Commit Graph

13 Commits

Author SHA1 Message Date
Éric Lemoine 28e51740c6 Address precision/jitter problems
Address precision/jitter problems by using coordinates relative to the Replay max extent rather that the world.
2014-11-03 17:45:50 +01:00
Éric Lemoine 209d39a460 Support image opacity 2014-11-03 16:50:33 +01:00
Éric Lemoine 05bbfd58a8 Support image anchor 2014-11-03 15:40:00 +01:00
Éric Lemoine 2c92d9a709 Fix drawElement call 2014-11-03 14:54:41 +01:00
Éric Lemoine 14d7f2a797 Delete ImageReplay textures 2014-11-03 14:16:32 +01:00
Éric Lemoine 4534bb8861 Make shaders closer to WebGL image replay 2014-11-03 13:46:34 +01:00
Éric Lemoine 495a7c95a1 Clearer comment 2014-10-31 15:42:52 +01:00
Éric Lemoine 64bc8f74be Better typing, fewer arrays 2014-10-31 15:41:25 +01:00
Éric Lemoine 8bff6a1abe Flatten the WebGL replay class hierarchy 2014-10-31 15:23:50 +01:00
Éric Lemoine 9201312737 Add support for icon sprites 2014-10-31 11:16:51 +01:00
Éric Lemoine bbea205a9c Use texture to draw points with WebGL 2014-10-27 09:18:19 +01:00
Éric Lemoine c8225e49b1 Use triangles to draw points with WebGL 2014-10-27 09:18:19 +01:00
Éric Lemoine 33adcd3903 Add very basic webgl vector renderer 2014-10-27 09:18:19 +01:00