Commit Graph

11891 Commits

Author SHA1 Message Date
Éric Lemoine
d04b2bb2bd Fix typo 2013-01-24 10:28:28 +01:00
Tim Schaub
9bd1ab99d1 Toward tiled vector rendering 2013-01-24 02:06:40 -07:00
Tim Schaub
0845dea366 Care with transform
Since the transform method takes an arbitrary transform function, new coordinates may not be ordered in the same way as the originals.
2013-01-23 22:03:08 -07:00
ahocevar
4a54cc69ce Tiled vector rendering
This needs more work still - see inline TODOs. It also has a
major bug - rendered vector features do not scale and do not
change their offset during panning. So only the initial view is
correct.
2013-01-23 21:37:06 +01:00
Tom Payne
b0eb7a4b9b Port ol.TileCache to ol.structs.LinkedMap 2013-01-23 19:59:03 +01:00
Tom Payne
0d7196c098 Expire old textures from texture cache 2013-01-23 19:59:02 +01:00
Tom Payne
3f6ef77a5a Add ol.structs.LinkedMap.prototype.peekLastKey 2013-01-23 19:59:02 +01:00
Tom Payne
c7d0712480 Rename goog.structs.LinkedMap to ol.structs.LinkedMap 2013-01-23 19:59:02 +01:00
Shawn Brenneman
140f8c8683 Add goog.structs.LinkedMap from Closure Library 2013-01-23 19:58:50 +01:00
Tom Payne
0f3d708525 Use ol.TileCache in ol.source.DebugTileSource 2013-01-23 17:22:01 +01:00
Tom Payne
09ec444958 Use ol.TileCache in ol.source.ImageTileSource 2013-01-23 17:22:01 +01:00
Tom Payne
b034299158 Add ol.TileCache 2013-01-23 17:22:00 +01:00
Frederic Junod
7568688301 Use option object rather than positional arguments for ol.animation.create* functions 2013-01-23 17:07:55 +01:00
Tom Payne
b770aaa2f5 Add tile cache expiry infrastructure 2013-01-23 14:31:24 +01:00
Tim Schaub
07a56bfe3f Parsing GeoJSON FeatureCollection 2013-01-22 17:41:22 -07:00
Tim Schaub
35f6984e69 Unused var and some notes 2013-01-22 11:21:35 -07:00
Tom Payne
dda51ecec2 Replace ol.overlay.Overlay with ol.AnchoredElement
This commit adds several features:
- rename of class to better reflect its behaviour
- full ol.Object support
- integration with postrender event for integration with animations and
  render loop
- minimised DOM modifications
- more precise positioning
- element placed in DIV to avoid modifications to user-supplied element
- correctly handle changes to the positioning property
2013-01-22 15:12:25 +01:00
Tom Payne
4ab09d6df2 Merge pull request #140 from twpayne/array-clean-ups
Array clean ups
2013-01-22 06:00:04 -08:00
ahocevar
4e6b864e27 Making default symbolizers compiler safe 2013-01-22 14:09:04 +01:00
ahocevar
16865fc1fa Removing no longer needed Tiled Vector Source. 2013-01-22 13:24:37 +01:00
Tom Payne
f2164e5028 Export map.getLayers 2013-01-22 13:08:40 +01:00
Marc Jansen
577fc86684 Merge pull request #147 from marcjansen/goog.now
Use goog.now() instead of Date.now().
2013-01-22 03:13:15 -08:00
Marc Jansen
8d979127fc Use goog.now() instead of Date.now().
Date.now() is not supported in Internet Explorer up to IE 9. The goog.now()
method can be used as a replacement.
2013-01-22 12:01:44 +01:00
Tim Schaub
c50fcecf42 Vector rendering example
There is a ton of room for optimization here.  The vector layer renderer should only render dirty areas and could maintain a cache of rendered canvas tiles.  The vector source could have a simple spatial index for features (by tile coord).  Need to also discuss how to work with this animation framework (to avoid the excess work while waiting for tiles to load on every other layer).
2013-01-22 01:46:27 -07:00
Tim Schaub
1dd17fc88f Rendering vector layers 2013-01-22 01:36:32 -07:00
Tim Schaub
92c8c9c5df Shape extends point 2013-01-21 23:20:52 -07:00
Tim Schaub
e4132813af Shorter name 2013-01-21 18:06:14 -07:00
Tim Schaub
f80f4fab36 Symbolizer literals will be cached by the renderer 2013-01-21 18:03:25 -07:00
Tim Schaub
0f33561af2 Skeleton canvas renderer for vector layer 2013-01-21 18:02:28 -07:00
Tim Schaub
1a63bf078f Basic vector source and layer
The vector source maintains a cache of features.  These are indexed by geometry type in anticipation of the renderer's needs.
2013-01-21 17:59:09 -07:00
Tim Schaub
9543ce4d4a Initial filter package, geometry type filtering only for now 2013-01-21 17:57:12 -07:00
Tim Schaub
89bc69ccc1 Types for rings and mixed collections 2013-01-21 17:56:12 -07:00
Tim Schaub
6ef2184c83 Geometry type enumeration 2013-01-21 17:46:41 -07:00
Tim Schaub
0fad23970c Disallowing mixed geometry collections for now 2013-01-21 14:46:45 -07:00
Tim Schaub
7ef127cfac Shorter name for ol.Feature 2013-01-21 14:46:02 -07:00
Tim Schaub
b4d44f815f Add getBounds to geometry 2013-01-21 12:59:04 -07:00
Tim Schaub
216d30ddc1 Getting the nanometer precision we deserve with web mercator 2013-01-21 10:52:17 -07:00
Tim Schaub
3cf3ef629c Lint
Caught by `build.py precommit` not `build.py lint`.
2013-01-21 10:51:38 -07:00
Frédéric Junod
9969a64d81 Merge pull request #143 from fredj/get-renderer-canvas
Get renderer canvas
2013-01-21 07:09:18 -08:00
Tom Payne
c0ef84fd5d Remove stale dependencies 2013-01-21 16:07:06 +01:00
ahocevar
300c1048bd Cache and bucket fixes 2013-01-21 15:56:35 +01:00
Frederic Junod
2f2ea373ca Add ol.renderer.Map.getCanvas function. Only valid with the canvas and webgl renderers 2013-01-21 15:18:18 +01:00
Frederic Junod
c836c8d9c4 Add ol.Map.getRenderer function 2013-01-21 15:08:15 +01:00
Tom Payne
f1b11866fd Remove dependency on goog.array 2013-01-21 14:20:12 +01:00
Tom Payne
3967e17366 Use in-place filtering for pre-render functions 2013-01-21 14:20:12 +01:00
Tom Payne
d76db2005f Use for loop for iterating over layers 2013-01-21 14:20:12 +01:00
Tom Payne
7229428741 Use in-place filtering for post-render functions 2013-01-21 14:20:11 +01:00
Tom Payne
386bb636bb Add missing dependencies on goog.array 2013-01-21 14:20:11 +01:00
ahocevar
e060498fad Fixing compiler errors (mostly caused by typos) 2013-01-21 13:41:18 +01:00
Frédéric Junod
a51cd3b9bd Merge pull request #139 from fredj/easing
Add new ol.easing.elastic and ol.easing.bounce easing functions.
2013-01-21 04:36:45 -08:00