Introduce Instruction executors
Executors are use to render instructions. They do not contain cod for building instructions. Signed-off-by: Guillaume Beraudo <guillaume.beraudo@camptocamp.com>
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@@ -24,6 +24,7 @@ import {
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scale as scaleTransform,
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translate as translateTransform
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} from '../../transform.js';
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import InstructionsGroupExectuor from '../../render/canvas/InstructionsGroupExecutor.js';
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/**
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@@ -227,7 +228,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
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}
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}
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const replayGroupInstructions = replayGroup.finish();
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const renderingReplayGroup = new CanvasReplayGroup(0, sharedExtent, resolution,
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const renderingReplayGroup = new InstructionsGroupExectuor(0, sharedExtent, resolution,
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pixelRatio, source.getOverlaps(), this.declutterTree_, layer.getRenderBuffer());
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renderingReplayGroup.replaceInstructions(replayGroupInstructions);
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sourceTile.setReplayGroup(layer, tile.tileCoord.toString(), renderingReplayGroup);
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