Merge branch 'master' of github.com:openlayers/ol3 into vector

Conflicts:
	src/objectliterals.exports
This commit is contained in:
ahocevar
2013-03-12 08:39:16 +01:00
24 changed files with 1349 additions and 110 deletions
@@ -6,6 +6,7 @@ goog.provide('ol.renderer.canvas.TileLayer');
goog.require('goog.array');
goog.require('goog.dom');
goog.require('goog.vec.Mat4');
goog.require('ol.Extent');
goog.require('ol.Size');
goog.require('ol.Tile');
goog.require('ol.TileCoord');
@@ -103,8 +104,17 @@ ol.renderer.canvas.TileLayer.prototype.renderFrame =
var z = tileGrid.getZForResolution(view2DState.resolution);
var tileSize = tileGrid.getTileSize(z);
var tileResolution = tileGrid.getResolution(z);
var center = view2DState.center;
var extent;
if (tileResolution == view2DState.resolution) {
center = this.snapCenterToPixel(center, tileResolution, frameState.size);
extent = ol.Extent.getForView2DAndSize(
center, tileResolution, view2DState.rotation, frameState.size);
} else {
extent = frameState.extent;
}
var tileRange = tileGrid.getTileRangeForExtentAndResolution(
frameState.extent, tileResolution);
extent, tileResolution);
var tileRangeWidth = tileRange.getWidth();
var tileRangeHeight = tileRange.getHeight();
@@ -238,7 +248,7 @@ ol.renderer.canvas.TileLayer.prototype.renderFrame =
}
this.updateUsedTiles(frameState.usedTiles, tileSource, z, tileRange);
tileSource.useLowResolutionTiles(z, frameState.extent, tileGrid);
tileSource.useLowResolutionTiles(z, extent, tileGrid);
this.scheduleExpireCache(frameState, tileSource);
var transform = this.transform_;
@@ -253,8 +263,8 @@ ol.renderer.canvas.TileLayer.prototype.renderFrame =
1);
goog.vec.Mat4.translate(
transform,
(origin.x - view2DState.center.x) / tileResolution,
(view2DState.center.y - origin.y) / tileResolution,
(origin.x - center.x) / tileResolution,
(center.y - origin.y) / tileResolution,
0);
};
+15 -6
View File
@@ -90,8 +90,17 @@ ol.renderer.dom.TileLayer.prototype.renderFrame =
}
var z = tileGrid.getZForResolution(view2DState.resolution);
var tileResolution = tileGrid.getResolution(z);
var center = view2DState.center;
var extent;
if (tileResolution == view2DState.resolution) {
center = this.snapCenterToPixel(center, tileResolution, frameState.size);
extent = ol.Extent.getForView2DAndSize(
center, tileResolution, view2DState.rotation, frameState.size);
} else {
extent = frameState.extent;
}
var tileRange = tileGrid.getTileRangeForExtentAndResolution(
frameState.extent, tileResolution);
extent, tileResolution);
/** @type {Object.<number, Object.<string, ol.Tile>>} */
var tilesToDrawByZ = {};
@@ -146,7 +155,7 @@ ol.renderer.dom.TileLayer.prototype.renderFrame =
tileLayerZ = this.tileLayerZs_[tileLayerZKey];
} else {
tileCoordOrigin =
tileGrid.getTileCoordForCoordAndZ(view2DState.center, tileLayerZKey);
tileGrid.getTileCoordForCoordAndZ(center, tileLayerZKey);
tileLayerZ = new ol.renderer.dom.TileLayerZ_(tileGrid, tileCoordOrigin);
newTileLayerZKeys[tileLayerZKey] = true;
this.tileLayerZs_[tileLayerZKey] = tileLayerZ;
@@ -183,8 +192,8 @@ ol.renderer.dom.TileLayer.prototype.renderFrame =
resolution / view2DState.resolution, 1);
goog.vec.Mat4.translate(
transform,
(origin.x - view2DState.center.x) / resolution,
(view2DState.center.y - origin.y) / resolution,
(origin.x - center.x) / resolution,
(center.y - origin.y) / resolution,
0);
tileLayerZ.setTransform(transform);
if (tileLayerZKey in newTileLayerZKeys) {
@@ -201,7 +210,7 @@ ol.renderer.dom.TileLayer.prototype.renderFrame =
} else {
if (!frameState.viewHints[ol.ViewHint.ANIMATING] &&
!frameState.viewHints[ol.ViewHint.INTERACTING]) {
tileLayerZ.removeTilesOutsideExtent(frameState.extent);
tileLayerZ.removeTilesOutsideExtent(extent);
}
}
}
@@ -217,7 +226,7 @@ ol.renderer.dom.TileLayer.prototype.renderFrame =
}
this.updateUsedTiles(frameState.usedTiles, tileSource, z, tileRange);
tileSource.useLowResolutionTiles(z, frameState.extent, tileGrid);
tileSource.useLowResolutionTiles(z, extent, tileGrid);
this.scheduleExpireCache(frameState, tileSource);
};
+16
View File
@@ -3,6 +3,7 @@ goog.provide('ol.renderer.Layer');
goog.require('goog.events');
goog.require('goog.events.EventType');
goog.require('ol.Attribution');
goog.require('ol.Coordinate');
goog.require('ol.FrameState');
goog.require('ol.Image');
goog.require('ol.ImageState');
@@ -299,3 +300,18 @@ ol.renderer.Layer.prototype.createGetTileIfLoadedFunction =
return isLoadedFunction(tile) ? tile : null;
};
};
/**
* @param {ol.Coordinate} center Center.
* @param {number} resolution Resolution.
* @param {ol.Size} size Size.
* @return {ol.Coordinate} Snapped center.
* @protected
*/
ol.renderer.Layer.prototype.snapCenterToPixel =
function(center, resolution, size) {
return new ol.Coordinate(
resolution * (Math.round(center.x / resolution) + (size.width % 2) / 2),
resolution * (Math.round(center.y / resolution) + (size.height % 2) / 2));
};
@@ -282,7 +282,6 @@ ol.renderer.webgl.TileLayer.prototype.renderFrame =
var view2DState = frameState.view2DState;
var projection = view2DState.projection;
var center = view2DState.center;
var tileLayer = this.getTileLayer();
var tileSource = tileLayer.getTileSource();
@@ -293,8 +292,17 @@ ol.renderer.webgl.TileLayer.prototype.renderFrame =
}
var z = tileGrid.getZForResolution(view2DState.resolution);
var tileResolution = tileGrid.getResolution(z);
var center = view2DState.center;
var extent;
if (tileResolution == view2DState.resolution) {
center = this.snapCenterToPixel(center, tileResolution, frameState.size);
extent = ol.Extent.getForView2DAndSize(
center, tileResolution, view2DState.rotation, frameState.size);
} else {
extent = frameState.extent;
}
var tileRange = tileGrid.getTileRangeForExtentAndResolution(
frameState.extent, tileResolution);
extent, tileResolution);
var framebufferExtent;
if (!goog.isNull(this.renderedTileRange_) &&
@@ -460,14 +468,14 @@ ol.renderer.webgl.TileLayer.prototype.renderFrame =
}
this.updateUsedTiles(frameState.usedTiles, tileSource, z, tileRange);
tileSource.useLowResolutionTiles(z, frameState.extent, tileGrid);
tileSource.useLowResolutionTiles(z, extent, tileGrid);
this.scheduleExpireCache(frameState, tileSource);
goog.vec.Mat4.makeIdentity(this.texCoordMatrix_);
goog.vec.Mat4.translate(this.texCoordMatrix_,
(view2DState.center.x - framebufferExtent.minX) /
(center.x - framebufferExtent.minX) /
(framebufferExtent.maxX - framebufferExtent.minX),
(view2DState.center.y - framebufferExtent.minY) /
(center.y - framebufferExtent.minY) /
(framebufferExtent.maxY - framebufferExtent.minY),
0);
goog.vec.Mat4.rotateZ(this.texCoordMatrix_, view2DState.rotation);