ahocevar
90c8fc7888
Properly unregister prepareTile listeners
2019-01-13 23:09:24 +01:00
ahocevar
54f48e9c03
Re-add missing import after rebase
2019-01-09 13:45:01 +01:00
ahocevar
0f3c0d1af4
Rename VectorImageTile to VectorRenderTile
2019-01-09 13:45:01 +01:00
ahocevar
32696638d2
Simplify vector tile code
2019-01-09 13:45:01 +01:00
ahocevar
ab797b7160
Let source set the key, like other sources do
2019-01-08 13:44:20 +01:00
ahocevar
523d3a4e8c
Let the source load source tiles
2019-01-08 13:44:19 +01:00
Frédéric Junod
cf6b1ca1cc
Merge pull request #9072 from fredj/rm_layerStates
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Remove 'layerStates' property from the FrameState
2019-01-07 10:11:52 +01:00
ahocevar
409c962caf
Reset lastDragTime when condition is not met
2018-12-21 22:26:05 +01:00
Frederic Junod
5195adea85
Remove 'layerStates' property from the FrameState
2018-12-18 09:49:38 +01:00
Frederic Junod
0ec769c234
Remove getChecksum functions
2018-12-14 13:00:35 +01:00
Frederic Junod
1bb1e3c542
Remove Atlas and AtlasManager
2018-12-14 13:00:35 +01:00
ahocevar
80ebb8142c
Avoid unexpected behavior when passing string coordinates
2018-12-13 19:07:12 +01:00
Andreas Hocevar
0cda18f58a
Merge pull request #9008 from ahocevar/decouple-group-creation
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Decouple render instruction creation from rendering
2018-12-07 14:33:54 +01:00
Andreas Hocevar
1c4cfc9559
Merge pull request #9024 from ahocevar/imagelayer-events
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Add prerender and postrender events for Image layer
2018-12-07 07:46:39 +01:00
ahocevar
6cabb9dd0b
Remove drag segments of removed features
2018-12-05 12:02:35 +01:00
ahocevar
df59b894b1
Make tile keys stable to avoid TileQueue confusion
2018-12-04 11:09:51 +01:00
ahocevar
976863c376
Add prerender and postrender events for Image layer
2018-12-02 21:05:20 +01:00
ahocevar
fbf98a44ea
Streamline tile preparation and remove unused code
2018-11-29 22:35:46 +01:00
ahocevar
2ce8fa6f10
Render only when we have time, and not during interaction/animation
2018-11-28 14:42:41 +01:00
ahocevar
82e2a84862
Remove interim tile handling for now
2018-11-28 14:42:41 +01:00
ahocevar
f4aec3fd01
Remove unused Builder/Executor functions and members
2018-11-25 20:06:37 +01:00
Frederic Junod
e66a84c897
Add imageRatio option for VectorImage layers
2018-11-22 09:38:08 +01:00
Tim Schaub
e9a30c5cb7
Use standard tile coords
2018-11-21 11:14:17 -07:00
Tim Schaub
37c987de0a
Move quadKey function to the one place it is used
2018-11-21 10:10:51 -07:00
Tim Schaub
c6be2c7ff5
Merge pull request #8977 from jahow/add-webgl-rendering-tests
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Add WebGL rendering tests & improve the WebGLHelper API
2018-11-20 03:59:06 -08:00
Tim Schaub
8b50c3c6cb
Pass along the ability to measure and cache text width
2018-11-19 15:34:48 -07:00
jahow
6b82cf0b84
Simplified the API of WebGLHelper
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Now the shader and program caches are simply arrays of native WebGL created objects.
The WebGLHelper simply takes the sources of the frag and vert shader and produces a program.
This removes 2 classes & reduces the general verbosity of the API.
Also a `getShaderCompilationErrors` was added on `WebGLHelper` to help debug GLSL errors.
2018-11-19 13:11:23 +01:00
Frédéric Junod
140e8b59bb
Merge pull request #8968 from fredj/Object.values
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Use Object.values if available
2018-11-18 00:16:01 +01:00
Tim Schaub
5d528dca3b
Target, source arg order for make* transform functions
2018-11-17 16:28:29 +01:00
Tim Schaub
db1f432197
Function for making a scale transform
2018-11-17 16:28:27 +01:00
Tim Schaub
63cf21b668
Dedicated function for inverting a transform without modifying the source
2018-11-17 16:28:27 +01:00
Frederic Junod
4a3a53c725
Use Object.values if available
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As `Object.values`, the arguments now can't be `null` or `undefined`.
2018-11-17 14:59:36 +01:00
Frederic Junod
6219e31e40
Add index to the Collection events
2018-11-17 08:43:35 +01:00
ahocevar
95c16cfa11
Fix vector tile renderer test
2018-11-16 17:05:44 +01:00
ahocevar
edbe2316ef
Lazily create interim tiles (fixes most tests)
2018-11-16 15:03:28 +01:00
Tim Schaub
9eb5808844
Test that postrender is dispatched (again)
2018-11-16 14:57:18 +01:00
Tim Schaub
96437e3875
Test prerender and postrender events for a vector layer
2018-11-16 14:57:18 +01:00
Tim Schaub
3ecc6d60d2
The forEachLayerAtPixel method calls getDataAtPixel for each layer renderer
2018-11-16 14:57:17 +01:00
Tim Schaub
47ecd508fa
Test hybrid mode in vt constructor
2018-11-16 14:57:17 +01:00
Tim Schaub
7a82904a3b
Unused intermediate canvas renderer
2018-11-16 14:57:13 +01:00
Tim Schaub
20e5841aed
Remove vector mode for vector tile rendering
2018-11-16 14:56:48 +01:00
Tim Schaub
433ab97d1c
End of composeFrame
2018-11-16 14:56:48 +01:00
Tim Schaub
c612cce591
Give the map some height for the box tests
2018-11-16 14:56:47 +01:00
Tim Schaub
f2cab1fcbb
Give the map some height for scale line tests
2018-11-16 14:56:47 +01:00
Tim Schaub
b3903df156
Use the composite renderer
2018-11-16 14:56:47 +01:00
Olivier Guyot
40d5f4efe7
Added unit tests for the WebGLHelper class
2018-11-16 14:05:06 +01:00
Olivier Guyot
72cf7b13fa
removed existing webgl rendering unit tests
2018-11-16 14:05:04 +01:00
Andreas Hocevar
36cf7227c0
Merge pull request #8926 from gberaudo/replay_refactoring
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Uncouple replay creation and rendering
2018-11-16 13:54:18 +01:00
Frederic Junod
0ed7f76ad0
Port polygon-style rendering test
2018-11-16 13:40:11 +01:00
Guillaume Beraudo
81d0bc21d5
Pass instructions to executor constructor
2018-11-16 12:36:50 +01:00