Add @struct annotation for simple classes
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@@ -22,6 +22,7 @@ ol.TilePriorityFunction;
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* Tile priority function.
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* @param {function(): ?} tileChangeCallback
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* Function called on each tile change event.
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* @struct
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*/
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ol.TileQueue = function(tilePriorityFunction, tileChangeCallback) {
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