Support image rotation
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@@ -8,11 +8,25 @@ goog.require('ol.style.Icon');
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goog.require('ol.style.Style');
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var iconInfo = [
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{size: [55, 55], offset: [0, 0], opacity: 1.0, scale: 1.0},
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{size: [55, 55], offset: [110, 86], opacity: 0.75, scale: 1.25},
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{size: [55, 86], offset: [55, 0], opacity: 0.5, scale: 1.5}
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];
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var iconInfo = [{
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size: [55, 55],
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offset: [0, 0],
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opacity: 1.0,
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scale: 1.0,
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rotation: 0.0
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}, {
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size: [55, 55],
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offset: [110, 86],
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opacity: 0.75,
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scale: 1.25,
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rotation: Math.PI / 2.0
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}, {
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size: [55, 86],
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offset: [55, 0],
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opacity: 0.5,
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scale: 1.5,
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rotation: Math.PI / 3.0
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}];
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var i;
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@@ -25,7 +39,8 @@ for (i = 0; i < iconCount; ++i) {
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size: info.size,
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offset: info.offset,
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opacity: info.opacity,
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scale: info.scale
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scale: info.scale,
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rotation: info.rotation
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});
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}
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@@ -128,6 +128,12 @@ ol.render.webgl.ImageReplay = function(tolerance, maxExtent) {
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*/
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this.projectionMatrix_ = goog.vec.Mat4.createNumberIdentity();
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/**
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* @private
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* @type {number|undefined}
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*/
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this.rotation_ = undefined;
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/**
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* @private
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* @type {number|undefined}
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@@ -216,6 +222,7 @@ ol.render.webgl.ImageReplay.prototype.drawCoordinates_ =
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goog.asserts.assert(goog.isDef(this.opacity_));
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goog.asserts.assert(goog.isDef(this.originX_));
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goog.asserts.assert(goog.isDef(this.originY_));
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goog.asserts.assert(goog.isDef(this.rotation_));
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goog.asserts.assert(goog.isDef(this.scale_));
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goog.asserts.assert(goog.isDef(this.width_));
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var anchorX = this.anchorX_;
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@@ -226,11 +233,14 @@ ol.render.webgl.ImageReplay.prototype.drawCoordinates_ =
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var opacity = this.opacity_;
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var originX = this.originX_;
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var originY = this.originY_;
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var rotation = this.rotation_;
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var scale = this.scale_;
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var width = this.width_;
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var cos = Math.cos(rotation);
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var sin = Math.sin(rotation);
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var numIndices = this.indices_.length;
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var numVertices = this.vertices_.length;
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var i, x, y, n;
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var i, n, offsetX, offsetY, x, y;
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for (i = offset; i < end; i += stride) {
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x = flatCoordinates[i] - this.origin_[0];
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y = flatCoordinates[i + 1] - this.origin_[1];
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@@ -239,34 +249,42 @@ ol.render.webgl.ImageReplay.prototype.drawCoordinates_ =
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// 4 vertices per coordinate, with 7 values per vertex
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offsetX = -scale * anchorX;
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offsetY = -scale * (height - anchorY);
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this.vertices_[numVertices++] = x;
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this.vertices_[numVertices++] = y;
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this.vertices_[numVertices++] = -2 * scale * anchorX;
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this.vertices_[numVertices++] = -2 * scale * (height - anchorY);
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this.vertices_[numVertices++] = offsetX * cos - offsetY * sin;
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this.vertices_[numVertices++] = offsetX * sin + offsetY * cos;
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this.vertices_[numVertices++] = (originX + width) / imageWidth;
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this.vertices_[numVertices++] = (originY + height) / imageHeight;
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this.vertices_[numVertices++] = opacity;
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offsetX = scale * (width - anchorX);
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offsetY = -scale * (height - anchorY);
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this.vertices_[numVertices++] = x;
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this.vertices_[numVertices++] = y;
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this.vertices_[numVertices++] = 2 * scale * (width - anchorX);
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this.vertices_[numVertices++] = -2 * scale * (height - anchorY);
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this.vertices_[numVertices++] = offsetX * cos - offsetY * sin;
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this.vertices_[numVertices++] = offsetX * sin + offsetY * cos;
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this.vertices_[numVertices++] = originX / imageWidth;
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this.vertices_[numVertices++] = (originY + height) / imageHeight;
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this.vertices_[numVertices++] = opacity;
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offsetX = scale * (width - anchorX);
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offsetY = scale * anchorY;
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this.vertices_[numVertices++] = x;
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this.vertices_[numVertices++] = y;
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this.vertices_[numVertices++] = 2 * scale * (width - anchorX);
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this.vertices_[numVertices++] = 2 * scale * anchorY;
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this.vertices_[numVertices++] = offsetX * cos - offsetY * sin;
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this.vertices_[numVertices++] = offsetX * sin + offsetY * cos;
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this.vertices_[numVertices++] = originX / imageWidth;
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this.vertices_[numVertices++] = originY / imageHeight;
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this.vertices_[numVertices++] = opacity;
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offsetX = -scale * anchorX;
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offsetY = scale * anchorY;
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this.vertices_[numVertices++] = x;
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this.vertices_[numVertices++] = y;
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this.vertices_[numVertices++] = -2 * scale * anchorX;
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this.vertices_[numVertices++] = 2 * scale * anchorY;
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this.vertices_[numVertices++] = offsetX * cos - offsetY * sin;
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this.vertices_[numVertices++] = offsetX * sin + offsetY * cos;
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this.vertices_[numVertices++] = (originX + width) / imageWidth;
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this.vertices_[numVertices++] = originY / imageHeight;
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this.vertices_[numVertices++] = opacity;
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@@ -413,6 +431,7 @@ ol.render.webgl.ImageReplay.prototype.finish = function(context) {
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this.opacity_ = undefined;
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this.originX_ = undefined;
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this.originY_ = undefined;
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this.rotation_ = undefined;
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this.scale_ = undefined;
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this.vertices_ = null;
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this.width_ = undefined;
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@@ -484,7 +503,7 @@ ol.render.webgl.ImageReplay.prototype.replay = function(context,
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gl.uniformMatrix4fv(locations.u_projectionMatrix, false, projectionMatrix);
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gl.uniformMatrix2fv(locations.u_sizeMatrix, false,
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new Float32Array([1 / size[0], 0.0, 0.0, 1 / size[1]]));
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new Float32Array([2 / size[0], 0.0, 0.0, 2 / size[1]]));
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gl.bindBuffer(goog.webgl.ELEMENT_ARRAY_BUFFER, this.indicesBuffer_);
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@@ -521,6 +540,8 @@ ol.render.webgl.ImageReplay.prototype.setImageStyle = function(imageStyle) {
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goog.asserts.assert(goog.isDef(opacity));
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var origin = imageStyle.getOrigin();
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goog.asserts.assert(!goog.isNull(origin));
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var rotation = imageStyle.getRotation();
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goog.asserts.assert(goog.isDef(rotation));
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var size = imageStyle.getSize();
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goog.asserts.assert(!goog.isNull(size));
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var scale = imageStyle.getScale();
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@@ -545,6 +566,7 @@ ol.render.webgl.ImageReplay.prototype.setImageStyle = function(imageStyle) {
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this.opacity_ = opacity;
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this.originX_ = origin[0];
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this.originY_ = origin[1];
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this.rotation_ = rotation;
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this.scale_ = scale;
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this.width_ = size[0];
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};
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