modified logic to determine when a multipart geometry is fully rendered. Thanks to elemoine for the suggestion how to resolve the issue, thanks to igrcic for testing and turning it into a patch, and thanks to tcoulter for additional testing. r=me (closes #1782)
git-svn-id: http://svn.openlayers.org/trunk/openlayers@8411 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
This commit is contained in:
@@ -463,8 +463,8 @@ OpenLayers.Renderer.Elements = OpenLayers.Class(OpenLayers.Renderer, {
|
||||
(className == "OpenLayers.Geometry.MultiLineString") ||
|
||||
(className == "OpenLayers.Geometry.MultiPolygon")) {
|
||||
for (var i = 0, len=geometry.components.length; i<len; i++) {
|
||||
rendered = rendered && this.drawGeometry(
|
||||
geometry.components[i], style, featureId);
|
||||
rendered = this.drawGeometry(
|
||||
geometry.components[i], style, featureId) && rendered;
|
||||
}
|
||||
return rendered;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user