Commit Graph

3216 Commits

Author SHA1 Message Date
ahocevar
90c8fc7888 Properly unregister prepareTile listeners 2019-01-13 23:09:24 +01:00
ahocevar
54f48e9c03 Re-add missing import after rebase 2019-01-09 13:45:01 +01:00
ahocevar
0f3c0d1af4 Rename VectorImageTile to VectorRenderTile 2019-01-09 13:45:01 +01:00
ahocevar
32696638d2 Simplify vector tile code 2019-01-09 13:45:01 +01:00
ahocevar
ab797b7160 Let source set the key, like other sources do 2019-01-08 13:44:20 +01:00
ahocevar
523d3a4e8c Let the source load source tiles 2019-01-08 13:44:19 +01:00
Frédéric Junod
cf6b1ca1cc Merge pull request #9072 from fredj/rm_layerStates
Remove 'layerStates' property from the FrameState
2019-01-07 10:11:52 +01:00
ahocevar
409c962caf Reset lastDragTime when condition is not met 2018-12-21 22:26:05 +01:00
Frederic Junod
5195adea85 Remove 'layerStates' property from the FrameState 2018-12-18 09:49:38 +01:00
Frederic Junod
0ec769c234 Remove getChecksum functions 2018-12-14 13:00:35 +01:00
Frederic Junod
1bb1e3c542 Remove Atlas and AtlasManager 2018-12-14 13:00:35 +01:00
ahocevar
80ebb8142c Avoid unexpected behavior when passing string coordinates 2018-12-13 19:07:12 +01:00
Andreas Hocevar
0cda18f58a Merge pull request #9008 from ahocevar/decouple-group-creation
Decouple render instruction creation from rendering
2018-12-07 14:33:54 +01:00
Andreas Hocevar
1c4cfc9559 Merge pull request #9024 from ahocevar/imagelayer-events
Add prerender and postrender events for Image layer
2018-12-07 07:46:39 +01:00
ahocevar
6cabb9dd0b Remove drag segments of removed features 2018-12-05 12:02:35 +01:00
ahocevar
df59b894b1 Make tile keys stable to avoid TileQueue confusion 2018-12-04 11:09:51 +01:00
ahocevar
976863c376 Add prerender and postrender events for Image layer 2018-12-02 21:05:20 +01:00
ahocevar
fbf98a44ea Streamline tile preparation and remove unused code 2018-11-29 22:35:46 +01:00
ahocevar
2ce8fa6f10 Render only when we have time, and not during interaction/animation 2018-11-28 14:42:41 +01:00
ahocevar
82e2a84862 Remove interim tile handling for now 2018-11-28 14:42:41 +01:00
ahocevar
f4aec3fd01 Remove unused Builder/Executor functions and members 2018-11-25 20:06:37 +01:00
Frederic Junod
e66a84c897 Add imageRatio option for VectorImage layers 2018-11-22 09:38:08 +01:00
Tim Schaub
e9a30c5cb7 Use standard tile coords 2018-11-21 11:14:17 -07:00
Tim Schaub
37c987de0a Move quadKey function to the one place it is used 2018-11-21 10:10:51 -07:00
Tim Schaub
c6be2c7ff5 Merge pull request #8977 from jahow/add-webgl-rendering-tests
Add WebGL rendering tests & improve the WebGLHelper API
2018-11-20 03:59:06 -08:00
Tim Schaub
8b50c3c6cb Pass along the ability to measure and cache text width 2018-11-19 15:34:48 -07:00
jahow
6b82cf0b84 Simplified the API of WebGLHelper
Now the shader and program caches are simply arrays of native WebGL created objects.
The WebGLHelper simply takes the sources of the frag and vert shader and produces a program.

This removes 2 classes & reduces the general verbosity of the API.

Also a `getShaderCompilationErrors` was added on `WebGLHelper` to help debug GLSL errors.
2018-11-19 13:11:23 +01:00
Frédéric Junod
140e8b59bb Merge pull request #8968 from fredj/Object.values
Use Object.values if available
2018-11-18 00:16:01 +01:00
Tim Schaub
5d528dca3b Target, source arg order for make* transform functions 2018-11-17 16:28:29 +01:00
Tim Schaub
db1f432197 Function for making a scale transform 2018-11-17 16:28:27 +01:00
Tim Schaub
63cf21b668 Dedicated function for inverting a transform without modifying the source 2018-11-17 16:28:27 +01:00
Frederic Junod
4a3a53c725 Use Object.values if available
As `Object.values`, the arguments now can't be `null` or `undefined`.
2018-11-17 14:59:36 +01:00
Frederic Junod
6219e31e40 Add index to the Collection events 2018-11-17 08:43:35 +01:00
ahocevar
95c16cfa11 Fix vector tile renderer test 2018-11-16 17:05:44 +01:00
ahocevar
edbe2316ef Lazily create interim tiles (fixes most tests) 2018-11-16 15:03:28 +01:00
Tim Schaub
9eb5808844 Test that postrender is dispatched (again) 2018-11-16 14:57:18 +01:00
Tim Schaub
96437e3875 Test prerender and postrender events for a vector layer 2018-11-16 14:57:18 +01:00
Tim Schaub
3ecc6d60d2 The forEachLayerAtPixel method calls getDataAtPixel for each layer renderer 2018-11-16 14:57:17 +01:00
Tim Schaub
47ecd508fa Test hybrid mode in vt constructor 2018-11-16 14:57:17 +01:00
Tim Schaub
7a82904a3b Unused intermediate canvas renderer 2018-11-16 14:57:13 +01:00
Tim Schaub
20e5841aed Remove vector mode for vector tile rendering 2018-11-16 14:56:48 +01:00
Tim Schaub
433ab97d1c End of composeFrame 2018-11-16 14:56:48 +01:00
Tim Schaub
c612cce591 Give the map some height for the box tests 2018-11-16 14:56:47 +01:00
Tim Schaub
f2cab1fcbb Give the map some height for scale line tests 2018-11-16 14:56:47 +01:00
Tim Schaub
b3903df156 Use the composite renderer 2018-11-16 14:56:47 +01:00
Olivier Guyot
40d5f4efe7 Added unit tests for the WebGLHelper class 2018-11-16 14:05:06 +01:00
Olivier Guyot
72cf7b13fa removed existing webgl rendering unit tests 2018-11-16 14:05:04 +01:00
Andreas Hocevar
36cf7227c0 Merge pull request #8926 from gberaudo/replay_refactoring
Uncouple replay creation and rendering
2018-11-16 13:54:18 +01:00
Frederic Junod
0ed7f76ad0 Port polygon-style rendering test 2018-11-16 13:40:11 +01:00
Guillaume Beraudo
81d0bc21d5 Pass instructions to executor constructor 2018-11-16 12:36:50 +01:00