modified logic to determine when a multipart geometry is fully rendered. Thanks to elemoine for the suggestion how to resolve the issue, thanks to igrcic for testing and turning it into a patch, and thanks to tcoulter for additional testing. r=me (closes #1782)
git-svn-id: http://svn.openlayers.org/trunk/openlayers@8411 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
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@@ -463,8 +463,8 @@ OpenLayers.Renderer.Elements = OpenLayers.Class(OpenLayers.Renderer, {
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(className == "OpenLayers.Geometry.MultiLineString") ||
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(className == "OpenLayers.Geometry.MultiLineString") ||
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(className == "OpenLayers.Geometry.MultiPolygon")) {
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(className == "OpenLayers.Geometry.MultiPolygon")) {
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for (var i = 0, len=geometry.components.length; i<len; i++) {
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for (var i = 0, len=geometry.components.length; i<len; i++) {
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rendered = rendered && this.drawGeometry(
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rendered = this.drawGeometry(
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geometry.components[i], style, featureId);
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geometry.components[i], style, featureId) && rendered;
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}
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}
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return rendered;
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return rendered;
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};
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};
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