Fix hit detection on retina displays

This commit is contained in:
Éric Lemoine
2014-01-13 14:10:51 +01:00
parent 15b649ecd4
commit ffcd4e8cc2
3 changed files with 42 additions and 54 deletions

View File

@@ -42,18 +42,11 @@ ol.render.canvas.Instruction = {
/**
* @constructor
* @implements {ol.render.IRender}
* @param {number} pixelRatio Pixel ratio.
* @param {number} tolerance Tolerance.
* @protected
* @struct
*/
ol.render.canvas.Replay = function(pixelRatio, tolerance) {
/**
* @protected
* @type {number}
*/
this.pixelRatio = pixelRatio;
ol.render.canvas.Replay = function(tolerance) {
/**
* @protected
@@ -160,6 +153,7 @@ ol.render.canvas.Replay.prototype.beginGeometry = function(geometry) {
/**
* @private
* @param {CanvasRenderingContext2D} context Context.
* @param {number} pixelRatio Pixel ratio.
* @param {goog.vec.Mat4.Number} transform Transform.
* @param {function(ol.geom.Geometry): boolean} renderGeometryFunction Render
* geometry function.
@@ -170,8 +164,8 @@ ol.render.canvas.Replay.prototype.beginGeometry = function(geometry) {
* @template T
*/
ol.render.canvas.Replay.prototype.replay_ =
function(context, transform, renderGeometryFunction, instructions,
geometryCallback) {
function(context, pixelRatio, transform, renderGeometryFunction,
instructions, geometryCallback) {
/** @type {Array.<number>} */
var pixelCoordinates;
if (ol.vec.Mat4.equals2D(transform, this.renderedTransform_)) {
@@ -212,13 +206,13 @@ ol.render.canvas.Replay.prototype.replay_ =
var image = /** @type {HTMLCanvasElement|HTMLVideoElement|Image} */
(instruction[3]);
// Remaining arguments in DRAW_IMAGE are in alphabetical order
var anchorX = /** @type {number} */ (instruction[4]);
var anchorY = /** @type {number} */ (instruction[5]);
var height = /** @type {number} */ (instruction[6]);
var anchorX = /** @type {number} */ (instruction[4]) * pixelRatio;
var anchorY = /** @type {number} */ (instruction[5]) * pixelRatio;
var height = /** @type {number} */ (instruction[6]) * pixelRatio;
var rotation = /** @type {number} */ (instruction[7]);
var scale = /** @type {number} */ (instruction[8]);
var snapToPixel = /** @type {boolean|undefined} */ (instruction[9]);
var width = /** @type {number} */ (instruction[10]);
var width = /** @type {number} */ (instruction[10]) * pixelRatio;
for (; d < dd; d += 2) {
var x = pixelCoordinates[d] - anchorX;
var y = pixelCoordinates[d + 1] - anchorY;
@@ -281,7 +275,7 @@ ol.render.canvas.Replay.prototype.replay_ =
goog.asserts.assert(goog.isNumber(instruction[5]));
goog.asserts.assert(!goog.isNull(instruction[6]));
context.strokeStyle = /** @type {string} */ (instruction[1]);
context.lineWidth = /** @type {number} */ (instruction[2]);
context.lineWidth = /** @type {number} */ (instruction[2]) * pixelRatio;
context.lineCap = /** @type {string} */ (instruction[3]);
context.lineJoin = /** @type {string} */ (instruction[4]);
context.miterLimit = /** @type {number} */ (instruction[5]);
@@ -305,6 +299,7 @@ ol.render.canvas.Replay.prototype.replay_ =
/**
* @param {CanvasRenderingContext2D} context Context.
* @param {number} pixelRatio Pixel ratio.
* @param {goog.vec.Mat4.Number} transform Transform.
* @param {function(ol.geom.Geometry): boolean} renderGeometryFunction Render
* geometry function.
@@ -312,9 +307,9 @@ ol.render.canvas.Replay.prototype.replay_ =
* @template T
*/
ol.render.canvas.Replay.prototype.replay =
function(context, transform, renderGeometryFunction) {
function(context, pixelRatio, transform, renderGeometryFunction) {
var instructions = this.instructions;
return this.replay_(context, transform, renderGeometryFunction,
return this.replay_(context, pixelRatio, transform, renderGeometryFunction,
instructions, undefined);
};
@@ -332,7 +327,7 @@ ol.render.canvas.Replay.prototype.replay =
ol.render.canvas.Replay.prototype.replayHitDetection =
function(context, transform, renderGeometryFunction, opt_geometryCallback) {
var instructions = this.hitDetectionInstructions;
return this.replay_(context, transform, renderGeometryFunction,
return this.replay_(context, 1, transform, renderGeometryFunction,
instructions, opt_geometryCallback);
};
@@ -478,14 +473,13 @@ ol.render.canvas.Replay.prototype.setTextStyle = goog.abstractMethod;
/**
* @constructor
* @extends {ol.render.canvas.Replay}
* @param {number} pixelRatio Pixel ratio.
* @param {number} tolerance Tolerance.
* @protected
* @struct
*/
ol.render.canvas.ImageReplay = function(pixelRatio, tolerance) {
ol.render.canvas.ImageReplay = function(tolerance) {
goog.base(this, pixelRatio, tolerance);
goog.base(this, tolerance);
/**
* @private
@@ -667,15 +661,15 @@ ol.render.canvas.ImageReplay.prototype.setImageStyle = function(imageStyle) {
goog.asserts.assert(!goog.isNull(hitDetectionImage));
var image = imageStyle.getImage(1);
goog.asserts.assert(!goog.isNull(image));
this.anchorX_ = anchor[0] * this.pixelRatio;
this.anchorY_ = anchor[1] * this.pixelRatio;
this.anchorX_ = anchor[0];
this.anchorY_ = anchor[1];
this.hitDetectionImage_ = hitDetectionImage;
this.image_ = image;
this.height_ = size[1] * this.pixelRatio;
this.height_ = size[1];
this.rotation_ = imageStyle.getRotation();
this.scale_ = imageStyle.getScale();
this.snapToPixel_ = imageStyle.getSnapToPixel();
this.width_ = size[0] * this.pixelRatio;
this.width_ = size[0];
};
@@ -683,14 +677,13 @@ ol.render.canvas.ImageReplay.prototype.setImageStyle = function(imageStyle) {
/**
* @constructor
* @extends {ol.render.canvas.Replay}
* @param {number} pixelRatio Pixel ratio.
* @param {number} tolerance Tolerance.
* @protected
* @struct
*/
ol.render.canvas.LineStringReplay = function(pixelRatio, tolerance) {
ol.render.canvas.LineStringReplay = function(tolerance) {
goog.base(this, pixelRatio, tolerance);
goog.base(this, tolerance);
/**
* @private
@@ -889,8 +882,8 @@ ol.render.canvas.LineStringReplay.prototype.setFillStrokeStyle =
this.state_.lineJoin = goog.isDef(strokeStyleLineJoin) ?
strokeStyleLineJoin : ol.render.canvas.defaultLineJoin;
var strokeStyleWidth = strokeStyle.getWidth();
this.state_.lineWidth = this.pixelRatio * (goog.isDef(strokeStyleWidth) ?
strokeStyleWidth : ol.render.canvas.defaultLineWidth);
this.state_.lineWidth = goog.isDef(strokeStyleWidth) ?
strokeStyleWidth : ol.render.canvas.defaultLineWidth;
var strokeStyleMiterLimit = strokeStyle.getMiterLimit();
this.state_.miterLimit = goog.isDef(strokeStyleMiterLimit) ?
strokeStyleMiterLimit : ol.render.canvas.defaultMiterLimit;
@@ -901,14 +894,13 @@ ol.render.canvas.LineStringReplay.prototype.setFillStrokeStyle =
/**
* @constructor
* @extends {ol.render.canvas.Replay}
* @param {number} pixelRatio Pixel ratio.
* @param {number} tolerance Tolerance.
* @protected
* @struct
*/
ol.render.canvas.PolygonReplay = function(pixelRatio, tolerance) {
ol.render.canvas.PolygonReplay = function(tolerance) {
goog.base(this, pixelRatio, tolerance);
goog.base(this, tolerance);
/**
* @private
@@ -1121,8 +1113,8 @@ ol.render.canvas.PolygonReplay.prototype.setFillStrokeStyle =
state.lineJoin = goog.isDef(strokeStyleLineJoin) ?
strokeStyleLineJoin : ol.render.canvas.defaultLineJoin;
var strokeStyleWidth = strokeStyle.getWidth();
state.lineWidth = this.pixelRatio * (goog.isDef(strokeStyleWidth) ?
strokeStyleWidth : ol.render.canvas.defaultLineWidth);
state.lineWidth = goog.isDef(strokeStyleWidth) ?
strokeStyleWidth : ol.render.canvas.defaultLineWidth;
var strokeStyleMiterLimit = strokeStyle.getMiterLimit();
state.miterLimit = goog.isDef(strokeStyleMiterLimit) ?
strokeStyleMiterLimit : ol.render.canvas.defaultMiterLimit;
@@ -1184,17 +1176,10 @@ ol.render.canvas.PolygonReplay.prototype.setFillStrokeStyles_ = function() {
/**
* @constructor
* @implements {ol.render.IReplayGroup}
* @param {number} pixelRatio Pixel ratio.
* @param {number} tolerance Tolerance.
* @struct
*/
ol.render.canvas.ReplayGroup = function(pixelRatio, tolerance) {
/**
* @private
* @type {number}
*/
this.pixelRatio_ = pixelRatio;
ol.render.canvas.ReplayGroup = function(tolerance) {
/**
* @private
@@ -1236,6 +1221,7 @@ ol.render.canvas.ReplayGroup = function(pixelRatio, tolerance) {
/**
* @param {CanvasRenderingContext2D} context Context.
* @param {ol.Extent} extent Extent.
* @param {number} pixelRatio Pixel ratio.
* @param {goog.vec.Mat4.Number} transform Transform.
* @param {function(ol.geom.Geometry): boolean} renderGeometryFunction Render
* geometry function.
@@ -1243,12 +1229,12 @@ ol.render.canvas.ReplayGroup = function(pixelRatio, tolerance) {
* @template T
*/
ol.render.canvas.ReplayGroup.prototype.replay = function(context, extent,
transform, renderGeometryFunction) {
pixelRatio, transform, renderGeometryFunction) {
/** @type {Array.<number>} */
var zs = goog.array.map(goog.object.getKeys(this.replaysByZIndex_), Number);
goog.array.sort(zs);
return this.replay_(
zs, context, extent, transform, renderGeometryFunction);
zs, context, extent, pixelRatio, transform, renderGeometryFunction);
};
@@ -1291,6 +1277,7 @@ ol.render.canvas.ReplayGroup.prototype.replayHitDetection_ =
* @param {Array.<number>} zs Z-indices array.
* @param {CanvasRenderingContext2D} context Context.
* @param {ol.Extent} extent Extent.
* @param {number} pixelRatio Pixel ratio.
* @param {goog.vec.Mat4.Number} transform Transform.
* @param {function(ol.geom.Geometry): boolean} renderGeometryFunction Render
* geometry function.
@@ -1298,7 +1285,8 @@ ol.render.canvas.ReplayGroup.prototype.replayHitDetection_ =
* @template T
*/
ol.render.canvas.ReplayGroup.prototype.replay_ =
function(zs, context, extent, transform, renderGeometryFunction) {
function(zs, context, extent, pixelRatio, transform,
renderGeometryFunction) {
var i, ii, j, jj, replays, replayType, replay, result;
for (i = 0, ii = zs.length; i < ii; ++i) {
replays = this.replaysByZIndex_[zs[i].toString()];
@@ -1307,7 +1295,7 @@ ol.render.canvas.ReplayGroup.prototype.replay_ =
if (goog.isDef(replay) &&
ol.extent.intersects(extent, replay.getExtent())) {
result = replay.replay(
context, transform, renderGeometryFunction);
context, pixelRatio, transform, renderGeometryFunction);
if (result) {
return result;
}
@@ -1395,7 +1383,7 @@ ol.render.canvas.ReplayGroup.prototype.getReplay =
if (!goog.isDef(replay)) {
var constructor = ol.render.canvas.BATCH_CONSTRUCTORS_[replayType];
goog.asserts.assert(goog.isDef(constructor));
replay = new constructor(this.pixelRatio_, this.tolerance_);
replay = new constructor(this.tolerance_);
replays[replayType] = replay;
}
return replay;
@@ -1414,7 +1402,7 @@ ol.render.canvas.ReplayGroup.prototype.isEmpty = function() {
* @const
* @private
* @type {Object.<ol.render.ReplayType,
* function(new: ol.render.canvas.Replay, number, number)>}
* function(new: ol.render.canvas.Replay, number)>}
*/
ol.render.canvas.BATCH_CONSTRUCTORS_ = {
'Image': ol.render.canvas.ImageReplay,