Hit detection respects min and maxResolution

This commit is contained in:
Éric Lemoine
2014-05-23 16:44:43 +02:00
parent 81523091f0
commit fd8a46dcae
5 changed files with 72 additions and 9 deletions

View File

@@ -17,6 +17,7 @@ goog.require('ol.Tile');
goog.require('ol.css');
goog.require('ol.dom');
goog.require('ol.layer.Image');
goog.require('ol.layer.Layer');
goog.require('ol.layer.Tile');
goog.require('ol.render.Event');
goog.require('ol.render.EventType');
@@ -442,10 +443,8 @@ ol.renderer.webgl.Map.prototype.renderFrame = function(frameState) {
var i, ii, layerState;
for (i = 0, ii = layerStatesArray.length; i < ii; ++i) {
layerState = layerStatesArray[i];
if (layerState.visible &&
layerState.sourceState == ol.source.State.READY &&
viewResolution < layerState.maxResolution &&
viewResolution >= layerState.minResolution) {
if (ol.layer.Layer.visibleAtResolution(layerState, viewResolution) &&
layerState.sourceState == ol.source.State.READY) {
layerStatesToDraw.push(layerState);
}
}