Build and parse examples from examples_src/

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Andreas Hocevar
2015-04-01 18:22:56 +02:00
parent 2e9869057e
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<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="chrome=1">
<meta name="viewport" content="initial-scale=1.0, user-scalable=no, width=device-width">
<link rel="stylesheet" href="../css/ol.css" type="text/css">
<link rel="stylesheet" href="../resources/bootstrap/css/bootstrap.min.css" type="text/css">
<link rel="stylesheet" href="../resources/layout.css" type="text/css">
<link rel="stylesheet" href="../resources/bootstrap/css/bootstrap-responsive.min.css" type="text/css">
<title>Canvas tiles example</title>
</head>
<body>
<div class="navbar navbar-inverse navbar-fixed-top">
<div class="navbar-inner">
<div class="container">
<a class="brand" href="./"><img src="../resources/logo.png"> OpenLayers 3 Examples</a>
</div>
</div>
</div>
<div class="container-fluid">
<div class="row-fluid">
<div class="span12">
<div id="map" class="map"></div>
</div>
</div>
<div class="row-fluid">
<div class="span12">
<h4 id="title">Canvas tiles example</h4>
<p id="shortdesc">Renders tiles with coordinates for debugging.</p>
<div id="docs">
<p>The black grid tiles are generated on the client with an HTML5 canvas. Note that the tile coordinates are ol3 normalized tile coordinates (origin bottom left), not OSM tile coordinates (origin top left).</p>
<p>See the <a href="canvas-tiles.js" target="_blank">canvas-tiles.js source</a> to see how this is done.</p>
</div>
<div id="tags">layers, openstreetmap, canvas</div>
</div>
</div>
</div>
<script src="../resources/jquery.min.js" type="text/javascript"></script>
<script src="../resources/example-behaviour.js" type="text/javascript"></script>
<script src="loader.js?id=canvas-tiles" type="text/javascript"></script>
</body>
</html>