512 tiles is too much for some mobile browsers
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@@ -29,9 +29,9 @@ OpenLayers.TileManager = OpenLayers.Class({
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/**
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/**
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* APIProperty: cacheSize
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* APIProperty: cacheSize
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* {Number} Number of image elements to keep referenced in this instance's
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* {Number} Number of image elements to keep referenced in this instance's
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* cache for fast reuse. Default is 512.
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* cache for fast reuse. Default is 256.
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*/
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*/
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cacheSize: 512,
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cacheSize: 256,
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/**
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/**
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* APIProperty: moveDelay
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* APIProperty: moveDelay
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