512 tiles is too much for some mobile browsers

This commit is contained in:
ahocevar
2012-12-17 18:29:10 +01:00
parent c0913668d3
commit faa0e60b99

View File

@@ -29,9 +29,9 @@ OpenLayers.TileManager = OpenLayers.Class({
/** /**
* APIProperty: cacheSize * APIProperty: cacheSize
* {Number} Number of image elements to keep referenced in this instance's * {Number} Number of image elements to keep referenced in this instance's
* cache for fast reuse. Default is 512. * cache for fast reuse. Default is 256.
*/ */
cacheSize: 512, cacheSize: 256,
/** /**
* APIProperty: moveDelay * APIProperty: moveDelay