Add support for the extremely awesomely super-comprehensive rule based styling
that Andreas has been working so hard on. I think this is the single most awesome commit I've ever had the pleasure of committing. The results of this commit are described on http://trac.openlayers.org/wiki/Styles: essentially, this makes it possible to style features in all kinds of fun ways based on rules, and will also form the underlying basis for #533. Things this patch adds: * OL.Rule classes. These classes allow you to do tests against the propertie of a feature, and set a style based on these properties -- so you can compare the 'speedlimit' property of a line, and test if it is > 60, and if it is greater than 60, render it in a different color. You can also test combinations of rules using the OL.Rule.Logical class, and test featureids with the FeatureID class. * OL.Style class: The OL.Style class lets you wrap up Rules into styles that can be used with drawFeature to draw the feature in the selected style. * OL.Layer.Vector.drawFeature will check if the given style is an OL.Style object, and if so, it will draw the feature accordingly. examples/georss-flickr.html shows usage of these classes. Many, many thanks go to Andreas for all his hard work on this: this code really is very pretty, and includes unit tests for all the classes (and we know that I am a big fan of tests.) Three cheers for Andreas: Hip hip, hooray! hip hip, hooray! hip hip, hooray! git-svn-id: http://svn.openlayers.org/trunk/openlayers@5429 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
This commit is contained in:
270
lib/OpenLayers/Style.js
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270
lib/OpenLayers/Style.js
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/* Copyright (c) 2006-2007 MetaCarta, Inc., published under the Clear BSD
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* license. See http://svn.openlayers.org/trunk/openlayers/license.txt for the
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* full text of the license. */
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/**
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* @requires OpenLayers/Util.js
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* @requires OpenLayers/Feature/Vector.js
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*
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* Class: OpenLayers.Style
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*
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* This class represents a UserStyle obtained
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* from a SLD, containing styling rules.
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*/
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OpenLayers.Style = OpenLayers.Class({
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/**
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* APIProperty: name
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* {String}
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*/
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name: null,
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/**
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* APIProperty: layerName
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* {<String>} name of the layer that this style belongs to, usually
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* according to the NamedLayer attribute of an SLD document.
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*/
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layerName: null,
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/**
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* APIProperty: isDefault
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* {Boolean}
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*/
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isDefault: false,
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/**
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* Property: rules
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* Array({<OpenLayers.Rule>})
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*/
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rules: null,
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/**
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* Property: defaultStyle
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* {Object} hash of style properties to use as default for merging
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* rule-based style symbolizers onto. If no rules are defined, createStyle
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* will return this style.
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*/
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defaultStyle: null,
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/**
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* Property: propertyStyles
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* {Hash of Boolean} cache of style properties that need to be parsed for
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* propertyNames. Property names are keys, values won't be used.
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*/
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propertyStyles: null,
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/**
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* Constructor: OpenLayers.Style
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* Creates a UserStyle.
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*
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* Parameters:
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* style - {Object} Optional hash of style properties that will be
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* used as default style for this style object. This style
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* applies if no rules are specified. Symbolizers defined in
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* rules will extend this default style.
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* options - {Object} An optional object with properties to set on the
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* userStyle
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*
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* Return:
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* {<OpenLayers.Style>}
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*/
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initialize: function(style, options) {
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this.rules = [];
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// use the default style from OpenLayers.Feature.Vector if no style
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// was given in the constructor
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this.setDefaultStyle(style ||
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OpenLayers.Feature.Vector.style["default"]);
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OpenLayers.Util.extend(this, options);
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},
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/**
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* APIMethod: destroy
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* nullify references to prevent circular references and memory leaks
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*/
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destroy: function() {
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for (var i=0; i<this.rules.length; i++) {
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this.rules[i].destroy();
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this.rules[i] = null;
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}
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this.rules = null;
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this.defaultStyle = null;
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},
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/**
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* APIMethod: createStyle
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* creates a style by applying all feature-dependent rules to the base
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* style.
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*
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* Parameters:
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* feature - {<OpenLayers.Feature>} feature to evaluate rules for
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* baseStyle - {Object} hash of styles feature styles to extend
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*
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* Returns:
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* {<OpenLayers.Feature.Vector.style>} hash of feature styles
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*/
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createStyle: function(feature, baseStyle) {
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if (!baseStyle) {
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baseStyle = this.defaultStyle;
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}
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var style = OpenLayers.Util.extend({}, baseStyle);
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var draw = true;
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for (var i=0; i<this.rules.length; i++) {
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// does the rule apply?
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var applies = this.rules[i].evaluate(feature);
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if (applies) {
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// check if within minScale/maxScale bounds
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var scale = feature.layer.map.getScale();
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if (this.rules[i].minScale) {
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draw = scale > OpenLayers.Style.createLiteral(
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this.rules[i].minScale, feature);
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}
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if (draw && this.rules[i].maxScale) {
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draw = scale < OpenLayers.Style.createLiteral(
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this.rules[i].maxScale, feature);
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}
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// determine which symbolizer (Point, Line, Polygon) to use
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var symbolizerPrefix = feature.geometry ?
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this.getSymbolizerPrefix(feature.geometry) :
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OpenLayers.Style.SYMBOLIZER_PREFIXES[0];
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// now merge the style with the current style
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var symbolizer = this.rules[i].symbolizer[symbolizerPrefix];
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OpenLayers.Util.extend(style, symbolizer);
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}
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}
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style.display = draw ? "" : "none";
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// calculate literals for all styles in the propertyStyles cache
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for (var i in this.propertyStyles) {
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style[i] = OpenLayers.Style.createLiteral(style[i], feature);
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}
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return style;
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},
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/**
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* Method: findPropertyStyles
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* Looks into all rules for this style and the defaultStyle to collect
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* all the style hash property names containing ${...} strings that have
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* to be replaced using the createLiteral method before returning them.
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*
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* Returns:
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* {Object} hash of property names that need createLiteral parsing. The
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* name of the property is the key, and the value is true;
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*/
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findPropertyStyles: function() {
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var propertyStyles = {};
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// check the default style
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var style = this.defaultStyle;
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for (var i in style) {
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if (typeof style[i] == "string" && style[i].match(/\$\{\w+\}/)) {
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propertyStyles[i] = true;
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}
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}
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// walk through all rules to check for properties in their symbolizer
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var rules = this.rules;
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var prefixes = OpenLayers.Style.SYMBOLIZER_PREFIXES;
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for (var i in rules) {
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for (var s=0; s<prefixes.length; s++) {
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style = rules[i].symbolizer[prefixes[s]];
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for (var j in style) {
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if (typeof style[j] == "string" &&
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style[j].match(/\$\{\w+\}/)) {
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propertyStyles[j] = true;
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}
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}
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}
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}
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return propertyStyles;
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},
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/**
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* APIMethod: addRules
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* Adds rules to this style.
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*
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* Parameters:
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* rules - {Array(<OpenLayers.Rule>)}
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*/
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addRules: function(rules) {
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this.rules = this.rules.concat(rules);
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this.propertyStyles = this.findPropertyStyles();
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},
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/**
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* APIMethod: setDefaultStyle
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* Sets the default style for this style object.
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*
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* Parameters:
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* style - {Object} Hash of style properties
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*/
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setDefaultStyle: function(style) {
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this.defaultStyle = style;
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this.propertyStyles = this.findPropertyStyles();
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},
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/**
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* Method: getSymbolizerPrefix
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* Returns the correct symbolizer prefix according to the
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* geometry type of the passed geometry
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*
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* Parameters:
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* geometry {<OpenLayers.Geometry>}
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*
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* Returns:
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* {String} key of the according symbolizer
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*/
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getSymbolizerPrefix: function(geometry) {
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var prefixes = OpenLayers.Style.SYMBOLIZER_PREFIXES;
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for (var i=0; i<prefixes.length; i++) {
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if (geometry.CLASS_NAME.indexOf(prefixes[i]) != -1) {
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return prefixes[i];
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}
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}
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},
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CLASS_NAME: "OpenLayers.Style"
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});
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/**
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* Function: createLiteral
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* converts a style value holding a combination of PropertyName and Literal
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* into a Literal, taking the property values from the passed features.
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*
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* Parameters:
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* value {String} value to parse. If this string contains a construct like
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* "foo ${bar}", then "foo " will be taken as literal, and "${bar}"
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* will be replaced by the value of the "bar" attribute of the passed
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* feature.
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* feature {<OpenLayers.Feature>} feature to take attribute values from
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*
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* Returns:
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* {String} the parsed value. In the example of the value parameter above, the
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* result would be "foo valueOfBar", assuming that the passed feature has an
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* attribute named "bar" with the value "valueOfBar".
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*/
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OpenLayers.Style.createLiteral = function(value, feature) {
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if (typeof value == "string" && value.indexOf("${") != -1) {
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var attributes = feature.attributes || feature.data;
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value = OpenLayers.String.format(value, attributes)
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value = isNaN(value) ? value : parseFloat(value);
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}
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return value;
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}
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/**
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* Constant: OpenLayers.Style.SYMBOLIZER_PREFIXES
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* {Array} prefixes of the sld symbolizers. These are the
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* same as the main geometry types
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*/
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OpenLayers.Style.SYMBOLIZER_PREFIXES = ['Point', 'Line', 'Polygon'];
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