Annotations for exports
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@@ -165,6 +165,7 @@ ol.MapProperty = {
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* @todo observable target {string|Element} the Element or id of the Element
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* that the map is rendered in.
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* @todo observable view {ol.IView} the view that controls this map
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* @todo api
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*/
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ol.Map = function(options) {
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@@ -466,6 +467,7 @@ goog.inherits(ol.Map, ol.Object);
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* Add the given control to the map.
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* @param {ol.control.Control} control Control.
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* @todo stability experimental
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* @todo api
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*/
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ol.Map.prototype.addControl = function(control) {
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var controls = this.getControls();
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@@ -477,6 +479,7 @@ ol.Map.prototype.addControl = function(control) {
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/**
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* Add the given interaction to the map.
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* @param {ol.interaction.Interaction} interaction Interaction to add.
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* @todo api
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*/
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ol.Map.prototype.addInteraction = function(interaction) {
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var interactions = this.getInteractions();
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@@ -489,6 +492,7 @@ ol.Map.prototype.addInteraction = function(interaction) {
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* Adds the given layer to the top of this map.
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* @param {ol.layer.Base} layer Layer.
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* @todo stability experimental
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* @todo api
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*/
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ol.Map.prototype.addLayer = function(layer) {
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var layers = this.getLayerGroup().getLayers();
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@@ -501,6 +505,7 @@ ol.Map.prototype.addLayer = function(layer) {
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* Add the given overlay to the map.
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* @param {ol.Overlay} overlay Overlay.
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* @todo stability experimental
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* @todo api
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*/
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ol.Map.prototype.addOverlay = function(overlay) {
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var overlays = this.getOverlays();
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@@ -515,6 +520,7 @@ ol.Map.prototype.addOverlay = function(overlay) {
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* namespace provides several static methods for creating prerender functions.
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* @param {...ol.PreRenderFunction} var_args Any number of pre-render functions.
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* @todo stability experimental
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* @todo api
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*/
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ol.Map.prototype.beforeRender = function(var_args) {
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this.render();
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@@ -553,6 +559,7 @@ ol.Map.prototype.disposeInternal = function() {
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* @param {U=} opt_this2 Value to use as `this` when executing `layerFilter`.
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* @return {T|undefined} Callback result.
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* @template S,T,U
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* @todo api
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*/
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ol.Map.prototype.forEachFeatureAtPixel =
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function(pixel, callback, opt_this, opt_layerFilter, opt_this2) {
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@@ -575,6 +582,7 @@ ol.Map.prototype.forEachFeatureAtPixel =
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* @param {Event} event Event.
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* @return {ol.Coordinate} Coordinate.
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* @todo stability experimental
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* @todo api
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*/
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ol.Map.prototype.getEventCoordinate = function(event) {
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return this.getCoordinateFromPixel(this.getEventPixel(event));
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@@ -586,6 +594,7 @@ ol.Map.prototype.getEventCoordinate = function(event) {
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* @param {Event} event Event.
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* @return {ol.Pixel} Pixel.
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* @todo stability experimental
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* @todo api
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*/
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ol.Map.prototype.getEventPixel = function(event) {
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// goog.style.getRelativePosition is based on event.targetTouches,
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@@ -627,6 +636,7 @@ goog.exportProperty(
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/**
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* @param {ol.Pixel} pixel Pixel.
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* @return {ol.Coordinate} Coordinate.
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* @todo api
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*/
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ol.Map.prototype.getCoordinateFromPixel = function(pixel) {
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var frameState = this.frameState_;
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@@ -642,6 +652,7 @@ ol.Map.prototype.getCoordinateFromPixel = function(pixel) {
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/**
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* @return {ol.Collection} Controls.
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* @todo stability experimental
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* @todo api
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*/
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ol.Map.prototype.getControls = function() {
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return this.controls_;
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@@ -651,6 +662,7 @@ ol.Map.prototype.getControls = function() {
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/**
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* @return {ol.Collection} Overlays.
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* @todo stability experimental
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* @todo api
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*/
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ol.Map.prototype.getOverlays = function() {
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return this.overlays_;
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@@ -666,6 +678,7 @@ ol.Map.prototype.getOverlays = function() {
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* Interactions are used for e.g. pan, zoom and rotate.
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* @return {ol.Collection} Interactions.
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* @todo stability experimental
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* @todo api
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*/
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ol.Map.prototype.getInteractions = function() {
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return this.interactions_;
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@@ -691,6 +704,7 @@ goog.exportProperty(
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* Get the collection of layers associated with this map.
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* @return {ol.Collection|undefined} Layers.
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* @todo stability experimental
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* @todo api
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*/
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ol.Map.prototype.getLayers = function() {
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var layerGroup = this.getLayerGroup();
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@@ -705,6 +719,7 @@ ol.Map.prototype.getLayers = function() {
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/**
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* @param {ol.Coordinate} coordinate Coordinate.
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* @return {ol.Pixel} Pixel.
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* @todo api
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*/
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ol.Map.prototype.getPixelFromCoordinate = function(coordinate) {
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var frameState = this.frameState_;
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@@ -749,6 +764,7 @@ goog.exportProperty(
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/**
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* @return {Element} Viewport.
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* @todo stability experimental
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* @todo api
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*/
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ol.Map.prototype.getViewport = function() {
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return this.viewport_;
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@@ -1058,6 +1074,7 @@ ol.Map.prototype.isRendered = function() {
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/**
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* Render.
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* @todo api
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*/
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ol.Map.prototype.renderSync = function() {
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this.animationDelay_.fire();
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@@ -1066,6 +1083,7 @@ ol.Map.prototype.renderSync = function() {
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/**
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* Request that renderFrame_ be called some time in the future.
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* @todo api
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*/
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ol.Map.prototype.render = function() {
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if (!this.animationDelay_.isActive()) {
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@@ -1080,6 +1098,7 @@ ol.Map.prototype.render = function() {
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* @return {ol.control.Control|undefined} The removed control of undefined
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* if the control was not found.
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* @todo stability experimental
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* @todo api
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*/
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ol.Map.prototype.removeControl = function(control) {
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var controls = this.getControls();
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@@ -1096,6 +1115,7 @@ ol.Map.prototype.removeControl = function(control) {
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* @param {ol.interaction.Interaction} interaction Interaction to remove.
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* @return {ol.interaction.Interaction|undefined} The removed interaction (or
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* undefined if the interaction was not found).
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* @todo api
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*/
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ol.Map.prototype.removeInteraction = function(interaction) {
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var removed;
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@@ -1114,6 +1134,7 @@ ol.Map.prototype.removeInteraction = function(interaction) {
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* @return {ol.layer.Base|undefined} The removed layer or undefined if the
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* layer was not found.
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* @todo stability experimental
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* @todo api
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*/
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ol.Map.prototype.removeLayer = function(layer) {
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var layers = this.getLayerGroup().getLayers();
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@@ -1128,6 +1149,7 @@ ol.Map.prototype.removeLayer = function(layer) {
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* @return {ol.Overlay|undefined} The removed overlay of undefined
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* if the overlay was not found.
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* @todo stability experimental
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* @todo api
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*/
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ol.Map.prototype.removeOverlay = function(overlay) {
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var overlays = this.getOverlays();
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@@ -1316,6 +1338,7 @@ ol.Map.prototype.skipFeature = function(feature) {
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* Force a recalculation of the map viewport size. This should be called when
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* third-party code changes the size of the map viewport.
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* @todo stability experimental
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* @todo api
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*/
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ol.Map.prototype.updateSize = function() {
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var target = this.getTarget();
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