415899a03 Add common transforms by default 2017-03-27 10:07:00 -06:00
Tim Schaub ed5dbd1293 Put test requires on top 2016-08-08 09:58:11 -06:00
Tim Schaub 424f3e5577 Move renderer files so they are named like their provides 2016-08-07 10:49:11 -06:00
Andreas Hocevar 6b4ee42c90 Refactor to a more convenient internal API 2016-06-23 13:10:41 +02:00
Andreas Hocevar cf7ff841a7 Remove use of goog.vec.* 2016-06-23 13:10:41 +02:00
Tim Schaub ae4d8195c0 Remove use of goog.dispose() 2016-03-02 15:44:06 -07:00
Éric Lemoine 9ce3bc7f3d Fix WebGL image layer rendering on retina displays
This commit takes the device pixel ratio into account when calculating the matrix used to apply the image to the output canvas.
2015-04-07 12:13:16 +02:00
Frederic Junod 38bbe35e8d Remove ol.Map#getRenderer function 2013-11-20 11:45:24 +01:00
Tim Schaub b192335e56 Merge pull request #1027 from tschaub/closure-util
Use the closure-util package.  Documentation will come when this is a more complete solution.  See #1027 for basic usage instructions.
2013-09-15 15:36:13 -07:00
Éric Lemoine 009172951c WebGL image layer tests require the common proj 2013-09-15 10:37:22 -06:00
Tim Schaub e806f51b3d Changing extent structure back to single array: [minX, minY, maxX, maxY]
This means we'll have to have a new structure and new methods for 3D envelopes.
2013-09-15 00:31:32 -06:00
Tim Schaub e84e0e1233 WebGL renderer updates for new extent structure 2013-09-14 21:14:55 -06:00
Tom Payne 7d5a84ce8a Rename ol.layer.ImageLayer to ol.layer.Image 2013-09-09 14:36:40 +02:00
Tom Payne 5967f96047 Rename ol.source.ImageSource to ol.source.Image 2013-09-09 14:33:12 +02:00
Tom Payne f64e35e8bb Remove unused variables in renderers 2013-05-28 16:01:33 +02:00
Tom Payne e686eff886 Fix use of dispose in ol.renderer.webgl.ImageLayer tests 2013-04-22 17:16:44 +02:00
Tom Payne 305089d84f Port ol.renderer.webgl to new extents 2013-04-19 10:03:35 +02:00
Tom Payne 9f0004e17d Rename test files to match source files 2013-04-16 19:59:53 +02:00
Tom Payne 02196c94b5 Redefine ol.Coordinate to be Array.<number> 2013-04-05 12:30:37 +02:00
Tim Schaub ff28c0b793 Fix global leak in WebGL image layer test 2013-03-23 04:38:12 -06:00
Tim Schaub 27ccd13e48 Create test specific markup in tests
Instead of relying on a shared dom structure, the tests should create (and destroy) elements as needed.
2013-03-18 22:53:04 -06:00
Bruno Binet 9b1c389c80 Remove unused goog.require directives 2013-03-14 11:39:43 +01:00
Tobias Bieniek 89ab68cde7 Replaced jasmine testing framework by mocha, expect.js and sinon
as discussed in #319
2013-03-13 04:32:43 +01:00
Tom Payne 2741daa977 Merge pull request #265 from twpayne/check-requires-in-specs
Check requires in specs
2013-03-04 11:31:37 -08:00
Tom Payne df5f74b3c0 Add missing requires to specs 2013-03-04 20:02:55 +01:00
Tom Payne 08dbeed23f Rename WebGL variables to match CSS shaders specification
See https://dvcs.w3.org/hg/FXTF/raw-file/tip/filters/index.htm
2013-03-04 19:45:43 +01:00
Éric Lemoine be6c1a1a27 Test the image layer renderer's transform matrix 2013-02-17 22:47:19 +01:00