Tom Payne
94cfb3205a
Add ol.geom.LineString#appendCoordinate
2014-03-10 16:53:19 +01:00
Tom Payne
1c21316d20
Add tests for ol.geom.LineString#getCoordinateAtM
2014-02-28 16:33:02 +01:00
Tom Payne
a1e8ff0a8f
Add ol.geom.SimpleGeometry#getLastCoordinate
2014-02-28 15:36:18 +01:00
Tom Payne
7ca47e3b2a
Add ol.geom.SimpleGeometry#getFirstCoordinate
2014-02-28 15:36:06 +01:00
Tom Payne
8e46c91bae
Add ol.geom.LineString#getFlatMidpoint
2014-02-03 15:49:03 +01:00
Tom Payne
b374d5c5b8
Avoid simplifying geometries when it will have no effect
2013-12-09 16:37:33 +01:00
Tom Payne
6275d8528e
Add ol.geom.LineString#getSimplifiedGeometryInternal
2013-12-09 16:37:32 +01:00
Tom Payne
c2228b1d19
Rename ol.geom.Layout to ol.geom.GeometryLayout
2013-12-04 16:27:03 +01:00
Tom Payne
1a9d19a2fb
Allow geometries to have null coordinates and add setFlatCoordinates
2013-12-03 19:58:34 +01:00
Tom Payne
ec748f254e
Refactor ol.geom.LineString
2013-11-20 11:41:57 +01:00
Tom Payne
4e65fefc00
Move vector code out of the way
2013-11-20 11:39:21 +01:00
Tim Schaub
30b2e3930b
Add setCoordinates for linestring and dispatch change event
2013-10-03 12:28:35 -06:00
Tim Schaub
1aa83e133b
Remove dimension property from geometries
...
This was only necessary when using the shared vertices structure.
2013-09-27 23:18:34 +01:00
Tim Schaub
33457c48de
Add transform method to geometries
...
In the typical sequence of parse-transform-render the most efficient place to transform coordinate values is deep within the parser immediately after values have been read (this would avoid a second pass over whatever structure is used to back geometries). To accomplish this transform during parsing, we could add back parser read options to pass the transform function around.
Until then, a transform method on geometries is straightforward to implement. This means we do a second pass through coordinate structures to transform, but this is typically done only once immediately after parsing.
2013-09-27 23:18:34 +01:00
Tim Schaub
2850c761cf
Remove use of shared vertices in geom package
2013-09-27 23:18:17 +01:00
Tim Schaub
e806f51b3d
Changing extent structure back to single array: [minX, minY, maxX, maxY]
...
This means we'll have to have a new structure and new methods for 3D envelopes.
2013-09-15 00:31:32 -06:00
Tim Schaub
60bf396e25
Update geom package to use new extent structure
2013-09-14 21:11:52 -06:00
Tim Schaub
0f9e269057
Ignore extra dimensions and pad with NaN for missing dimensions
2013-08-18 09:57:26 -04:00
Tom Payne
b021bfd70f
Remove unused variables in geom
2013-05-28 16:01:33 +02:00
Tom Payne
953f9c2e7a
Port ol.geom to new extents
2013-04-19 10:03:36 +02:00
Tobias Bieniek
d5d8afc858
Converted "vector" branch unit tests to mocha, expect.js and sinon
2013-03-13 04:48:08 +01:00
Tim Schaub
b52d283641
Allow geometries to use a shared vertex array
...
The ol.geom.SharedVertices structure represents a flattened array of vertex coordinates. This is intended to support optimal WebGL rendering.
2013-03-02 18:39:24 +01:00
Tim Schaub
8f578b88b1
Removing the typed arrays
...
Its not clear that we will be able to leverage the Float64Array. It may also be that the overhead of constructing these small arrays negates any benefit of faster access. And for all coordinate arrays, we'll need arrays that grow/shrink.
2013-02-20 01:15:39 -07:00
Tim Schaub
0015e466dc
Allow instanceof checks for geometries
2013-02-19 23:21:05 -07:00
Tim Schaub
083404bd58
Provides for tests
2013-02-19 23:15:45 -07:00
Tim Schaub
b4d44f815f
Add getBounds to geometry
2013-01-21 12:59:04 -07:00
Tim Schaub
216d30ddc1
Getting the nanometer precision we deserve with web mercator
2013-01-21 10:52:17 -07:00
Tim Schaub
fd0a5f3622
Point, linestring, and linearring coordinates as Float32Array
2013-01-18 15:57:48 -07:00