Commit Graph

26 Commits

Author SHA1 Message Date
Tim Schaub
4cf5ab4620 Use @api annotation instead of @todo api 2014-07-05 15:41:14 -04:00
Tim Schaub
c74f945817 Remove IView3D 2014-06-27 09:52:19 -04:00
Andreas Hocevar
eb6a938062 Do not document object literals as interfaces
Instead, object literals with properties that should not be
renamed can go in externs/olx.js.
2014-05-22 15:48:47 +02:00
Andreas Hocevar
fbdbbfb7a7 Get rid of stability annotations and document stability with api
This change adds a stability value to the api annotation, with
'experimental' as default value.

enum, typedef and event annotations are never exportable, but
api annotations are needed there to make them appear in the
docs.

Nested typedefs are no longer inlined recursively, because the
resulting tables get too wide with the current template.
2014-04-29 09:53:07 -06:00
Tom Payne
022a7a03e0 Use oli.FrameState instead of ol.FrameState 2014-03-10 14:48:23 +01:00
Tom Payne
4667dec7c3 Rename devicePixelRatio to pixelRatio in ol.FrameState 2014-01-15 09:46:27 +01:00
Tom Payne
610eefb932 Merge remote-tracking branch 'openlayers/master' into vector-api 2014-01-13 16:07:39 +01:00
Tom Payne
e4b815d4d6 Add optional URL for logos 2014-01-13 14:20:24 +01:00
Frederic Junod
bd1107f785 Add devicePixelRatio to ol.FrameState 2013-12-16 12:15:00 +01:00
Frederic Junod
4094ace04b Remove BACKGROUND_COLOR from ol.Map
Let the map be transparent, the background color can be set with CSS.
2013-04-24 17:38:25 +02:00
Tom Payne
8fef7b9edd Add index to frame state 2013-04-18 14:47:27 +02:00
Tom Payne
cca770097b Add logos to frame state 2013-04-05 18:27:51 +02:00
Tom Payne
00b862de10 Store focus in frame state 2013-03-27 14:34:29 +01:00
Éric Lemoine
f540dd8689 Image layer renderers add attributions to frame state 2013-02-19 15:19:44 +01:00
Tim Schaub
2bd29ff60e Only track tiles that are actually wanted
Instead of keeping track of wanted tile ranges, we can instead track wanted tiles individually.  This provides enough for the map to know how to prioritize tiles and should be more efficient (no extra calls to extend tile ranges or check for tile containment within a range).
2013-02-06 16:08:24 -07:00
Tom Payne
e6eb401e36 Add missing goog.requires 2013-01-30 23:47:13 +01:00
Tom Payne
b6f856f962 Remove unused goog.requires 2013-01-30 22:48:03 +01:00
Tom Payne
3ec2014ad1 Rename tileUsage to usedTiles 2013-01-19 15:03:01 +01:00
Tom Payne
1c524caae6 Discard unwanted tiles from tile queue 2013-01-19 15:03:01 +01:00
Tom Payne
9fbabc3696 Refactor attribution control 2013-01-16 16:34:31 +01:00
Tom Payne
9764e76975 Move pixel/coordinate matrices into frame state, remove canRotate 2013-01-14 12:46:39 +01:00
Tom Payne
5d31a44c12 Implement view hints architecture 2013-01-14 12:35:53 +01:00
Tom Payne
52df441cf8 Add tile queue 2013-01-11 16:18:07 +01:00
Tom Payne
2a6cc1ae70 Flag 2D-specific code, thanks @elemoine 2013-01-11 16:06:30 +01:00
Tom Payne
f00e299039 Register post-render functions instead of using an event 2013-01-11 15:49:21 +01:00
Tom Payne
f3cace499c Implement frame state and animation architecture 2013-01-11 15:48:24 +01:00