Tim Schaub
2000b0af78
Vector layer/source refactor
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This moves the feature cache from ol.layer.Vector to ol.source.Vector. These are the minimum changes required to maintain the existing functionality and make tests pass. More refactoring to come.
2013-11-27 12:20:42 -07:00
Tim Schaub
b235fe25ea
Return for getFeatureInfoForPixel
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In b8a9aeb14e a return was added to `ol.renderer.Layer.prototype.getFeatureInfoForPixel`. The `ol.renderer.canvas.VectorLayer.prototype.getFeatureInfoForPixel` method needs the same.
2013-11-25 15:29:40 -07:00
Tom Payne
900bc176ae
Avoid clearing canvas twice
2013-11-25 08:58:18 +01:00
Frederic Junod
6762e70f4c
Better canvas sizing handling (canvas and webgl)
2013-11-21 17:08:49 +01:00
ahocevar
912ac29f31
Merge pull request #1298 from ahocevar/gfi-callback
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The source determines who can do GetFeatureInfo
2013-11-20 07:11:51 -08:00
ahocevar
b8a9aeb14e
Avoid source check in map renderer
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By returning true or false from the layer renderer's
getFeatureInfoForPixel method, we know whether the source
supports GetFeatureInfo or not.
2013-11-20 16:05:00 +01:00
ahocevar
0238fa54de
The source determines who can do GetFeatureInfo
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Now that the ol.renderer.Layer base class has a
getFeatureInfoForPixel method, we have to check whether the
source supports GetFeatureInfo, not the layer renderer.
2013-11-20 13:05:06 +01:00
Tom Payne
fb2878c200
Merge pull request #1296 from twpayne/improve-type-checking
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Improve type checking
2013-11-20 02:27:42 -08:00
Tom Payne
64021b130a
Improve type checking in ol.renderer.webgl.TileLayer
2013-11-20 11:13:47 +01:00
Tom Payne
06b1456499
Improve type checking in ol.renderer.webgl.Layer
2013-11-20 11:13:47 +01:00
Tom Payne
2ba33b8cad
Improve type checking in ol.renderer.webgl.ImageLayer
2013-11-20 11:13:46 +01:00
Tom Payne
a613b19360
Improve type checking in ol.renderer.Layer
2013-11-20 11:13:46 +01:00
Tom Payne
0221f74e5c
Improve type checking in ol.renderer.dom.TileLayer
2013-11-20 11:13:46 +01:00
Tom Payne
68bf12b5e1
Improve type checking in ol.renderer.dom.Map
2013-11-20 11:13:46 +01:00
Tom Payne
d3981e2891
Improve type checking in ol.renderer.canvas.Map
2013-11-20 11:13:46 +01:00
Frederic Junod
7052884913
Don't use ol.size.equals function
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To avoid creating an array on each frame (60 times per second).
2013-11-19 17:43:46 +01:00
Frederic Junod
1816d8d160
Don't set the canvas size too early
2013-11-19 16:23:21 +01:00
Frederic Junod
00186413f8
Remove canvasSize_ property
2013-11-19 16:23:21 +01:00
Tim Schaub
22da054774
Determine the callback count while iterating through all layers
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Previously, if a layer didn't have a `getFeature*ForPixel` type method, the loop count would be decremented. This means that all layers would not be considered. Instead, the callback count should be incremented before requests are made and decremented in the callback.
2013-11-13 07:36:54 -07:00
Tim Schaub
75b40a60c0
Remove ol.layer.Vector2 and associated renderer
2013-11-12 19:25:08 -07:00
Frederic Junod
ca5960666d
Be more strict with {Element} types
2013-11-12 13:53:37 +01:00
ahocevar
0ed208b710
Make renderIntent private and add a getter
2013-11-11 22:07:18 +01:00
Tim Schaub
dbc3109ddb
Only call expireTiles_ if already rendered
2013-11-07 10:30:58 -07:00
Tim Schaub
b355c1f412
When expiring tiles, consider max symbol size
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When an extent is invalidated, we have to expire tiles outside of that extent to account for symbolizer size.
2013-11-04 13:21:23 -07:00
Olivier Terral
cc3660f32a
Fix getImageElement calls in canvas and webgl renderer
2013-10-28 14:04:40 +01:00
ahocevar
33f426fd85
Merge pull request #1135 from ahocevar/no-blur
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Use integers when positioning on the target canvas
2013-10-16 09:03:08 -07:00
ahocevar
386fac2429
Use integers when positioning on the target canvas
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This avoids blurred images after view center changes (dx, dy)
and at fractional zoom levels (dw, dh).
2013-10-16 16:39:45 +02:00
Tim Schaub
b02f47a5a5
Align pixels when drawing icons or shapes
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The floor before setting the transform ensures that we translate by integer pixels for odd and even dimenstions. The round before drawing the image ensures pixels are aligned.
2013-10-15 22:12:12 -06:00
Tim Schaub
2011e02364
Avoid calling lineTo on the same pixel for polygon stroke
2013-10-14 17:07:06 -06:00
Tim Schaub
71a6c4f270
Only call lineTo if we are in a new pixel for linestring
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Rendering performance degrades as the context lineWidth increases when calling lineTo many times for the same pixel coordinate. This appears to be a widespread performance issue and is very clearly improved by only calling lineTo when in a new pixel coordinate.
2013-10-14 17:06:44 -06:00
Tim Schaub
2ee776d9f6
Support fontWeight in text symbolizer
2013-10-09 11:59:30 -06:00
Tim Schaub
539ecbdd9c
Add stroke support for text symbolizers
2013-10-07 16:17:38 -06:00
ahocevar
52552c9b18
Fire change events for multi-part geometries
2013-10-04 23:36:16 -06:00
Tim Schaub
626a319222
Accessor for polygon rings
2013-10-03 12:28:34 -06:00
Tim Schaub
64dd5cfc1f
Extend goog.events.Event for custom vector layer events
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Vector events include features and extents. In the case of feature change events, the extents array will include old and new extents for features with modified geometries.w
2013-10-03 11:25:30 -06:00
ahocevar
dbb9525515
No longer group features by geometry type
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With symbolizer literals now being geometry type specific, we no
longer need the overhead to query the RTree separately for each
geometry type and render symbolizer groups by geometry type.
The geometry type index of the FeatureCache is no longer needed.
The filtering functionality of the FeatureCache's
getFeaturesObject method can be removed because it is no longer
used.
2013-10-03 08:35:11 -06:00
ahocevar
adc1d130c8
Rename ol.renderer.canvas.VectorRenderer
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To be consistent with our naming convention, this one should be
renamed to ol.renderer.canvas.Vector.
2013-10-02 15:58:27 -06:00
Tom Payne
16729065a6
Update built shader source
2013-10-01 18:33:36 +02:00
Tom Payne
167b309242
Replace source ready flag with loading/ready/error enum
2013-09-30 13:30:54 +02:00
Tim Schaub
1aa83e133b
Remove dimension property from geometries
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This was only necessary when using the shared vertices structure.
2013-09-27 23:18:34 +01:00
ahocevar
3349bded1c
Merge pull request #1065 from ahocevar/skip-hidden
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Select interaction does not work with shape symbolizers and canvas renderer
2013-09-27 05:45:50 -07:00
Tim Schaub
bbef15e50e
Consider resolution when applying rules
2013-09-27 11:46:48 +02:00
ahocevar
c556ddd593
Skip hidden features for hit detection
2013-09-26 12:56:49 +02:00
Bruno Binet
cf4799e87c
Add support for layer min/maxResolution
2013-09-19 16:59:38 +02:00
Frederic Junod
9906497cb8
Only reset canvas transformation matrix when it has changed
2013-09-18 19:12:36 +02:00
Tim Schaub
7caaed4218
Merge pull request #1017 from tschaub/provide-objects-only
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Never use goog.provide with primitives (especially with falsely values).
2013-09-16 06:46:26 -07:00
Tim Schaub
3b20cc7b53
Rename ol.Projection to ol.proj.Projection
2013-09-15 22:01:56 -06:00
Tim Schaub
210b489a6c
Provide ol.renderer.dom instead of ol.renderer.dom.SUPPORTED
2013-09-15 15:54:41 -06:00
Tim Schaub
a2c70dba85
Provide ol.canvas instead of ol.canvas.SUPPORTED
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This is not currently used outside the library, so it is not exported.
2013-09-15 15:54:01 -06:00
Tim Schaub
54738e29eb
Export ol.webgl.SUPPORTED and provide ol.webgl
2013-09-15 15:51:17 -06:00