Commit Graph

715 Commits

Author SHA1 Message Date
Andreas Hocevar
0bf7e95619 Merge pull request #7477 from ahocevar/text-style-keys
Make text states available for replay time
2017-11-16 19:59:45 +01:00
Andreas Hocevar
c35789ba73 Add and improve tests 2017-11-16 11:52:26 +01:00
Andreas Hocevar
ad8e4debbe Make text states available for replay time 2017-11-16 00:39:27 +01:00
Andreas Hocevar
febbba78dc Reset text measurements when available fonts change 2017-11-15 18:44:26 +01:00
Andreas Hocevar
53b85a9192 Add rendering tests 2017-11-13 13:58:11 +01:00
Andreas Hocevar
df90f1b78c Reuse more code 2017-11-12 22:49:32 +01:00
Andreas Hocevar
1afc686af9 Add text background rendering and text padding 2017-11-12 22:49:32 +01:00
Andreas Hocevar
6cc3c47d95 Merge pull request #7440 from ahocevar/font-load
Attempt to make font loading tests more stable
2017-11-10 10:09:42 +01:00
Andreas Hocevar
4324d49813 Attempt to make font loading tests more stable
Also changes things to use setInterval() instead of setTimeout().
2017-11-10 08:34:30 +01:00
Andreas Hocevar
c6eca804f9 Refactor stroke style management to reuse code 2017-11-10 01:16:18 +01:00
Andreas Hocevar
47e6918072 Refactor setTextStyle() for better readability 2017-11-09 16:42:41 +01:00
Andreas Hocevar
72eb8ab5e8 Define font as variable 2017-11-03 13:52:06 +01:00
Andreas Hocevar
5483fa3181 More efficient font checking loop 2017-11-03 13:52:06 +01:00
Andreas Hocevar
8c46f6d1f0 Workaround for a Safari issue 2017-11-03 13:04:06 +01:00
Andreas Hocevar
7f865b8520 Check if fonts are available and redraw when label cache was cleared 2017-11-03 13:04:06 +01:00
Andreas Hocevar
431d570b91 Only split text at line angle changes 2017-11-03 11:26:38 +01:00
Andreas Hocevar
306851d6ee Consistent naming of declutterTree 2017-11-03 10:36:28 +01:00
Andreas Hocevar
e6ae029d08 Improve text rendering performance 2017-10-31 11:33:48 +01:00
Andreas Hocevar
6ce201c429 Do not render text along oversimplified geometries 2017-10-31 11:33:48 +01:00
Andreas Hocevar
b29e74d1ab Measure height only once per font 2017-10-31 11:33:48 +01:00
Andreas Hocevar
4a73754b93 Entertain the compiler 2017-10-31 11:33:48 +01:00
Andreas Hocevar
53a2cf55f1 Fix hit detection for decluttered layers 2017-10-31 11:33:48 +01:00
Andreas Hocevar
f4506d87eb Use existing sort function 2017-10-31 11:33:48 +01:00
Andreas Hocevar
80e67bac7a Give lower z-index priority (painter's order) 2017-10-31 11:33:48 +01:00
Andreas Hocevar
b3f9e4e8ef Improve documentation 2017-10-31 11:33:48 +01:00
Andreas Hocevar
08af207724 Add decluttering for images and text 2017-10-31 11:33:48 +01:00
Andreas Hocevar
5ebc969599 Support line and polygon label points for ol.render.Feature 2017-10-31 11:33:48 +01:00
Andreas Hocevar
742a71cd4b Only render images when visible 2017-10-31 11:33:48 +01:00
Andreas Hocevar
8dbaf29fca Calculate correct text box size 2017-10-12 00:35:22 +02:00
Andreas Hocevar
380690a6a3 Pre-render text images for configured scale 2017-10-11 15:51:15 +02:00
Andreas Hocevar
dcf38c22e2 Merge pull request #7345 from ahocevar/line-width
Handle different lineWidth scaling in Safari
2017-10-11 08:56:34 +02:00
Andreas Hocevar
d0092ecd18 Handle different lineWidth scaling in Safari 2017-10-11 00:40:14 +02:00
Andreas Hocevar
1fcb94a29c Make text height detection independent of css settings 2017-10-11 00:21:29 +02:00
Andreas Hocevar
02e23e3cd0 Take pixel ratio into account for text stroke 2017-10-09 18:51:45 +02:00
Andreas Hocevar
fdacd368f7 Fix multipoint instruction set 2017-09-29 13:17:07 +02:00
Andreas Hocevar
325fac6886 Consider polygon labels only when they fit the intersection length 2017-09-27 18:06:30 +02:00
Andreas Hocevar
ca11fd00c1 Fix vertical stroke/fill alignment for text along lines 2017-09-24 22:54:45 +02:00
Andreas Hocevar
e2ebd05624 Use a stricter type for chars_ 2017-09-12 11:27:26 +02:00
Andreas Hocevar
94a4554083 Find longest straight chunk when textAlign is not set 2017-09-11 16:54:28 +02:00
Andreas Hocevar
efc86d59b0 Implement text rendering along paths
This commit also changes the TextReplay.drawText() signature, and moves
geometry calculation into drawText(). This improves performance where no
text needs to be rendered (TextStyle.getText() == ''), which is used often
in applications.
2017-09-11 16:54:27 +02:00
Andreas Hocevar
56a7f9f027 Help the compiler understand 2017-09-01 16:44:27 +02:00
Andreas Hocevar
6469d3e864 Handle pixelRatio on replay creation instead of replay 2017-08-31 21:41:07 +02:00
Andreas Hocevar
35bd92b713 Prerender labels and cache them as images 2017-08-31 21:41:07 +02:00
Andreas Hocevar
cf8c72c992 Fix provide/require structure for autogenerated shader files 2017-08-29 23:11:24 +02:00
Andreas Hocevar
4b4f383043 Transform tile-pixels coordinates only once
This allows us to simplify the vector tile renderer significantly, because
there are no more coordinates that need special tile-pixel handling.
2017-08-28 19:32:16 +02:00
Tim Schaub
d19dfa0775 Remove unused requires 2017-08-17 14:46:18 -04:00
Andreas Hocevar
5161a99925 Remove ol.ENABLE_WEBGL condition from webgl files 2017-08-17 13:21:53 -04:00
Tim Schaub
8a08ab6463 Correct types 2017-08-15 15:37:37 -04:00
GaborFarkas
f1685cbe4f Add immediate WebGL text renderer 2017-08-12 14:52:08 +02:00
GaborFarkas
d3c2c7f96d Fix hole bridging issue freezing the renderer 2017-08-12 14:52:08 +02:00