Commit Graph

761 Commits

Author SHA1 Message Date
Frederic Junod
11f1c693a8 Rename _ol_render_ReplayType_ to ReplayType 2017-12-18 16:39:07 +01:00
Frederic Junod
a7b743da07 Rename _ol_TileRange_ to TileRange 2017-12-18 10:33:41 +01:00
Frédéric Junod
8e01078492 Merge pull request #7612 from fredj/_ol_ext_import
Better import name for _ol_ext_* import
2017-12-17 08:17:05 +01:00
Tim Schaub
b7e9b8b461 Remove logos 2017-12-16 08:46:50 -07:00
Frederic Junod
22ed6a8a2f Better import name for _ol_ext_* import 2017-12-16 09:07:13 +01:00
Marc Jansen
479c7a4668 Rename _ol_events_EventType_ to EventType 2017-12-15 16:19:03 +01:00
Frederic Junod
2498bba90a Named exports from ol/functions 2017-12-15 13:44:32 +01:00
Frédéric Junod
083d48b9cb Merge pull request #7586 from fredj/ne_dom
Named exports from ol/dom
2017-12-14 13:29:36 +01:00
Tim Schaub
6f72ffe498 Named exports from ol/proj 2017-12-14 13:08:40 +01:00
Frederic Junod
f6627c4d4e Named exports from ol/dom 2017-12-14 12:27:09 +01:00
Andreas Hocevar
c0c43bca84 Use named imports from extent 2017-12-13 14:05:42 +01:00
Tim Schaub
f403a06967 Move ENABLE_RASTER_REPROJECTION to a temporary place 2017-12-12 17:30:59 -07:00
Tim Schaub
87295a74dd Use named exports from ol/index.js 2017-12-12 12:34:23 -07:00
Tim Schaub
7f47883c48 Transformed 2017-12-12 06:53:18 -07:00
Tim Schaub
1cdb6a66f0 Imports cased like the filename 2017-12-12 06:53:17 -07:00
Andreas Hocevar
e318b63dff Handle skipping and unskipping features with renderMode: 'image' 2017-12-10 23:54:46 +01:00
Andreas Hocevar
4d971029f9 Only compose image vector frame when the replay group has changed 2017-12-08 10:53:45 +01:00
Andreas Hocevar
8135bd43a6 Revert "Merge pull request #7530 from raiyni/crossing-dateline"
This reverts commit fca0b0771d, reversing
changes made to c3db3e2f6f.
2017-12-07 00:08:59 +01:00
Ron Young
19bceff077 Check forward/back 1 world if wrapping 2017-11-30 14:23:42 -06:00
Andreas Hocevar
ac195c46b1 Reuse declutter tree for hit detection
Replaying for hit detection no longer declutters, but uses the declutter tree
from the previous rendered frame.
2017-11-28 01:36:47 +01:00
Andreas Hocevar
3c806f924e Address review comments 2017-11-27 17:54:16 +01:00
Andreas Hocevar
dde81d8585 Add renderMode option to ol.layer.Vector
This also deprecates ol.source.ImageVector.
2017-11-27 09:48:52 +01:00
Nicholas Latham
397c03a6b6 Use getGeometry
Use getGeometry for compatibility between RenderFeature and Feature
2017-11-23 15:13:47 +13:00
Andreas Hocevar
006f8d49ec Reset rotation after rendering 2017-11-16 17:22:05 +01:00
Tim Schaub
dbeef9f73e Use wrapped tile coord for getting feature at coordinate 2017-11-06 10:53:44 -07:00
Andreas Hocevar
7f865b8520 Check if fonts are available and redraw when label cache was cleared 2017-11-03 13:04:06 +01:00
Andreas Hocevar
4a73754b93 Entertain the compiler 2017-10-31 11:33:48 +01:00
Andreas Hocevar
53a2cf55f1 Fix hit detection for decluttered layers 2017-10-31 11:33:48 +01:00
Andreas Hocevar
08af207724 Add decluttering for images and text 2017-10-31 11:33:48 +01:00
Andreas Hocevar
dbeb3d2795 Only render parts of source tile that are needed for the view tile 2017-10-31 11:33:48 +01:00
Tim Schaub
2dd8fdb5b7 Reworked attribution handling 2017-10-08 20:29:02 -06:00
Tim Schaub
ad4a258c87 Only clear the canvas when needed 2017-10-06 09:12:52 -06:00
Tim Schaub
68a1a497b0 Don't look for alt tiles if alpha is 1 2017-09-27 11:55:45 -06:00
Tim Schaub
8033e25663 Vector tile rendering requires canvas to be cleared 2017-09-27 11:55:45 -06:00
Tim Schaub
79e9dc8128 Render the view resolution tiles last 2017-09-27 11:55:45 -06:00
Tim Schaub
0f53d04361 Only clear canvas when necessary, add tests 2017-09-27 11:55:45 -06:00
Tim Schaub
ecc2a9059e Check for alt tiles when in transition, always prefer higher z 2017-09-27 11:55:45 -06:00
Tim Schaub
f7bfee8497 Ensure tile transitions complete 2017-09-27 11:55:45 -06:00
Tim Schaub
16e6d13700 Make tile transitions configurable 2017-09-27 11:55:45 -06:00
Tim Schaub
76726a3a6f Render tiles with an opacity transition 2017-09-27 11:55:45 -06:00
Andreas Hocevar
c15aa414bd Fix hit detection for image layers 2017-09-06 07:33:07 +02:00
Tim Schaub
f77c9180a0 Merge pull request #7209 from tschaub/work-with-z
Remove grid.getTileRangeForExtentAndResolution()
2017-09-02 15:14:17 -06:00
Tim Schaub
5e6a4e8cb7 Avoid unnecessary calls to tileGrid.getZForResolution() 2017-09-02 14:34:08 -06:00
Andreas Hocevar
ba3570a268 Remove unnecessary array creation 2017-09-01 13:56:14 +02:00
Andreas Hocevar
6469d3e864 Handle pixelRatio on replay creation instead of replay 2017-08-31 21:41:07 +02:00
Andreas Hocevar
35bd92b713 Prerender labels and cache them as images 2017-08-31 21:41:07 +02:00
Andreas Hocevar
4b4f383043 Transform tile-pixels coordinates only once
This allows us to simplify the vector tile renderer significantly, because
there are no more coordinates that need special tile-pixel handling.
2017-08-28 19:32:16 +02:00
Andreas Hocevar
44558b7c89 Merge pull request #7125 from ahocevar/remove-error-vector-tiles
Do not try to render error tiles from VectorTile source
2017-08-15 16:34:16 -04:00
Tim Schaub
8a08ab6463 Correct types 2017-08-15 15:37:37 -04:00
Tim Schaub
9271df7e1d Pluggable renderers 2017-08-15 15:37:37 -04:00