Hit detection respects min and maxResolution
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@@ -99,11 +99,13 @@ ol.renderer.Map.prototype.forEachFeatureAtPixel =
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layerFilter, thisArg2) {
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var layerStates = this.map_.getLayerGroup().getLayerStatesArray();
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var numLayers = layerStates.length;
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var viewResolution = frameState.view2DState.resolution;
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var i;
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for (i = numLayers - 1; i >= 0; --i) {
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var layerState = layerStates[i];
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var layer = layerState.layer;
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if (layerState.visible && layerFilter.call(thisArg2, layer)) {
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if (ol.layer.Layer.visibleAtResolution(layerState, viewResolution) &&
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layerFilter.call(thisArg2, layer)) {
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var layerRenderer = this.getLayerRenderer(layer);
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var result = layerRenderer.forEachFeatureAtPixel(
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coordinate, frameState, callback, thisArg);
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