Maximilian Krög
23dc768c2e
Order callback calls by distance to click position
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All callback calls for hits with a tolerance > 0 are queued and
called ordered by distance after all hits are detected.
2020-12-01 23:21:59 +01:00
Andreas Hocevar
28aaa2e0d3
Pass geometry to forEachFeatureAtPixel callback
2020-11-27 13:43:28 +01:00
Andreas Hocevar
8e862766fc
New decluttering implementation
2020-09-27 21:13:26 +02:00
Andreas Hocevar
7a5e0db59f
Remove decluttering for a fresh start
2020-09-18 23:31:20 +02:00
Maximilian Krög
0996b37fe7
Fix end world calculation if projection is not symmetric
2020-09-17 00:12:15 +02:00
Maximilian Krög
85499d7daf
Only draw visible worlds
2020-09-14 23:41:04 +02:00
Andreas Hocevar
fda93cee23
Updates for TypeScript v4
2020-08-25 13:03:58 +02:00
mike-000
6610391c0b
Add clipping property
2020-07-30 19:58:23 +01:00
Andreas Hocevar
ac14f6df62
Fix getFeatures after rotation reset for Vector
2020-06-24 21:37:13 +02:00
mike-000
014f17d14b
correct clipping with rotation
2020-06-16 12:20:50 +01:00
Andreas Hocevar
781a5443cf
Handle scaled output canvas correctly
2020-04-29 20:19:42 +02:00
Tim Schaub
054af09032
Make code prettier
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This updates ESLint and our shared eslint-config-openlayers to use Prettier. Most formatting changes were automatically applied with this:
npm run lint -- --fix
A few manual changes were required:
* In `examples/offscreen-canvas.js`, the `//eslint-disable-line` comment needed to be moved to the appropriate line to disable the error about the `'worker-loader!./offscreen-canvas.worker.js'` import.
* In `examples/webpack/exapmle-builder.js`, spaces could not be added after a couple `function`s for some reason. While editing this, I reworked `ExampleBuilder` to be a class.
* In `src/ol/format/WMSGetFeatureInfo.js`, the `// @ts-ignore` comment needed to be moved down one line so it applied to the `parsersNS` argument.
2020-04-06 12:54:09 -06:00
Frederic Junod
dda7342ea7
Remove all inheritDoc tags from src/ol/renderer
2020-04-03 09:08:09 +02:00
mike-000
99a1641afe
remove duplication
2020-03-31 16:03:13 +02:00
Andreas Hocevar
098885a006
New wrapX functions for coordinate and extent
2020-03-31 16:03:12 +02:00
Andreas Hocevar
a35794ae97
Load two extents for views that cross the date line
2020-03-31 16:03:12 +02:00
Andreas Hocevar
190cd202a1
Always use load extent with real world center
2020-03-31 16:03:11 +02:00
mike-000
3b760dc308
Use getLoadWrapX() to determine extent to load
2020-03-31 16:03:10 +02:00
mike-000
516a75ae22
Always load frameState extent for graticule layers
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reorder and comment
2020-03-31 16:03:08 +02:00
mike-000
772741cd0e
Always load frameState extent for graticule layers
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do not call graticule loader with wrapped projection extent
2020-03-31 16:03:06 +02:00
Andreas Hocevar
608d515f1f
Make sure that optional args are typed accordingly
2020-02-20 12:39:31 +01:00
Andreas Hocevar
a4735e0700
Merge pull request #10478 from ahocevar/abort-without-dispose
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Do not abort and dispose of tiles
2020-01-09 09:52:07 +01:00
mike-000
cb665b7ea7
Simplify to return false if layer has no source
2020-01-06 17:31:38 +00:00
Andreas Hocevar
da6eed850c
Do not lock label cache entries
2020-01-05 11:24:46 +01:00
mike-000
f48704cac4
Fix for undefined source in Vector layer
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A source left or set undefined is equivalent to an empty source so treat it as such to prevent errors in prepareFrame
2020-01-01 21:04:12 +00:00
Andreas Hocevar
9317ad850e
Create hit detection data per layer and without requestAnimationFrame
2019-11-20 00:50:43 +01:00
Andreas Hocevar
3de05c249b
Fix container transform comparison
2019-10-31 20:29:20 +01:00
Andreas Hocevar
90d6a6f441
Move hit detection to its own module
2019-10-14 14:40:06 +02:00
Andreas Hocevar
e9785317eb
Move hit detection code to Immediate.js
2019-10-08 08:23:38 +02:00
Andreas Hocevar
315695eeb8
New Layer#getFeatures method with fast hit detection for VectorLayer
2019-10-08 08:23:38 +02:00
Tim Schaub
d3b47c794e
Make the immediate API work with a user projection
2019-09-30 08:28:50 -06:00
Simon Seyock
54cbe14f88
Check hits for wrapped around geometries
2019-09-26 11:46:10 +02:00
Simon Seyock
6b5c2f47bb
reduced typecasts in layerrenderer
2019-09-25 15:24:37 +02:00
Tim Schaub
30cbbfea9d
Get simplified transformed geometry and load features in user projection
2019-09-24 17:45:04 +02:00
Tim Schaub
3c38a38570
Merge pull request #9961 from KlausBenndorf/remove-select-interaction
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SelectInteraction removal
2019-09-24 10:27:20 +02:00
Simon Seyock
acac7a9403
remove skipFeature logic
2019-09-24 10:12:30 +02:00
Tim Schaub
54d3af40dd
Transform the layer extent when a user projection is set
2019-09-23 17:23:20 +02:00
ahocevar
ebfb20440a
Simplify events and store listeners only in one place
2019-09-04 16:48:43 +02:00
Tim Schaub
99462d3b53
Only get squared tolerance once per render
2019-08-17 07:10:10 -06:00
Maximilian Krög
200392785d
Squared tolerance does not change for each style.
2019-08-17 11:15:06 +02:00
Frederic Junod
ec5e8bfa50
Set pixelTransform and inversePixelTransform as protected
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The variables are used in child classes
2019-06-14 14:52:28 +02:00
Frederic Junod
40c49a9ce5
Remove layerState param from prepareFrame and renderFrame function
2019-05-25 07:19:10 +02:00
ahocevar
ace5c65ee5
Smarter opacity handling
2019-05-22 16:47:23 +02:00
ahocevar
ae47d3df58
Use opacity from layer state
2019-05-22 16:47:22 +02:00
ahocevar
c56ad4363d
Canvas opacity instead of css
2019-05-22 16:47:22 +02:00
ahocevar
a45e704be2
Smarter reuse detection
2019-05-22 16:46:46 +02:00
ahocevar
335648d613
Remove memory leak caused by label cache listeners
2019-05-16 21:04:55 +02:00
ahocevar
eeec56fa94
Fix hit detection for multiple layers when decluttering is off
2019-05-12 23:32:44 +02:00
ahocevar
12289b8ef9
Declutter in correct order and for all layers
2019-05-05 12:20:38 +02:00
Frederic Junod
427c73ddf9
Remove unnecessary type cast
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`npx tsc` output is the same before and after the changes.
2019-02-05 11:46:12 +01:00